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Robot grasping is an actively studied area in robotics, mainly focusing on the quality of generated grasps for object manipulation. However, despite advancements, these methods do not consider the human-robot collaboration settings where…

Robotics · Computer Science 2022-10-10 Abhinav K. Keshari , Hanwen Ren , Ahmed H. Qureshi

High-resolution sensors are critical for robust autonomous perception but impose a severe memory wall on battery-constrained electric vehicles. In these systems, data movement energy often outweighs computation. Traditional image…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Haohua Que , Mingkai Liu , Jiayue Xie , Haojia Gao , Jiajun Sun , Hongyi Xu , Handong Yao , Fei Qiao

This paper presents Skini, a programming methodology and an execution environment for interactive structured music. With this system, the composer programs his scores in the HipHop.js synchronous reactive language. They are then executed,…

Programming Languages · Computer Science 2020-06-08 Bertrand Petit , Manuel Serrano

Recent technological advances popularized the use of image generation among the general public. Crafting effective prompts can, however, be difficult for novice users. To tackle this challenge, we developed PromptMap, a new interaction…

Human-Computer Interaction · Computer Science 2025-04-04 Krzysztof Adamkiewicz , Paweł W. Woźniak , Julia Dominiak , Andrzej Romanowski , Jakob Karolus , Stanislav Frolov

Diffusion models have seen widespread adoption for text-driven human motion generation and related tasks due to their impressive generative capabilities and flexibility. However, current motion diffusion models face two major limitations: a…

Computer Vision and Pattern Recognition · Computer Science 2026-01-22 Yifei Liu , Changxing Ding , Ling Guo , Huaiguang Jiang , Qiong Cao

Multi-agent neural implicit mapping allows robots to collaboratively capture and reconstruct complex environments with high fidelity. However, existing approaches often rely on synchronous communication, which is impractical in real-world…

Robotics · Computer Science 2025-04-29 Hongrui Zhao , Boris Ivanovic , Negar Mehr

In this paper we introduce a novel feature augmentation approach for generating structured musical compositions comprising melodies and harmonies. The proposed method augments a connectionist generation model with count-down to song…

Audio and Speech Processing · Electrical Eng. & Systems 2020-04-23 Shakeel Raja

The escalating scale of Large Language Models (LLMs) necessitates efficient adaptation techniques. Model merging has gained prominence for its efficiency and controllability. However, existing merging techniques typically serve as post-hoc…

Mobile app usage behavior reveals human patterns and is crucial for stakeholders, but data collection is costly and raises privacy issues. Data synthesis can address this by generating artificial datasets that mirror real-world data. In…

Human-Computer Interaction · Computer Science 2024-12-11 Zihan Huang , Tong Li , Yong Li

In recent decades, neuroscientific and psychological research has traced direct relationships between taste and auditory perceptions. This article explores multimodal generative models capable of converting taste information into music,…

Sound · Computer Science 2025-09-01 Matteo Spanio , Massimiliano Zampini , Antonio Rodà , Franco Pierucci

Dance performance traditionally follows a unidirectional relationship where movement responds to music. While AI has advanced in various creative domains, its application in dance has primarily focused on generating choreography from…

Sound · Computer Science 2025-06-16 Olga Vechtomova , Jeff Bos

Learning to interact with the environment not only empowers the agent with manipulation capability but also generates information to facilitate building of action understanding and imitation capabilities. This seems to be a strategy adopted…

Robotics · Computer Science 2022-12-06 M. Y. Seker , A. Ahmetoglu , Y. Nagai , M. Asada , E. Oztop , E. Ugur

By observing the activities and relationships of musicians and sound designers to the activities of creation, performance, publishing and dissemination with artificial intelligence (AI), from two specialized forums between 2022 and 2024,…

Human-Computer Interaction · Computer Science 2025-11-25 Arnaud Zeller , Emmanuelle Chevry Pebayle

Enabling bi-directional retrieval of images and texts is important for understanding the correspondence between vision and language. Existing methods leverage the attention mechanism to explore such correspondence in a fine-grained manner.…

Computer Vision and Pattern Recognition · Computer Science 2020-03-10 Hui Chen , Guiguang Ding , Xudong Liu , Zijia Lin , Ji Liu , Jungong Han

We introduce a novel playlist generation algorithm that focuses on the quality of transitions using a recurrent neural network (RNN). The proposed model assumes that optimal transitions between tracks can be modelled and predicted by…

Artificial Intelligence · Computer Science 2016-06-08 Keunwoo Choi , George Fazekas , Mark Sandler

We present a parameter-efficient method for continual video question-answering (VidQA) learning. Our method, named DAM, uses the proposed Dynamic Adapter Merging to (i) mitigate catastrophic forgetting, (ii) enable efficient adaptation to…

Computer Vision and Pattern Recognition · Computer Science 2024-04-24 Feng Cheng , Ziyang Wang , Yi-Lin Sung , Yan-Bo Lin , Mohit Bansal , Gedas Bertasius

This paper proposes a novel control framework for robotic swarms capable of turning a musical input into a painting. The approach connects the two artistic domains, music and painting, leveraging their respective connections to fundamental…

Robotics · Computer Science 2025-06-03 Jingde Cheng , Gennaro Notomista

We introduce a real-time, human-in-the-loop gesture control framework that can dynamically adapt audio and music based on human movement by analyzing live video input. By creating a responsive connection between visual and auditory stimuli,…

Human-Computer Interaction · Computer Science 2025-04-29 Mahya Khazaei , Ali Bahrani , George Tzanetakis

Due to the high similarity of disparity between consecutive frames in video sequences, the area where disparity changes is defined as the residual map, which can be calculated. Based on this, we propose RecSM, a network based on residual…

Computer Vision and Pattern Recognition · Computer Science 2024-06-06 Youchen Zhao , Guorong Luo , Hua Zhong , Haixiong Li

This article introduces Bio-Eng-LMM AI chatbot, a versatile platform designed to enhance user interaction for educational and research purposes. Leveraging cutting-edge open-source Large Language Models (LLMs), Bio-Eng-LMM operates as a…

Systems and Control · Electrical Eng. & Systems 2025-04-22 Ali Forootani , Danial Esmaeili Aliabadi , Daniela Thraen