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Related papers: Future Person Localization in First-Person Videos

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We envision a future time when wearable cameras are worn by the masses and recording first-person point-of-view videos of everyday life. While these cameras can enable new assistive technologies and novel research challenges, they also…

Computer Vision and Pattern Recognition · Computer Science 2017-11-30 Ryo Yonetani , Kris M. Kitani , Yoichi Sato

This paper presents a method to predict the future movements (location and gaze direction) of basketball players as a whole from their first person videos. The predicted behaviors reflect an individual physical space that affords to take…

Computer Vision and Pattern Recognition · Computer Science 2016-11-30 Shan Su , Jung Pyo Hong , Jianbo Shi , Hyun Soo Park

Egocentric videos can bring a lot of information about how humans perceive the world and interact with the environment, which can be beneficial for the analysis of human behaviour. The research in egocentric video analysis is developing…

Computer Vision and Pattern Recognition · Computer Science 2021-07-29 Ivan Rodin , Antonino Furnari , Dimitrios Mavroedis , Giovanni Maria Farinella

In this paper, we present an approach for tracking people in monocular videos, by predicting their future 3D representations. To achieve this, we first lift people to 3D from a single frame in a robust way. This lifting includes information…

Computer Vision and Pattern Recognition · Computer Science 2021-12-09 Jathushan Rajasegaran , Georgios Pavlakos , Angjoo Kanazawa , Jitendra Malik

Accurate prediction of future person location and movement trajectory from an egocentric wearable camera can benefit a wide range of applications, such as assisting visually impaired people in navigation, and the development of mobility…

Computer Vision and Pattern Recognition · Computer Science 2023-01-02 Jianing Qiu , Frank P. -W. Lo , Xiao Gu , Yingnan Sun , Shuo Jiang , Benny Lo

Deciphering human behaviors to predict their future paths/trajectories and what they would do from videos is important in many applications. Motivated by this idea, this paper studies predicting a pedestrian's future path jointly with…

Computer Vision and Pattern Recognition · Computer Science 2019-06-04 Junwei Liang , Lu Jiang , Juan Carlos Niebles , Alexander Hauptmann , Li Fei-Fei

Predicting the future location of vehicles is essential for safety-critical applications such as advanced driver assistance systems (ADAS) and autonomous driving. This paper introduces a novel approach to simultaneously predict both the…

Computer Vision and Pattern Recognition · Computer Science 2019-03-05 Yu Yao , Mingze Xu , Chiho Choi , David J. Crandall , Ella M. Atkins , Behzad Dariush

Given a video of a person in action, we can easily guess the 3D future motion of the person. In this work, we present perhaps the first approach for predicting a future 3D mesh model sequence of a person from past video input. We do this…

Computer Vision and Pattern Recognition · Computer Science 2019-08-21 Jason Y. Zhang , Panna Felsen , Angjoo Kanazawa , Jitendra Malik

We design a new approach that allows robot learning of new activities from unlabeled human example videos. Given videos of humans executing the same activity from a human's viewpoint (i.e., first-person videos), our objective is to make the…

Robotics · Computer Science 2017-07-25 Jangwon Lee , Michael S. Ryoo

Predicting future human behavior from an input human video is a useful task for applications such as autonomous driving and robotics. While most previous works predict a single future, multiple futures with different behavior can…

Computer Vision and Pattern Recognition · Computer Science 2021-06-02 Naoya Fushishita , Antonio Tejero-de-Pablos , Yusuke Mukuta , Tatsuya Harada

Although First Person Vision systems can sense the environment from the user's perspective, they are generally unable to predict his intentions and goals. Since human activities can be decomposed in terms of atomic actions and interactions…

Computer Vision and Pattern Recognition · Computer Science 2019-04-11 Antonino Furnari , Sebastiano Battiato , Kristen Grauman , Giovanni Maria Farinella

We consider scenarios in which we wish to perform joint scene understanding, object tracking, activity recognition, and other tasks in environments in which multiple people are wearing body-worn cameras while a third-person static camera…

Computer Vision and Pattern Recognition · Computer Science 2017-04-24 Chenyou Fan , Jangwon Lee , Mingze Xu , Krishna Kumar Singh , Yong Jae Lee , David J. Crandall , Michael S. Ryoo

This paper presents an approach to forecast future presence and location of human hands and objects. Given an image frame, the goal is to predict what objects will appear in the future frame (e.g., 5 seconds later) and where they will be…

Computer Vision and Pattern Recognition · Computer Science 2018-08-24 Chenyou Fan , Jangwon Lee , Michael S. Ryoo

In this paper, a new video classification methodology is proposed which can be applied in both first and third person videos. The main idea behind the proposed strategy is to capture complementary information of appearance and motion…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Ali Javidani , Ahmad Mahmoudi-Aznaveh

We present a technique that uses images, videos and sensor data taken from first-person point-of-view devices to perform egocentric field-of-view (FOV) localization. We define egocentric FOV localization as capturing the visual information…

Computer Vision and Pattern Recognition · Computer Science 2016-11-17 Vinay Bettadapura , Irfan Essa , Caroline Pantofaru

Humans can effortlessly anticipate how objects might move or change through interaction--imagining a cup being lifted, a knife slicing, or a lid being closed. We aim to endow computational systems with a similar ability to predict plausible…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Rustin Soraki , Homanga Bharadhwaj , Ali Farhadi , Roozbeh Mottaghi

In this paper, we present a new feature representation for first-person videos. In first-person video understanding (e.g., activity recognition), it is very important to capture both entire scene dynamics (i.e., egomotion) and salient local…

Computer Vision and Pattern Recognition · Computer Science 2015-05-07 M. S. Ryoo , Brandon Rothrock , Larry Matthies

This paper proposes a person-centric and online approach to the challenging problem of localization and prediction of actions and interactions in videos. Typically, localization or recognition is performed in an offline manner where all the…

Computer Vision and Pattern Recognition · Computer Science 2016-12-06 Khurram Soomro , Haroon Idrees , Mubarak Shah

Video highlight or summarization is among interesting topics in computer vision, which benefits a variety of applications like viewing, searching, or storage. However, most existing studies rely on training data of third-person videos,…

Computer Vision and Pattern Recognition · Computer Science 2018-07-27 Hsuan-I Ho , Wei-Chen Chiu , Yu-Chiang Frank Wang

Unlike traditional third-person cameras mounted on robots, a first-person camera, captures a person's visual sensorimotor object interactions from up close. In this paper, we study the tight interplay between our momentary visual attention…

Computer Vision and Pattern Recognition · Computer Science 2017-06-13 Gedas Bertasius , Hyun Soo Park , Stella X. Yu , Jianbo Shi
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