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Related papers: The Game of Blocking Pebbles

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Pebble games were originally formulated to study time-space tradeoffs in computation, modeled by games played on directed acyclic graphs (DAGs). Close connections between pebbling and cryptography have been known for decades. A series of…

Cryptography and Security · Computer Science 2018-03-13 Thaddeus Dryja , Quanquan C. Liu , Sunoo Park

Quantum game theory offers a lot of interesting questions, and it is relevant to use the quantum information theory to resolve or improve games with lack of information : how to use the power of quantum entanglement to show the superiority…

Quantum Physics · Physics 2007-05-23 Sylvain Gravier , Philippe Jorrand , Mehdi Mhalla , Charles Payan

We define the Sign Game as a two-player game played on a simple undirected mathematical graph $G$. The players alternate turns, assigning vertices of $G$ either $1$ or $-1$, and edges take on the value of the product of their endvertices.…

Combinatorics · Mathematics 2025-11-12 Liz Blum , Lily Brustkern , Rosetta Hawkins , Neil R. Nicholson , Ranjan Rohatgi

Graph pebbling is a network model for transporting discrete resources that are consumed in transit. Deciding whether a given configuration on a particular graph can reach a specified target is ${\sf NP}$-complete, even for diameter two…

Combinatorics · Mathematics 2017-01-17 Liliana Alcón , Marisa Gutierrez , Glenn Hurlbert

We study the following combinatorial game played by two players, Alice and Bob, which generalizes the Pizza game considered by Brown, Winkler and others. Given a connected graph G with nonnegative weights assigned to its vertices, the…

Discrete Mathematics · Computer Science 2013-08-07 Josef Cibulka , Jan Kynčl , Viola Mészáros , Rudolf Stolař , Pavel Valtr

A pebbling move on a graph $G$ consists of taking two pebbles off one vertex and placing one on an adjacent vertex. The pebbling number of a graph $G$, denoted by $f(G)$, is the least integer $n$ such that, however $n$ pebbles are located…

Combinatorics · Mathematics 2017-05-02 Zheng-Jiang Xia , Yong-Liang Pan , Jun-Ming Xu , Xi-Ming Cheng

A matching game is a cooperative profit game defined on an edge-weighted graph, where the players are the vertices and the profit of a coalition is the maximum weight of matchings in the subgraph induced by the coalition. A population…

Computer Science and Game Theory · Computer Science 2021-05-04 Han Xiao , Qizhi Fang

Parity games have important practical applications in formal verification and synthesis, especially to solve the model-checking problem of the modal mu-calculus. They are also interesting from the theory perspective, because they are widely…

Logic in Computer Science · Computer Science 2018-07-30 Tom van Dijk

In this paper, we study the problem of partitioning a graph into connected and colored components called blocks. Using bivariate generating functions and combinatorial techniques, we determine the expected number of blocks when the vertices…

Combinatorics · Mathematics 2025-01-13 José L. Ramírez , Diego Villamizar

Placement games are a subclass of combinatorial games which are played on graphs. We will demonstrate that one can construct simplicial complexes corresponding to a placement game, and this game could be considered as a game played on these…

Combinatorics · Mathematics 2015-09-07 Sara Faridi , Svenja Huntemann , Richard J. Nowakowski

This paper discusses the complexity of graph pebbling, dealing with both traditional pebbling and the recently introduced game of cover pebbling. Determining whether a configuration is solvable according to either the traditional definition…

Combinatorics · Mathematics 2007-05-23 Nathaniel G. Watson

Given a configuration of pebbles on the vertices of a connected graph $G$, a \emph{pebbling move} removes two pebbles from some vertex and places one pebble on an adjacent vertex. The \emph{pebbling number} of a graph $G$ is the smallest…

Combinatorics · Mathematics 2017-06-14 Daniel W. Cranston , Luke Postle , Chenxiao Xue , Carl Yerger

A graph puzzle ${\rm Puz}(G)$ of a graph $G$ is defined as follows. A configuration of ${\rm Puz}(G)$ is a bijection from the set of vertices of a board graph to the set of vertices of a pebble graph, both graphs being isomorphic to some…

Discrete Mathematics · Computer Science 2021-03-30 Tatsuoki Kato , Tomoki Nakamigawa , Tadashi Sakuma

Admissibility has been studied for games of infinite duration with Boolean objectives. We extend here this study to games of infinite duration with quantitative objectives. First, we show that, un- der the assumption that optimal worst-case…

Logic in Computer Science · Computer Science 2016-11-29 Romain Brenguier , Guillermo A. Pérez , Jean-François Raskin , Ocan Sankur

We introduce a topological combinatorial game called the Link Smoothing Game. The game is played on the shadow of a link diagram and legal moves consist of smoothing precrossings. One player's goal is to keep the diagram connected while the…

Combinatorics · Mathematics 2012-08-15 Allison Henrich , Inga Johnson

The paper is devoted to inverse Stackelberg games with many players. We consider both static and differential games. The main assumption of the paper is the compactness of the strategy sets. We obtain the characterization of inverse…

Optimization and Control · Mathematics 2014-04-21 Yurii Averboukh

We begin by reviewing and proving the basic facts of combinatorial game theory. We then consider scoring games (also known as Milnor games or positional games), focusing on the "fixed-length" games for which all sequences of play terminate…

Combinatorics · Mathematics 2011-07-27 Will Johnson

In this paper we will be introducing a type of game which as far as this author is aware has never been studied before. These are games where there are two players, one who is trying to get one of his pieces, called a King to a predefined…

Combinatorics · Mathematics 2012-09-07 Fraser Stewart

We consider a class of Nash games, termed as aggregative games, being played over a networked system. In an aggregative game, a player's objective is a function of the aggregate of all the players' decisions. Every player maintains an…

Optimization and Control · Mathematics 2016-06-10 Jayash Koshal , Angelia Nedić , Uday V. Shanbhag

A configuration of pebbles on the vertices of a graph is solvable if one can place a pebble on any given root vertex via a sequence of pebbling steps. A function is a pebbling threshold for a sequence of graphs if a randomly chosen…

Combinatorics · Mathematics 2007-05-23 Andrzej Czygrinow , Glenn Hurlbert
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