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In intelligent manufacturing, robots are asked to dynamically adapt their behaviours without reducing productivity. Human teaching, where an operator physically interacts with the robot to demonstrate a new task, is a promising strategy to…

Robotics · Computer Science 2024-12-04 Matteo Dalle Vedove , Edoardo Lamon , Daniele Fontanelli , Luigi Palopoli , Matteo Saveriano

Haptic interfaces have untapped the sense of touch to assist multimodal music learning. We have recently seen various improvements of interface design on tactile feedback and force guidance aiming to make instrument learning more effective.…

Human-Computer Interaction · Computer Science 2019-06-05 Yian Zhang , Yinmiao Li , Daniel Chin , Gus Xia

Discovering and exploring the underlying structure of multi-instrumental music using learning-based approaches remains an open problem. We extend the recent MusicVAE model to represent multitrack polyphonic measures as vectors in a latent…

Machine Learning · Statistics 2018-06-04 Ian Simon , Adam Roberts , Colin Raffel , Jesse Engel , Curtis Hawthorne , Douglas Eck

The Machine Consciousness Hypothesis states that consciousness is a substrate-free functional property of computational systems capable of second-order perception. I propose a research program to investigate this idea in silico by studying…

Artificial Intelligence · Computer Science 2025-12-02 Stephen Fitz

Randomness plays a pivotal yet paradoxical role in computational music creativity: it can spark novelty, but unchecked chance risks incoherence. This paper presents a thematic review of contemporary AI music systems, examining how designers…

Sound · Computer Science 2025-09-30 Eric Browne

Adaptive virtual environments are an opportunity to support users and increase their flow, presence, immersion, and overall experience. Possible fields of application are adaptive individual education, gameplay adjustment, professional…

Human-Computer Interaction · Computer Science 2021-01-08 Tobias Drey , Enrico Rukzio

This article presents "John", an open-source software designed to help collective free improvisation. It provides generated screen-scores running on distributed, reactive web-browsers. The musicians can then concurrently edit the scores in…

Human-Computer Interaction · Computer Science 2018-11-19 Vincent Goudard

Game-theoretical models where the rules of the game and the interaction structure both coevolves with the game dynamics -- multiadaptive games -- capture very flexible situations where cooperation among selfish agents can emerge. In this…

Populations and Evolution · Quantitative Biology 2012-10-10 Sungmin Lee , Petter Holme , Zhi-Xi Wu

We revisit the role of instrumental value as a driver of adaptive behavior. In active inference, instrumental or extrinsic value is quantified by the information-theoretic surprisal of a set of observations measuring the extent to which…

Neurons and Cognition · Quantitative Biology 2020-10-14 Alvaro Ovalle , Simon M. Lucas

We introduce anticipation: a method for constructing a controllable generative model of a temporal point process (the event process) conditioned asynchronously on realizations of a second, correlated process (the control process). We…

Sound · Computer Science 2024-07-29 John Thickstun , David Hall , Chris Donahue , Percy Liang

This study presents an exploratory evaluation of Music Generation Systems (MGS) within contemporary music production workflows by examining eight open-source systems. The evaluation framework combines technical insights with practical…

Audio and Speech Processing · Electrical Eng. & Systems 2025-07-03 Shayan Dadman , Bernt Arild Bremdal , Andreas Bergsland

Re-orchestration is the process of adapting a music piece for a different set of instruments. By altering the original instrumentation, the orchestrator often modifies the musical texture while preserving a recognizable melodic line and…

Sound · Computer Science 2025-07-01 Dinh-Viet-Toan Le , Yi-Hsuan Yang

In many contexts, creating mappings for gestural interactions can form part of an artistic process. Creators seeking a mapping that is expressive, novel, and affords them a sense of authorship may not know how to program it up in a signal…

Human-Computer Interaction · Computer Science 2021-06-17 Tim Murray-Browne , Panagiotis Tigas

In optimal control problems, disturbances are typically dealt with using robust solutions, such as H-infinity or tube model predictive control, that plan control actions feasible for the worst-case disturbance. Yet, planning for every…

Optimization and Control · Mathematics 2020-08-27 Luiz F. O. Chamon , Alexandre Amice , Santiago Paternain , Alejandro Ribeiro

The technology for autonomous vehicles is close to replacing human drivers by artificial systems endowed with high-level decision-making capabilities. In this regard, systems must learn about the usual vehicle's behavior to predict imminent…

Image and Video Processing · Electrical Eng. & Systems 2020-04-22 Mahdyar Ravanbakhsh , Mohamad Baydoun , Damian Campo , Pablo Marin , David Martin , Lucio Marcenaro , andCarlo Regazzoni

Multistability-induced hysteresis has been widely studied in mechanical systems, but such behavior has proven more difficult to reproduce experimentally in flow networks. Natural flow networks like animal and plant vasculature can exhibit…

Soft Condensed Matter · Physics 2025-12-03 Lauren E. Altman , Nadia Aguilar , Douglas J. Durian , Miguel Ruiz-Garcia , Eleni Katifori

In this paper we explore techniques for generating new music using a Variational Autoencoder (VAE) neural network that was trained on a corpus of specific style. Instead of randomly sampling the latent states of the network to produce free…

Sound · Computer Science 2019-06-24 Shlomo Dubnov

This paper reviews the existing literature on input device evaluation and design in human-computer interaction (HCI) and discusses possible applications of this knowledge to the design and evaluation of new interfaces for musical…

Human-Computer Interaction · Computer Science 2020-10-06 Nicola Orio , Norbert Schnell , Marcelo M. Wanderley

Natural environment and our interaction with it is essentially multisensory, where we may deploy visual, tactile and/or auditory senses to perceive, learn and interact with our environment. Our objective in this study is to develop a scene…

Audio and Speech Processing · Electrical Eng. & Systems 2020-03-17 Sudarshan Ramenahalli

The increasing complexity and unpredictability of many ICT scenarios let us envision that future systems will have to dynamically learn how to act and adapt to face evolving situations with little or no a priori knowledge, both at the level…

Artificial Intelligence · Computer Science 2021-10-05 Marco Lippi , Stefano Mariani , Matteo Martinelli , Franco Zambonelli