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Ray-tracing-based 3D Gaussian splatting (3DGS) methods overcome the limitations of rasterization -- rigid pinhole camera assumptions, inaccurate shadows, and lack of native reflection or refraction -- but remain slower due to the cost of…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Peiyu Xu , Xin Sun , Krishna Mullia , Raymond Fei , Iliyan Georgiev , Shuang Zhao

A fundamental problem in computer vision is that of inferring the intrinsic, 3D structure of the world from flat, 2D images of that world. Traditional methods for recovering scene properties such as shape, reflectance, or illumination rely…

Computer Vision and Pattern Recognition · Computer Science 2020-10-09 Jonathan T. Barron , Jitendra Malik

Recent vision-language model (VLM)-based approaches have achieved impressive results on image vectorization tasks. However, they are typically evaluated on synthetic benchmarks, where clean SVGs are rasterized at high resolution and then…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Tarun Gehlaut , Difan Liu , Charu Bansal , Krutik Malani , Souymodip Chakraborty , Ankit Phogat , Matthew Fisher , Vineet Batra

Shadows can originate from occlusions in both direct and indirect illumination. Although most current shadow removal research focuses on shadows caused by direct illumination, shadows from indirect illumination are often just as pervasive,…

Computer Vision and Pattern Recognition · Computer Science 2025-02-12 Jiamin Xu , Zelong Li , Yuxin Zheng , Chenyu Huang , Renshu Gu , Weiwei Xu , Gang Xu

Particle-based representations of radiance fields such as 3D Gaussian Splatting have found great success for reconstructing and re-rendering of complex scenes. Most existing methods render particles via rasterization, projecting them to…

3D reconstruction is a fundamental problem in computer vision, and the task is especially challenging when the object to reconstruct is partially or fully occluded. We introduce a method that uses the shadows cast by an unobserved object in…

Computer Vision and Pattern Recognition · Computer Science 2022-06-22 Ruoshi Liu , Sachit Menon , Chengzhi Mao , Dennis Park , Simon Stent , Carl Vondrick

Shadows encode rich information about scene geometry and illumination, yet existing methods either predict a unified shadow mask or overlook attached shadows entirely. We address this gap by proposing a framework for jointly detecting cast…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Shilin Hu , Jingyi Xu , Sagnik Das , Dimitris Samaras , Hieu Le

Shadow removal is to restore shadow regions to their shadow-free counterparts while leaving non-shadow regions unchanged. State-of-the-art shadow removal methods train deep neural networks on collected shadow & shadow-free image pairs,…

Computer Vision and Pattern Recognition · Computer Science 2023-05-19 Xiaoguang Li , Qing Guo , Pingping Cai , Wei Feng , Ivor Tsang , Song Wang

In recent years, face super-resolution (FSR) methods have achieved remarkable progress, generally maintaining high image fidelity and identity (ID) consistency under standard settings. However, in extreme degradation scenarios (e.g., scale…

Computer Vision and Pattern Recognition · Computer Science 2025-08-18 Jiarui Yang , Hang Guo , Wen Huang , Tao Dai , Shutao Xia

In recent years, attention has been focused on the relationship between black-box optimiza- tion problem and reinforcement learning problem. In this research, we propose the Mirror Descent Search (MDS) algorithm which is applicable both for…

Machine Learning · Computer Science 2018-05-15 Megumi Miyashita , Shiro Yano , Toshiyuki Kondo

This paper presents a detailed examination of low-light visual Simultaneous Localization and Mapping (SLAM) pipelines, focusing on the integration of state-of-the-art (SOTA) low-light image enhancement algorithms with standard and…

Robust face reconstruction from monocular image in general lighting conditions is challenging. Methods combining deep neural network encoders with differentiable rendering have opened up the path for very fast monocular reconstruction of…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Abdallah Dib , Cedric Thebault , Junghyun Ahn , Philippe-Henri Gosselin , Christian Theobalt , Louis Chevallier

In this paper, we introduce Flash-VL 2B, a novel approach to optimizing Vision-Language Models (VLMs) for real-time applications, targeting ultra-low latency and high throughput without sacrificing accuracy. Leveraging advanced…

Computer Vision and Pattern Recognition · Computer Science 2025-05-15 Bo Zhang , Shuo Li , Runhe Tian , Yang Yang , Jixin Tang , Jinhao Zhou , Lin Ma

Recent advances in implicit neural representations and differentiable rendering make it possible to simultaneously recover the geometry and materials of an object from multi-view RGB images captured under unknown static illumination.…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Yuanqing Zhang , Jiaming Sun , Xingyi He , Huan Fu , Rongfei Jia , Xiaowei Zhou

3D Gaussian Splatting (3DGS) is a process that enables the direct creation of 3D objects from 2D images. This representation offers numerous advantages, including rapid training and rendering. However, a significant limitation of 3DGS is…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Krzysztof Byrski , Marcin Mazur , Jacek Tabor , Tadeusz Dziarmaga , Marcin Kądziołka , Dawid Baran , Przemysław Spurek

Neural rendering methods such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have achieved significant progress in photorealistic 3D scene reconstruction and novel view synthesis. However, most existing models assume…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Weeyoung Kwon , Jeahun Sung , Minkyu Jeon , Chanho Eom , Jihyong Oh

Recent image-to-3D reconstruction models have greatly advanced geometry generation, but they still struggle to faithfully generate realistic appearance. To address this, we introduce ARM, a novel method that reconstructs high-quality 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Xiang Feng , Chang Yu , Zoubin Bi , Yintong Shang , Feng Gao , Hongzhi Wu , Kun Zhou , Chenfanfu Jiang , Yin Yang

Strong gravitational lensing offers a wealth of astrophysical information on the background source it affects, provided the lensed source can be reconstructed as if it was seen in the absence of lensing. In the present work, we illustrate…

Instrumentation and Methods for Astrophysics · Physics 2019-02-27 R. Joseph , F. Courbin , J. -L. Starck , S. Birrer

Traditional shadow removal networks often treat image restoration as an unconstrained mapping, lacking the physical interpretability required to balance localized texture recovery with global illumination consistency. To address this, we…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Pan Wang , Yihao Hu , Xiujin Liu , Hang Wang

In this paper, we introduce FMapping, an efficient neural field mapping framework that facilitates the continuous estimation of a colorized point cloud map in real-time dense RGB SLAM. To achieve this challenging goal without depth, a…

Computer Vision and Pattern Recognition · Computer Science 2023-06-02 Tongyan Hua , Haotian Bai , Zidong Cao , Lin Wang