Related papers: Compressed Video Action Recognition
Recently, with the enormous growth of online videos, fast video retrieval research has received increasing attention. As an extension of image hashing techniques, traditional video hashing methods mainly depend on hand-crafted features and…
This paper targets to explore the inter-subject variations eliminated facial expression representation in the compressed video domain. Most of the previous methods process the RGB images of a sequence, while the off-the-shelf and valuable…
This paper presents an approach for recognizing human activities from extreme low resolution (e.g., 16x12) videos. Extreme low resolution recognition is not only necessary for analyzing actions at a distance but also is crucial for enabling…
Action recognition is a key technology in building interactive metaverses. With the rapid development of deep learning, methods in action recognition have also achieved great advancement. Researchers design and implement the backbones…
In this paper we present a a deep generative model for lossy video compression. We employ a model that consists of a 3D autoencoder with a discrete latent space and an autoregressive prior used for entropy coding. Both autoencoder and prior…
Decomposing a video into a layer-based representation is crucial for easy video editing for the creative industries, as it enables independent editing of specific layers. Existing video-layer decomposition models rely on implicit neural…
This paper introduces Action Image, a new grasp proposal representation that allows learning an end-to-end deep-grasping policy. Our model achieves $84\%$ grasp success on $172$ real world objects while being trained only in simulation on…
Learning-based visual data compression and analysis have attracted great interest from both academia and industry recently. More training as well as testing datasets, especially good quality video datasets are highly desirable for related…
While the BD-rate performance of recent learned video codec models in both low-delay and random-access modes exceed that of respective modes of traditional codecs on average over common benchmarks, the performance improvements for…
Video activity recognition by deep neural networks is impressive for many classes. However, it falls short of human performance, especially for challenging to discriminate activities. Humans differentiate these complex activities by…
Different from RGB videos, depth data in RGB-D videos provide key complementary information for tristimulus visual data which potentially could achieve accuracy improvement for action recognition. However, most of the existing action…
Intuition might suggest that motion and dynamic information are key to video-based action recognition. In contrast, there is evidence that state-of-the-art deep-learning video understanding architectures are biased toward static information…
Visual content has become the primary source of information, as evident in the billions of images and videos, shared and uploaded on the Internet every single day. This has led to an increase in alterations in images and videos to make them…
Current state-of-the-art models for video action recognition are mostly based on expensive 3D ConvNets. This results in a need for large GPU clusters to train and evaluate such architectures. To address this problem, we present a…
Principal component analysis, dictionary learning, and auto-encoders are all unsupervised methods for learning representations from a large amount of training data. In all these methods, the higher the dimensions of the input data, the…
Human actions in videos are 3D signals. However, there are a few methods available for multiple human action recognition. For long videos, it's difficult to search within a video for a specific action and/or person. For that, this paper…
We focus on the word-level visual lipreading, which requires to decode the word from the speaker's video. Recently, many state-of-the-art visual lipreading methods explore the end-to-end trainable deep models, involving the use of 2D…
In this dissertation, I present my work towards exploring temporal information for better video understanding. Specifically, I have worked on two problems: action recognition and semantic segmentation. For action recognition, I have…
For action recognition learning, 2D CNN-based methods are efficient but may yield redundant features due to applying the same 2D convolution kernel to each frame. Recent efforts attempt to capture motion information by establishing…
Compressing images at extremely low bitrates (< 0.1 bpp) has always been a challenging task since the quality of reconstruction significantly reduces due to the strong imposed constraint on the number of bits allocated for the compressed…