Related papers: (Biased) Majority Rule Cellular Automata
We investigate Boolean, totalistic cellular automata with a majority or frustrated majority vote rule, and an interaction range of variable span. These two models show a behavior which differs from the mean-field one. The majority vote…
Consider a graph $G$ and an initial random configuration, where each node is black with probability $p$ and white otherwise, independently. In discrete-time rounds, each node becomes black if it has at least $r$ black neighbors and white…
Consider a graph $G=(V,E)$ and an initial random coloring where each vertex $v \in V$ is blue with probability $P_b$ and red otherwise, independently from all other vertices. In each round, all vertices simultaneously switch their color to…
We say that a Cellular Automata (CA) is coalescing when its execution on two distinct (random) initial configurations in the same asynchronous mode (the same cells are updated in each configuration at each time step) makes both…
Thermal noise in a cellular automaton refers to a random perturbation to its function which eventually leads this automaton to an equilibrium state controlled by a temperature parameter. We study the 1-dimensional majority-3 cellular…
We study cellular automata where the state at each site is decided by a majority vote of the sites in its neighborhood. These are equivalent, for a restricted set of initial conditions, to non-zero probability transitions in single…
We consider the problems of characterizing and testing the stability of cellular automata configurations that evolve on a two-dimensional torus according to threshold rules with respect to the von-Neumann neighborhood. While stable…
The cellular automata discrete dynamical system is considered as the two-stage process: the majority rule for the change in the automata state and the rule for the change in topological relations between automata. The influence of changing…
We say that a Cellular Automata (CA) is coalescing when its execution on two distinct (random) initial configurations in the same asynchronous mode (the same cells are updated in each configuration at each time step) makes both…
A random boolean cellular automaton is a network of boolean gates where the inputs, the boolean function, and the initial state of each gate are chosen randomly. In this article, each gate has two inputs. Let $a$ (respectively $c$) be the…
Cellular automata are widely used to model natural or artificial systems. Classically they are run with perfect synchrony, i.e., the local rule is applied to each cell at each time step. A possible modification of the updating scheme…
Assume for a graph $G=(V,E)$ and an initial configuration, where each node is blue or red, in each discrete-time round all nodes simultaneously update their color to the most frequent color in their neighborhood and a node keeps its color…
We study the dynamics of (synchronous) one-dimensional cellular automata with cyclical boundary conditions that evolve according to the majority rule with radius $ r $. We introduce a notion that we term cell stability with which we express…
Fix a simple graph $G=(V,E)$ and choose a random initial 3-coloring of vertices drawn from a uniform product measure. The 3-color cycle cellular automaton is a process in which at each discrete time step in parallel, every vertex with color…
Suppose that the vertices of a regular graph are coloured red and blue with an equal number of each (we call this a balanced colouring). Since the graph is undirected, the number of edges from a red vertex to a blue vertex is clearly the…
Cellular automata are often used to model systems in physics, social sciences, biology that are inherently asynchronous. Over the past 20 years, studies have demonstrated that the behavior of cellular automata drastically changed under…
Two-dimensional nine neighbor hood rectangular Cellular Automata rules can be modeled using many different techniques like Rule matrices, State Transition Diagrams, Boolean functions, Algebraic Normal Form etc. In this paper, a new model is…
Suppose in a graph $G$ vertices can be either red or blue. Let $k$ be odd. At each time step, each vertex $v$ in $G$ polls $k$ random neighbours and takes the majority colour. If it doesn't have $k$ neighbours, it simply polls all of them,…
Majority bootstrap percolation is a monotone cellular automata that can be thought of as a model of infection spreading in networks. Starting with an initially infected set, new vertices become infected once more than half of their…
We consider three-state cellular automata in two dimensions in which two colored states, blue and red, compete for control of the empty background, starting from low initial densities $p$ and $q$. When the dynamics of both colored types are…