Related papers: Binarized octree generation for Cartesian adaptive…
This paper describes an angular adaptivity algorithm for Boltzmann transport applications which for the first time shows evidence of $\mathcal{O}(n)$ scaling in both runtime and memory usage, where $n$ is the number of adapted angles. This…
We propose a novel adaptive learning algorithm based on iterative orthogonal projections in the Cartesian product of multiple reproducing kernel Hilbert spaces (RKHSs). The task is estimating/tracking nonlinear functions which are supposed…
An important and unsolved problem in computer vision is to ensure that the algorithms are robust to changes in image domains. We address this problem in the scenario where we have access to images from the target domains but no annotations.…
High-resolution simulations often rely on the Adaptive Mesh Resolution (AMR) technique to optimize memory consumption versus attainable precision. While this technique allows for dramatic improvements in terms of computing performance, the…
City modeling and generation have attracted an increased interest in various applications, including gaming, urban planning, and autonomous driving. Unlike previous works focused on the generation of single objects or indoor scenes, the…
As the complexity and computational demands of deep learning models rise, the need for effective optimization methods for neural network designs becomes paramount. This work introduces an innovative search mechanism for automatically…
Motivated by an application in computational topology, we consider a novel variant of the problem of efficiently maintaining dynamic rooted trees. This variant requires merging two paths in a single operation. In contrast to the standard…
This paper presents a novel iterative deep learning framework and apply it for document enhancement and binarization. Unlike the traditional methods which predict the binary label of each pixel on the input image, we train the neural…
We propose a tree-based algorithm for classification and regression problems in the context of functional data analysis, which allows to leverage representation learning and multiple splitting rules at the node level, reducing…
Decision tree learning is a widely used approach in machine learning, favoured in applications that require concise and interpretable models. Heuristic methods are traditionally used to quickly produce models with reasonably high accuracy.…
We revisit the classical problem of designing optimally efficient cryptographically secure hash functions. Hash functions are traditionally designed via applying modes of operation on primitives with smaller domains. The results of…
We present a GPU accelerated CUDA-C implementation of the Barnes Hut (BH) tree code for calculating the gravitational potential on octree adaptive meshes. The tree code algorithm is implemented within the FLASH4 adaptive mesh refinement…
Miller and Reif's FOCS'85 classic and fundamental tree contraction algorithm is a broadly applicable technique for the parallel solution of a large number of tree problems. Additionally it is also used as an algorithmic design technique for…
State-of-the-art clustering algorithms use heuristics to partition the feature space and provide little insight into the rationale for cluster membership, limiting their interpretability. In healthcare applications, the latter poses a…
Retrieval-Augmented Generation (RAG) has significantly enhanced Large Language Models' ability to access external knowledge, yet current graph-based RAG approaches face two critical limitations in managing hierarchical information: they…
We prove that given a discrete space with $n$ points which is either embedded in a system of $k$ trees, or the Cartesian product of $k$ trees, we can compute all eccentricities in ${\cal O}(2^{{\cal O}(k\log{k})}(N+n)^{1+o(1)})$ time, where…
In this paper we study a family of algorithms, introduced by Chan [SODA 1999] and called LR-algorithms, for drawing ordered rooted binary trees. In particular, we are interested in constructing LR-drawings (that are drawings obtained via…
One of the key challenges in machine learning is to design a computationally efficient multi-class classifier while maintaining the output accuracy and performance. In this paper, we present a tree-based classifier: Attention Tree (ATree)…
A concurrent binary tree (CBT) is a GPU-friendly data-structure suitable for the generation of bisection based terrain tessellations, i.e., adaptive triangulations over square domains. In this paper, we expand the benefits of this…
The decision tree ensembles use a single data feature at each node for splitting the data. However, splitting in this manner may fail to capture the geometric properties of the data. Thus, oblique decision trees generate the oblique…