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Processing data collected by a network of agents often boils down to solving an optimization problem. The distributed nature of these problems calls for methods that are, themselves, distributed. While most collaborative learning problems…

Machine Learning · Computer Science 2018-08-29 Inês Almeida , João Xavier

Generating long-term, coherent, and realistic music-conditioned dance sequences remains a challenging task in human motion synthesis. Existing approaches exhibit critical limitations: motion graph methods rely on fixed template libraries,…

Sound · Computer Science 2025-06-04 Mingyang Huang , Peng Zhang , Bang Zhang

Interactive video generation has significant potential for scene simulation and video creation. However, existing methods often struggle with maintaining scene consistency during long video generation under dynamic camera control due to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Xinhang Gao , Junlin Guan , Shuhan Luo , Wenzhuo Li , Guanghuan Tan , Jiacheng Wang

Sampling, the practice of reusing recorded music or sounds from another source in a new work, is common in popular music genres like hip-hop and rap. Numerous services have emerged that allow users to identify connections between samples…

Sound · Computer Science 2025-02-11 Huw Cheston , Jan Van Balen , Simon Durand

A model of music needs to have the ability to recall past details and have a clear, coherent understanding of musical structure. Detailed in the paper is a neural network architecture that predicts and generates polyphonic music aligned…

Sound · Computer Science 2018-04-23 Nikhil Kotecha , Paul Young

Video behavior recognition demands stable and discriminative representations under complex spatiotemporal variations. However, prevailing data augmentation strategies for videos remain largely perturbation-driven, often introducing…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Feng-Qi Cui , Jinyang Huang , Sirui Zhao , Jinglong Guo , Qifan Cai , Xin Yan , Zhi Liu

A Restricted Boltzmann Machine (RBM) is an unsupervised machine-learning bipartite graphical model that jointly learns a probability distribution over data and extracts their relevant statistical features. As such, RBM were recently…

Machine Learning · Computer Science 2019-02-19 Jérôme Tubiana , Simona Cocco , Rémi Monasson

Large language models (LLMs) deployed in user-facing applications require long-horizon consistency: the ability to remember prior interactions, respect user preferences, and ground reasoning in past events. However, contemporary memory…

Multiagent Systems · Computer Science 2026-02-04 Daivik Patel , Shrenik Patel

A recurrent Neural Network (RNN) is trained to predict sound samples based on audio input augmented by control parameter information for pitch, volume, and instrument identification. During the generative phase following training, audio…

Sound · Computer Science 2019-03-27 Lonce Wyse , Muhammad Huzaifah

Spurred by the potential of deep learning, computational music generation has gained renewed academic interest. A crucial issue in music generation is that of user control, especially in scenarios where the music generation process is…

Sound · Computer Science 2019-08-05 Stefan Lattner , Maarten Grachten

In the era of large-scale training, model merging has evolved into a tool for creating multitasking models efficiently. It enables the knowledge of models to be fused, without the need for heavy computation as required in traditional…

Unified audio-visual generation is rapidly gaining industrial and creative relevance, enabling applications in virtual production and interactive media. However, when moving from general audio-video synthesis to music-dance co-generation,…

Creating realistic characters that can react to the users' or another character's movement can benefit computer graphics, games and virtual reality hugely. However, synthesizing such reactive motions in human-human interactions is a…

Graphics · Computer Science 2021-10-04 Qianhui Men , Hubert P. H. Shum , Edmond S. L. Ho , Howard Leung

In recent years, AI-Generated Content (AIGC) has witnessed rapid advancements, facilitating the creation of music, images, and other artistic forms across a wide range of industries. However, current models for image- and video-to-music…

Sound · Computer Science 2024-11-26 Jiajun Li , Tianze Xu , Xuesong Chen , Xinrui Yao , Shuchang Liu

The system presented here shows the feasibility of modeling the knowledge involved in a complex musical activity by integrating sub-symbolic and symbolic processes. This research focuses on the question of whether there is any advantage in…

Artificial Intelligence · Computer Science 2007-05-23 Claudia V. Goldman , Dan Gang , Jeffrey S. Rosenschein , Daniel Lehmann

Motion-to-music and music-to-motion have been studied separately, each attracting substantial research interest within their respective domains. The interaction between human motion and music is a reflection of advanced human intelligence,…

Sound · Computer Science 2024-11-05 Fuming You , Minghui Fang , Li Tang , Rongjie Huang , Yongqi Wang , Zhou Zhao

Rhythm is a fundamental aspect of human behaviour, present from infancy and deeply embedded in cultural practices. Rhythm anticipation is a spontaneous cognitive process that typically occurs before the onset of actual beats. While most…

Neurons and Cognition · Quantitative Biology 2025-03-18 Zhongju Yuan , Geraint Wiggins , Dick Botteldooren

With the advancement of machine learning and artificial intelligence technologies, recommender systems have been increasingly used across a vast variety of platforms to efficiently and effectively match users with items. As application…

Information Retrieval · Computer Science 2026-01-28 Xuan Bi , Yaqiong Wang , Gediminas Adomavicius , Shawn Curley

Lyrics-to-melody generation is an interesting and challenging topic in AI music research field. Due to the difficulty of learning the correlations between lyrics and melody, previous methods suffer from low generation quality and lack of…

Sound · Computer Science 2023-06-06 Zhe Zhang , Yi Yu , Atsuhiro Takasu

The rapid growth of Retrieval-Augmented Generation (RAG) has created a proliferation of toolkits, yet a fundamental gap remains between experimental prototypes and robust, production-ready systems. We present SearchGym, a modular…

Information Retrieval · Computer Science 2026-03-06 Jerome Tze-Hou Hsu
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