Related papers: An algorithm to reconstruct convex polyhedra from …
We solve a very classical problem motivated by considerations in quantum gravity: providing a description of the geometry of a Euclidean tetrahedron from the initial data of the areas of the faces and the areas of the medial parallelograms…
We give an algorithm that constructs the Hasse diagram of the face lattice of a convex polytope P from its vertex-facet incidences in time O(min{n,m}*a*f), where n is the number of vertices, m is the number of facets, a is the number of…
Generalizing both mixed-integer linear optimization and convex optimization, mixed-integer convex optimization possesses broad modeling power but has seen relatively few advances in general-purpose solvers in recent years. In this paper, we…
The convex hulls of face-vertex incident vectors of 3-face-colorable convex polytopes are computed. It is found that every such convex hull is a $d$-polytope with $d+2$ or $d+3$ vertices. Utilizing Gale transform and Gale diagram, we…
The "Mahler volume" is, intuitively speaking, a measure of how "round" a centrally symmetric convex body is. In one direction this intuition is given weight by a result of Santalo, who in the 1940s showed that the Mahler volume is…
Polygonal mesh reconstruction of a raw point cloud is a valuable topic in the field of computer graphics and 3D vision. Especially to 3D architectural models, polygonal mesh provides concise expressions for fundamental geometric structures…
We investigate how to make the surface of a convex polyhedron (a polytope) by folding up a polygon and gluing its perimeter shut, and the reverse process of cutting open a polytope and unfolding it to a polygon. We explore basic enumeration…
We show that a realization of a closed connected PL-manifold of dimension n-1 in n-dimensional Euclidean space (n>2) is the boundary of a convex polyhedron (finite or infinite) if and only if the interior of each (n-3)-face has a point,…
In this article we pose the problem of existence and uniqueness of convex body for which the projection curvature radius function coincides with given function. We find a necessary and sufficient condition that ensures a positive answer to…
3D face reconstruction from a single image is a classical and challenging problem, with wide applications in many areas. Inspired by recent works in face animation from RGB-D or monocular video inputs, we develop a novel method for…
We investigate algorithms for reconstructing a convex body $K$ in $\mathbb {R}^n$ from noisy measurements of its support function or its brightness function in $k$ directions $u_1,...,u_k$. The key idea of these algorithms is to construct a…
We extend the notion of a source unfolding of a convex polyhedron P to be based on a closed polygonal curve Q in a particular class rather than based on a point. The class requires that Q "lives on a cone" to both sides; it includes simple,…
This paper considers the question of how to succinctly approximate a multidimensional convex body by a polytope. Given a convex body $K$ of unit diameter in Euclidean $d$-dimensional space (where $d$ is a constant) and an error parameter…
We derive tight expressions for the maximum number of $k$-faces, $0\le{}k\le{}d-1$, of the Minkowski sum, $P_1+...+P_r$, of $r$ convex $d$-polytopes $P_1,...,P_r$ in $\mathbb{R}^d$, where $d\ge{}2$ and $r<d$, as a (recursively defined)…
Approximation problems involving a single convex body in $d$-dimensional space have received a great deal of attention in the computational geometry community. In contrast, works involving multiple convex bodies are generally limited to…
It has been a long-standing challenge to find a geometric object underlying the cosmological wavefunction for Tr($\phi^3$) theory, generalizing associahedra and surfacehedra for scattering amplitudes. In this note we describe a new class of…
In general dimension, there is no known total polynomial algorithm for either convex hull or vertex enumeration, i.e. an algorithm whose complexity depends polynomially on the input and output sizes. It is thus important to identify…
Given a set of $n$ points $P$ in the plane, the first layer $L_1$ of $P$ is formed by the points that appear on $P$'s convex hull. In general, a point belongs to layer $L_i$, if it lies on the convex hull of the set $P \setminus…
We give a unified description of tetrahedra with lightlike faces in 3d anti-de Sitter, de Sitter and Minkowski spaces and of their duals in 3d anti-de Sitter, hyperbolic and half-pipe spaces. We show that both types of tetrahedra are…
Convex hulls are fundamental objects in computational geometry. In moderate dimensions or for large numbers of vertices, computing the convex hull can be impractical due to the computational complexity of convex hull algorithms. In this…