Related papers: Constraint Bubbles: Adding Efficient Zero-Density …
We study the impact of the ambient fluid on the evolution of collapsing false vacuum bubbles by simulating the dynamics of a coupled bubble-particle system. A significant increase in the mass of the particles across the bubble wall leads to…
Exact solutions of a classical problem of a plane unsteady potential flow of an ideal incompressible fluid with a free boundary are presented. The fluid occupies a semi-infinite strip bounded by the free surface (from above) and (from the…
Similar to the notion of h-adaptivity, where the discretization resolution is adaptively changed, I propose the notion of model adaptivity, where the underlying model (the governing equations) is adaptively changed in space and time.…
We present a novel method to interpolate smoke and liquid simulations in order to perform data-driven fluid simulations. Our approach calculates a dense space-time deformation using grid-based signed-distance functions of the inputs. A key…
We analyze a diffuse interface model for multi-phase flows of $N$ incompressible, viscous Newtonian fluids with different densities. In the case of a bounded and sufficiently smooth domain existence of weak solutions in two and three space…
An improved numerical solver for the unified solution of compressible and incompressible fluids involving interfaces is proposed. The present method is based on the CIP-CUP (Cubic Interpolated Propagation / Combined, Unified Procedure)…
This paper presents a sharp free surface method for fully nonlinear flow of two immiscible phases for wave propagation problems in the Finite Volume framework. The method resolves a sharp interface between two phases by combining the…
For turbulent bubbly flows, multi-phase simulations resolving both the liquid and bubbles are prohibitively expensive in the context of different natural phenomena. One example is breaking waves, where bubbles strongly influence wave impact…
In this paper, we have studied the three-dimensional dynamics of two equally sized air bubbles rising in a shear-thinning fluid. We have used the combined level set and volume of fluid (CLSVOF) method to track interface, maintain mass…
We analyse and improve the volume-penalty method, a simple and versatile way to model objects in fluid flows. The volume-penalty method is a kind of fictitious-domain method that approximates no-slip boundary conditions with rapid linear…
We present a wavelet-based adaptive method for computing 3D multiscale flows in complex, time-dependent geometries, implemented on massively parallel computers. While our focus is on simulations of flapping insects, it can be used for other…
In liquid-fueled combustion systems, optimization of the fuel atomization process is critical to reducing fuel consumption and lowering pollutant emissions. Accurate and efficient computational modeling of liquid atomization can open the…
This work demonstrates a computational framework for simulating vaporizing, liquid-gas flows. It is developed for the general vaporization problem which solves the vaporization rate based as from the local thermodynamic equilibrium of the…
We introduce a meshfree collocation framework to model the phase change from liquid to vapor at or above the boiling point. While typical vaporization or boiling simulations focus on the vaporization from the bulk of the fluid, here we…
Generative modeling within constrained sets is essential for scientific and engineering applications involving physical, geometric, or safety requirements (e.g., molecular generation, robotics). We present a unified framework for…
The passage of single air bubbles through the horizontal interface between miscible viscoplastic and Newtonian fluids, considering various combinations of densities and viscosities for the fluid layers, is studied computationally. The…
Humans possess an exceptional ability to imagine 4D scenes, encompassing both motion and 3D geometry, from a single still image. This ability is rooted in our accumulated observations of similar scenes and an intuitive understanding of…
One of the current challenges in physically-based simulations, and, more specifically, fluid simulations, is to produce visually appealing results at interactive rates, capable of being used in multiple forms of media. In recent times, a…
Inviscid bubble dynamics in a viscous fluid, moving with velocity $V$ far from the bubble, is considered. The Cauchy problem of recovering the bubble evolution from its initial shape is completely solved without surface tension. The…
We present a modification of a recently developed volume of fluid method for multiphase problems, so that it can be used in conjunction with a fractional step-method and fast Poisson solver, and validate it with standard benchmark problems.…