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Shape formation is a basic distributed problem for systems of computational mobile entities. Intensively studied for systems of autonomous mobile robots, it has recently been investigated in the realm of programmable matter. Namely, it has…
In this paper we study fluctuations of extreme particles of nonintersecting Brownian bridges starting from $a_1\leq a_2\leq \cdots \leq a_n$ at time $t=0$ and ending at $b_1\leq b_2\leq \cdots\leq b_n$ at time $t=1$, where…
Consider the system of particles on ${\Bbb Z}^d$ where particles are of two types, $A$ and $B$, and execute simple random walks in continuous time. Particles do not interact with their own type, but when a type $A$ particle meets a type $B$…
The Brownian web is a collection of one-dimensional coalescing Brownian motions starting from everywhere in space and time, and the Brownian net is a generalization that also allows branching. They appear in the diffusive scaling limits of…
Ballistic annihilation is an interacting system in which particles placed throughout the real line move at preassigned velocities and annihilate upon colliding. The longstanding conjecture that in the symmetric three-velocity setting there…
We present a coalescent process where three particles merge at each coagulation step. Using a random walk representation, we prove duality with a fragmentation process, whose fragmentation law we specify explicitly. Furthermore, we give a…
We consider $N$ Brownian particles moving on a line starting from initial positions ${\bf{u}}\equiv \{u_1,u_2,\dots u_N\}$ such that $0<u_1 < u_2 < \cdots < u_N$. Their motion gets stopped at time $t_s$ when either two of them collide or…
Including an extra reactant in the Gray-Scott reaction-diffusion model, the dynamical competition between different chemical species during the Turing pattern formation can lead to species territory invasion phenomenon among different…
Consider a critical nearest neighbor branching random walk on the $d$-dimensional integer lattice initiated by a single particle at the origin. Let $G_{n}$ be the event that the branching random walk survives to generation $n$. We obtain…
We show that Activated Random Walk on $\mathbb{Z}$ is explosive above criticality. That is, activating a single particle in a supercritical state of sleeping particles triggers an infinite avalanche of activity with positive probability.…
We consider a run-and-tumble particle whose speed and tumbling rate are space-dependent on an infinite line. Unlike most of the previous work on such models, here we make the physical assumption that at large distances, these rates saturate…
Suppose that a point-like steady source at $x=0$ injects particles into a half-infinite line. The particles diffuse and die. At long times a non-equilibrium steady state sets in, and we assume that it involves many particles. If the…
The scaling properties of a random walker subject to the global constraint that it needs to visit each site an even number of times are determined. Such walks are realized in the equilibrium state of one dimensional surfaces that are…
We introduce particle systems in one or more dimensions in which particles perform branching Brownian motion and the population size is kept constant equal to $N > 1$, through the following selection mechanism: at all times only the $N$…
We consider a branching random walk in a random space-time environment of disasters where each particle is killed when meeting a disaster. This extends the model of the "random walk in a disastrous random environment" introduced by [15]. We…
We study several fundamental properties of a class of stochastic processes called spatial Lambda-coalescents. In these models, a number of particles perform independent random walks on some underlying graph G. In addition, particles on the…
Begin continuous time random walks from every vertex of a graph and have particles coalesce when they collide. We use a duality relation with the voter model to prove the process is site recurrent on bounded degree graphs, and for…
We consider a branching Brownian motion in which binary fission takes place only when particles are at the origin at a rate \beta > 0 on the local time scale. We obtain results regarding the asymptotic behaviour of the number of particles…
Using Brownian dynamics computer simulations we show that a two-dimensional suspension of self-propelled ("active") colloidal particles crystallizes at sufficiently high densities. Compared to the equilibrium freezing of passive particles…
Consider a finite system of rank-based competing Brownian particles, where the drift and diffusion of each particle depend only on its current rank relative to other particles. We present a simple sufficient condition for absence of…