Related papers: An almost-linear time algorithm for uniform random…
We show that for a number of parameterized problems for which only $2^{O(k)} n^{O(1)}$ time algorithms are known on general graphs, subexponential parameterized algorithms with running time $2^{O(k^{1-\frac{1}{1+\delta}} \log^2 k)}…
Random walks on expanders play a crucial role in Markov Chain Monte Carlo algorithms, derandomization, graph theory, and distributed computing. A desirable property is that they are rapidly mixing, which is equivalent to having a spectral…
We study the minimum spanning tree (MST) problem in the massively parallel computation (MPC) model. Our focus is particularly on the *strictly sublinear* regime of MPC where the space per machine is $O(n^\delta)$. Here $n$ is the number of…
Recently we presented the first algorithm for maintaining the set of nodes reachable from a source node in a directed graph that is modified by edge deletions with $o(mn)$ total update time, where $m$ is the number of edges and $n$ is the…
We present new approaches to constructing graph sparsifiers --- weighted subgraphs for which every cut has the same value as the original graph, up to a factor of $(1 \pm \epsilon)$. Our first approach independently samples each edge $uv$…
This work describes a new algorithm for creating a superposition over the edge set of a graph, encoding a quantum sample of the random walk stationary distribution. The algorithm requires a number of quantum walk steps scaling as…
An algorithm observes the trajectories of random walks over an unknown graph $G$, starting from the same vertex $x$, as well as the degrees along the trajectories. For all finite connected graphs, one can estimate the number of edges $m$ up…
We give an algorithm that takes as input an $n$-vertex graph $G$ and an integer $k$, runs in time $2^{O(k^2)} n^{O(1)}$, and outputs a tree decomposition of $G$ of width at most $k$, if such a decomposition exists. This resolves the…
We present a simple sublinear-time algorithm for sampling an arbitrary subgraph $H$ \emph{exactly uniformly} from a graph $G$ with $m$ edges, to which the algorithm has access by performing the following types of queries: (1) degree…
We give a linear-time algorithm that approximately uniformly generates a random simple graph with a power-law degree sequence whose exponent is at least 2.8811. While sampling graphs with power-law degree sequence of exponent at least 3 is…
In the first part of the paper, we present an (1+\mu)-approximation algorithm to the minimum-spanning tree of points in a planar arrangement of lines, where the metric is the number of crossings between the spanning tree and the lines. The…
Graph sparsification is to approximate an arbitrary graph by a sparse graph and is useful in many applications, such as simplification of social networks, least squares problems, numerical solution of symmetric positive definite linear…
Disordered systems such as spin glasses have been used extensively as models for high-dimensional random landscapes and studied from the perspective of optimization algorithms. In a recent paper by L. Addario-Berry and the second author,…
Constructing a sparse spanning subgraph is a fundamental primitive in graph theory. In this paper, we study this problem in the Centralized Local model, where the goal is to decide whether an edge is part of the spanning subgraph by…
A hypergraph spectral sparsifier of a hypergraph $G$ is a weighted subgraph $H$ that approximates the Laplacian of $G$ to a specified precision. Recent work has shown that similar to ordinary graphs, there exist $\widetilde{O}(n)$-size…
We present two randomised approximate counting algorithms with $\widetilde{O}(n^{2-c}/\varepsilon^2)$ running time for some constant $c>0$ and accuracy $\varepsilon$: (1) for the hard-core model with fugacity $\lambda$ on graphs with…
A distributed network is modeled by a graph having $n$ nodes (processors) and diameter $D$. We study the time complexity of approximating {\em weighted} (undirected) shortest paths on distributed networks with a $O(\log n)$ {\em bandwidth…
In this paper, we give an almost linear time and space algorithms to sample from an exponential mechanism with an $\ell_1$-score function defined over an exponentially large non-convex set. As a direct result, on input an $n$ vertex $m$…
We present the first near-linear work and poly-logarithmic depth algorithm for computing a minimum cut in a graph, while previous parallel algorithms with poly-logarithmic depth required at least quadratic work in the number of vertices. In…
We present the first deterministic nearly-linear time algorithm for single-source shortest paths with negative edge weights on directed graphs: given a directed graph $G$ with $n$ vertices, $m$ edges whose weights are integer in…