Related papers: Hierarchical Video Generation from Orthogonal Info…
Text-to-video generation has shown promising results. However, by taking only natural languages as input, users often face difficulties in providing detailed information to precisely control the model's output. In this work, we propose…
Generative video modeling has emerged as a compelling tool to zero-shot reason about plausible physical interactions for open-world manipulation. Yet, it remains a challenge to translate such human-led motions into the low-level actions…
The visual world we sense, interpret and interact everyday is a complex composition of interleaved physical entities. Therefore, it is a very challenging task to generate vivid scenes of similar complexity using computers. In this work, we…
The garment transfer problem comprises two tasks: learning to separate a person's body (pose, shape, color) from their clothing (garment type, shape, style) and then generating new images of the wearer dressed in arbitrary garments. We…
Stochastic video generation is particularly challenging when the camera is mounted on a moving platform, as camera motion interacts with observed image pixels, creating complex spatio-temporal dynamics and making the problem partially…
Extending state-of-the-art object detectors from image to video is challenging. The accuracy of detection suffers from degenerated object appearances in videos, e.g., motion blur, video defocus, rare poses, etc. Existing work attempts to…
We propose a novel generative video model to robustly learn temporal change as a neural Ordinary Differential Equation (ODE) flow with a bilinear objective which combines two aspects: The first is to map from the past into future video…
The problem of generating textual descriptions for the visual data has gained research attention in the recent years. In contrast to that the problem of generating visual data from textual descriptions is still very challenging, because it…
Multi-view or 4D video generation has emerged as a significant research topic. Nonetheless, recent approaches to 4D generation still struggle with fundamental limitations, as they primarily rely on harnessing multiple video diffusion models…
Given the three dimensional complexity of a video signal, training a robust and diverse GAN based video generative model is onerous due to large stochasticity involved in data space. Learning disentangled representations of the data help to…
In this paper, we introduce the transition-based feature generator (TFGen) technique, which reads general activity data with attributes and generates step-by-step generated data. The activity data may consist of network activity from…
One of the challenging problems in sequence generation tasks is the optimized generation of sequences with specific desired goals. Current sequential generative models mainly generate sequences to closely mimic the training data, without…
A multi-layer image is more valuable than a single-layer image from a graphic designer's perspective. However, most of the proposed image generation methods so far focus on single-layer images. In this paper, we propose MontageGAN, which is…
Text-to-motion generation is driven by learning motion representations for semantic alignment with language. Existing methods rely on either continuous or discrete motion representations. However, continuous representations entangle…
This paper addresses a challenging problem -- how to generate multi-view cloth images from only a single view input. To generate realistic-looking images with different views from the input, we propose a new image generation model termed…
We present a new method for generating realistic and view-consistent images with fine geometry from 2D image collections. Our method proposes a hybrid explicit-implicit representation called \textbf{OrthoPlanes}, which encodes fine-grained…
With the rapid advancement of diffusion-based generative models, portrait image animation has achieved remarkable results. However, it still faces challenges in temporally consistent video generation and fast sampling due to its iterative…
Motion generation, the task of synthesizing realistic motion sequences from various conditioning inputs, has become a central problem in computer vision, computer graphics, and robotics, with applications ranging from animation and virtual…
We present a versatile model, FaceAnime, for various video generation tasks from still images. Video generation from a single face image is an interesting problem and usually tackled by utilizing Generative Adversarial Networks (GANs) to…
Despite recent progress in video generation, producing videos that adhere to physical laws remains a significant challenge. Traditional diffusion-based methods struggle to extrapolate to unseen physical conditions (eg, velocity) due to…