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We propose an interactive-predictive neural machine translation framework for easier model personalization using reinforcement and imitation learning. During the interactive translation process, the user is asked for feedback on uncertain…

Computation and Language · Computer Science 2019-07-08 Tsz Kin Lam , Shigehiko Schamoni , Stefan Riezler

Large Language Models (LLMs) can generate SQL queries from natural language questions but struggle with database-specific schemas and tacit domain knowledge. We introduce a framework for continual learning from human feedback in…

Computation and Language · Computer Science 2025-12-01 Thomas Cook , Kelly Patel , Sivapriya Vellaichamy , Udari Madhushani Sehwag , Saba Rahimi , Zhen Zeng , Sumitra Ganesh

The ability to use a 2D map to navigate a complex 3D environment is quite remarkable, and even difficult for many humans. Localization and navigation is also an important problem in domains such as robotics, and has recently become a focus…

Robotics · Computer Science 2017-11-22 Gino Brunner , Oliver Richter , Yuyi Wang , Roger Wattenhofer

The surge in popularity of large language models (LLMs) has opened doors for new approaches to the creation of interactive agents. However, managing and interpreting the temporal behavior of such agents over the course of a potentially…

Artificial Intelligence · Computer Science 2024-08-29 Raven Rothkopf , Hannah Tongxin Zeng , Mark Santolucito

In this work, we develop a reinforcement learning protocol for a multiagent coordination task in a discrete state and action space: an iterated prisoner's dilemma game extended into a team based, winner-take all tournament, which forces the…

Computer Science and Game Theory · Computer Science 2018-06-18 Aaron Goodman

Much work has been done on conversational LLM agents which directly assist human users with tasks. We present an alternative paradigm for interacting with LLM agents, which we call "overhearing agents". These overhearing agents do not…

Computation and Language · Computer Science 2025-09-08 Andrew Zhu , Evan Osgood , Chris Callison-Burch

In this study, we address the issue of enabling an artificial intelligence agent to execute complex language instructions within virtual environments. In our framework, we assume that these instructions involve intricate linguistic…

Artificial Intelligence · Computer Science 2024-07-15 Zoya Volovikova , Alexey Skrynnik , Petr Kuderov , Aleksandr I. Panov

In order to successfully perform tasks specified by natural language instructions, an artificial agent operating in a visual world needs to map words, concepts, and actions from the instruction to visual elements in its environment. This…

Computer Vision and Pattern Recognition · Computer Science 2019-10-15 Soumik Dasgupta , Badri N. Patro , Vinay P. Namboodiri

Multi-Agent Deep Reinforcement Learning (MADRL) was proven efficient in solving complex problems in robotics or games, yet most of the trained models are hard to interpret. While learning intrinsically interpretable models remains a…

Artificial Intelligence · Computer Science 2025-02-04 Yoann Poupart , Aurélie Beynier , Nicolas Maudet

We introduce the first deep reinforcement learning agent that learns to beat Atari games with the aid of natural language instructions. The agent uses a multimodal embedding between environment observations and natural language to…

Artificial Intelligence · Computer Science 2017-04-20 Russell Kaplan , Christopher Sauer , Alexander Sosa

Learning requires both study and curiosity. A good learner is not only good at extracting information from the data given to it, but also skilled at finding the right new information to learn from. This is especially true when a human…

Computer Vision and Pattern Recognition · Computer Science 2021-09-03 Ervin Teng , Bob Iannucci

Can language models learn grounded representations from text distribution alone? This question is both central and recurrent in natural language processing; authors generally agree that grounding requires more than textual distribution. We…

Computation and Language · Computer Science 2021-08-18 Timothee Mickus , Mathieu Constant , Denis Paperno

Learning to communicate through interaction, rather than relying on explicit supervision, is often considered a prerequisite for developing a general AI. We study a setting where two agents engage in playing a referential game and, from…

Machine Learning · Computer Science 2017-11-07 Serhii Havrylov , Ivan Titov

Imitation learning is a popular approach for teaching motor skills to robots. However, most approaches focus on extracting policy parameters from execution traces alone (i.e., motion trajectories and perceptual data). No adequate…

Robotics · Computer Science 2020-10-26 Simon Stepputtis , Joseph Campbell , Mariano Phielipp , Stefan Lee , Chitta Baral , Heni Ben Amor

A grand goal in AI is to build a robot that can accurately navigate based on natural language instructions, which requires the agent to perceive the scene, understand and ground language, and act in the real-world environment. One key…

Computation and Language · Computer Science 2019-04-09 Hao Tan , Licheng Yu , Mohit Bansal

Several approaches have recently been proposed for learning decentralized deep multiagent policies that coordinate via a differentiable communication channel. While these policies are effective for many tasks, interpretation of their…

Computation and Language · Computer Science 2018-12-27 Jacob Andreas , Anca Dragan , Dan Klein

Reinforcement Learning has shown success in a number of complex virtual environments. However, many challenges still exist towards solving problems with natural language as a core component. Interactive Fiction Games (or Text Games) are one…

Artificial Intelligence · Computer Science 2021-09-21 Philip Osborne , Heido Nõmm , Andre Freitas

Although deep reinforcement learning has recently been very successful at learning complex behaviors, it requires a tremendous amount of data to learn a task. One of the fundamental reasons causing this limitation lies in the nature of the…

Robotics · Computer Science 2022-09-19 Zhenshan Bing , Alexander Koch , Xiangtong Yao , Kai Huang , Alois Knoll

Imitation learning in robots, also called programing by demonstration, has made important advances in recent years, allowing humans to teach context dependant motor skills/tasks to robots. We propose to extend the usual contexts…

Artificial Intelligence · Computer Science 2012-03-13 Thomas Cederborg , Pierre-Yves Oudeyer

Neural network-based systems can now learn to locate the referents of words and phrases in images, answer questions about visual scenes, and execute symbolic instructions as first-person actors in partially-observable worlds. To achieve…

Computation and Language · Computer Science 2019-10-02 Felix Hill , Stephen Clark , Karl Moritz Hermann , Phil Blunsom