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In this paper, we present a new feature representation for first-person videos. In first-person video understanding (e.g., activity recognition), it is very important to capture both entire scene dynamics (i.e., egomotion) and salient local…

Computer Vision and Pattern Recognition · Computer Science 2015-05-07 M. S. Ryoo , Brandon Rothrock , Larry Matthies

In this paper, a novel video classification method is presented that aims to recognize different categories of third-person videos efficiently. Our motivation is to achieve a light model that could be trained with insufficient training…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Ali Javidani , Ahmad Mahmoudi-Aznaveh

In this paper, we present a novel deep learning based approach for addressing the problem of interaction recognition from a first person perspective. The proposed approach uses a pair of convolutional neural networks, whose parameters are…

Computer Vision and Pattern Recognition · Computer Science 2017-09-20 Swathikiran Sudhakaran , Oswald Lanz

Most of human actions consist of complex temporal compositions of more simple actions. Action recognition tasks usually relies on complex handcrafted structures as features to represent the human action model. Convolutional Neural Nets…

Computer Vision and Pattern Recognition · Computer Science 2015-12-15 Mahdyar Ravanbakhsh , Hossein Mousavi , Mohammad Rastegari , Vittorio Murino , Larry S. Davis

In this paper, a new video classification methodology is proposed which can be applied in both first and third person videos. The main idea behind the proposed strategy is to capture complementary information of appearance and motion…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Ali Javidani , Ahmad Mahmoudi-Aznaveh

Motion is a salient cue to recognize actions in video. Modern action recognition models leverage motion information either explicitly by using optical flow as input or implicitly by means of 3D convolutional filters that simultaneously…

Computer Vision and Pattern Recognition · Computer Science 2020-05-28 Heng Wang , Du Tran , Lorenzo Torresani , Matt Feiszli

Detecting and recognizing objects interacting with humans lie in the center of first-person (egocentric) daily activity recognition. However, due to noisy camera motion and frequent changes in viewpoint and scale, most of the previous…

Computer Vision and Pattern Recognition · Computer Science 2016-06-01 Changzhi Luo , Bingbing Ni , Jun Yuan , Jianfeng Wang , Shuicheng Yan , Meng Wang

Recognizing group activities is challenging due to the difficulties in isolating individual entities, finding the respective roles played by the individuals and representing the complex interactions among the participants. Individual…

Computer Vision and Pattern Recognition · Computer Science 2015-03-20 Qiang Qiu , Rama Chellappa

Human activity recognition is one of the most important tasks in computer vision and has proved useful in different fields such as healthcare, sports training and security. There are a number of approaches that have been explored to solve…

Computer Vision and Pattern Recognition · Computer Science 2023-05-01 Sheryl Mathew , Annapoorani Subramanian , Pooja , Balamurugan MS , Manoj Kumar Rajagopal

This thesis focuses on video understanding for human action and interaction recognition. We start by identifying the main challenges related to action recognition from videos and review how they have been addressed by current methods. Based…

Computer Vision and Pattern Recognition · Computer Science 2021-10-06 Alexandros Stergiou

In this paper, we propose a methodology for early recognition of human activities from videos taken with a first-person viewpoint. Early recognition, which is also known as activity prediction, is an ability to infer an ongoing activity at…

Computer Vision and Pattern Recognition · Computer Science 2015-07-07 M. S. Ryoo , Thomas J. Fuchs , Lu Xia , J. K. Aggarwal , Larry Matthies

Motivation: Recognizing human actions in a video is a challenging task which has applications in various fields. Previous works in this area have either used images from a 2D or 3D camera. Few have used the idea that human actions can be…

Computer Vision and Pattern Recognition · Computer Science 2016-12-21 Adhavan Jayabalan , Harish Karunakaran , Shravan Murlidharan , Tesia Shizume

We focus on first-person action recognition from egocentric videos. Unlike third person domain, researchers have divided first-person actions into two categories: involving hand-object interactions and the ones without, and developed…

Computer Vision and Pattern Recognition · Computer Science 2019-10-18 Sagar Verma , Pravin Nagar , Divam Gupta , Chetan Arora

First-person interaction recognition is a challenging task because of unstable video conditions resulting from the camera wearer's movement. For human interaction recognition from a first-person viewpoint, this paper proposes a three-stream…

Computer Vision and Pattern Recognition · Computer Science 2020-02-20 Ye-Ji Kim , Dong-Gyu Lee , Seong-Whan Lee

Egocentric videos are characterised by their ability to have the first person view. With the popularity of Google Glass and GoPro, use of egocentric videos is on the rise. Recognizing action of the wearer from egocentric videos is an…

Computer Vision and Pattern Recognition · Computer Science 2016-04-08 Suriya Singh , Chetan Arora , C. V. Jawahar

Human action recognition in videos is a critical task with significant implications for numerous applications, including surveillance, sports analytics, and healthcare. The challenge lies in creating models that are both precise in their…

Computer Vision and Pattern Recognition · Computer Science 2024-03-12 Yufei Xie

This work targets human action recognition in video. While recent methods typically represent actions by statistics of local video features, here we argue for the importance of a representation derived from human pose. To this end we…

Computer Vision and Pattern Recognition · Computer Science 2015-09-24 Guilhem Chéron , Ivan Laptev , Cordelia Schmid

Video understanding is to recognize and classify different actions or activities appearing in the video. A lot of previous work, such as video captioning, has shown promising performance in producing general video understanding. However, it…

Computer Vision and Pattern Recognition · Computer Science 2023-11-23 Zijian Kuang , Xinran Tie

Human actions in videos are 3D signals. However, there are a few methods available for multiple human action recognition. For long videos, it's difficult to search within a video for a specific action and/or person. For that, this paper…

Computer Vision and Pattern Recognition · Computer Science 2021-03-16 Noor Almaadeed , Omar Elharrouss , Somaya Al-Maadeed , Ahmed Bouridane , Azeddine Beghdadi

Video activity recognition by deep neural networks is impressive for many classes. However, it falls short of human performance, especially for challenging to discriminate activities. Humans differentiate these complex activities by…

Computer Vision and Pattern Recognition · Computer Science 2022-01-12 Joseph Chrol-Cannon , Andrew Gilbert , Ranko Lazic , Adithya Madhusoodanan , Frank Guerin
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