Related papers: A Digital Game Maturity Model (DGMM)
There is a growing interest in utilizing digital services, such as software apps and cloud-based software services. The utilization of digital services is increasing more rapidly than any other segment of world trade. The availability of…
The autonomous discovery of bugs remains a significant challenge in modern software development. Compared to code generation, the complexity of dynamic runtime environments makes bug discovery considerably harder for large language models…
Assessing the maturity of security practices during the development of Machine Learning (ML) based software components has not gotten as much attention as traditional software development. In this Blue Sky idea paper, we propose an initial…
Today, the large number of players and the high computational requirements of video games have motivated research on Green Video Games. We present a survey that provides an overview of this recent research area. A total of 2,637 papers were…
Context. Technical Debt (TD), defined as software constructs that are beneficial in the short term but may hinder future change, is a frequently used term in software development practice. Nevertheless, practitioners do not always fully…
Machine Learning (ML) has been integrated into various software and systems. Two main components are essential for training an ML model: the training data and the ML algorithm. Given the critical role of data in ML system development, it…
This report documents the development, test, and application of Large Language Models (LLMs) for automated text analysis, with a specific focus on gambling-like elements in digital games, such as lootboxes. The project aimed not only to…
Ideal or real - that is the question.In this work, we explore whether principles from game theory can be effectively applied to the evaluation of large language models (LLMs). This inquiry is motivated by the growing inadequacy of…
Game designs often center on the game mechanics---rules governing the logical evolution of the game. We seek to develop an intelligent system that generates computer games. As first steps towards this goal we present a composable and…
Knowledge Graphs (KG) have gained increasing importance in science, business and society in the last years. However, most knowledge graphs were either extracted or compiled from existing sources. There are only relatively few examples where…
Software measurement programs have emerged as compounds of several measurement activities that are pursued as part of a combined effort of several parties within a software organization, based on interests that the organization has…
Amidst the ever-expanding digital sphere, the evolution of the Internet has not only fostered an atmosphere of information transparency and sharing but has also sparked a revolution in software development practices. The distributed nature…
Game Theory (GT) has been used with significant success to formulate, and either design or optimize, the operation of many representative communications and networking scenarios. The games in these scenarios involve, as usual, diverse…
Evolutionary machine learning (EML) has been applied to games in multiple ways, and for multiple different purposes. Importantly, AI research in games is not only about playing games; it is also about generating game content, modeling…
The acquisition of complex knowledge and competences raises difficult challenges for the supporting tools within the corporate environment, which digital storytelling presents a potential solution. Traditionally, a driving goal of digital…
Video game genre classification based on its cover and textual description would be utterly beneficial to many modern identification, collocation, and retrieval systems. At the same time, it is also an extremely challenging task due to the…
This chapter outlines the relation between artificial intelligence (AI) / machine learning (ML) algorithms and digital games. This relation is two-fold: on one hand, AI/ML researchers can generate large, in-the-wild datasets of human…
Today-s business environment is very much dynamic, and organisations are constantly changing their software requirements to adjust with new environment. They also demand for fast delivery of software products as well as for accepting…
Privacy Policy under GDPR law helps users understand how software developers handle their personal data. GDPR privacy education must be considered a vital aspect of combating privacy threats. In this paper, we present the design and…
As a novel and fast-changing field, the video game industry does not have a fixed and well-defined vocabulary. In particular, game genres are of interest: No two experts seem to agree on what they are and how they relate to each other. We…