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Related papers: Peg-in-Hole Revisited: A Generic Force Model for H…

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In this paper we present a fully-coupled, two-scale homogenization method for dynamic loading in the spirit of FE$^2$ methods. The framework considers the balance of linear momentum including inertia at the microscale to capture possible…

Computational Engineering, Finance, and Science · Computer Science 2020-10-20 Erik Tamsen , Daniel Balzani

This paper proposes a method to embed the AC power flow problem with voltage magnitude constraints in the complex plane. Modeling the action of network controllers that regulate the magnitude of voltage phasors is a challenging task in the…

Systems and Control · Computer Science 2015-04-14 Sina S. Baghsorkhi , Sergey P. Suetin

The simulated self-assembly of molecular building blocks into functional complexes is a key area of study in computational biology and materials science. Self-assembly simulations of proteins using physically-motivated potentials for…

Soft Condensed Matter · Physics 2025-09-03 Ivan Spirandelli , Arnur Nigmetov , Dmitriy Morozov , Myfanwy E. Evans

In applications of deep reinforcement learning to robotics, it is often the case that we want to learn pose invariant policies: policies that are invariant to changes in the position and orientation of objects in the world. For example,…

Robotics · Computer Science 2018-09-19 Robert Platt , Colin Kohler , Marcus Gualtieri

Contact-rich manipulation demands human-like integration of perception and force feedback: vision should guide task progress, while high-frequency interaction control must stabilize contact under uncertainty. Existing learning-based…

This work undertakes to combine the interests of IsoGeometric Analysis (IGA) and standard Finite Element Methods (FEM) for the global/local simulation of structures. The idea is to adopt a hybrid global-IGA/local-FEM modeling, thereby…

Numerical Analysis · Mathematics 2022-11-14 Evgeniia Lapina , Paul Oumaziz , Robin Bouclier , Jean-Charles Passieux

Learning to manipulate objects efficiently, particularly those involving sustained contact (e.g., pushing, sliding) and articulated parts (e.g., drawers, doors), presents significant challenges. Traditional methods, such as robot-centric…

Robotics · Computer Science 2025-03-18 Shijie Fang , Wenchang Gao , Shivam Goel , Christopher Thierauf , Matthias Scheutz , Jivko Sinapov

Haptic feedback enhances immersion in virtual environments by allowing users to physically interact with simulated objects. Supporting accurate force responses in multiphysics systems is challenging because physically based simulation of…

Graphics · Computer Science 2025-11-21 William Baumgartner , Gizem Kayar-Ceylan

Human pose estimation (HPE) has received increasing attention recently due to its wide application in motion analysis, virtual reality, healthcare, etc. However, it suffers from the lack of labeled diverse real-world datasets due to the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Qucheng Peng , Ce Zheng , Zhengming Ding , Pu Wang , Chen Chen

The Holomorphic Embedding Load-Flow Method (HELM) was recently introduced as a novel technique to constructively solve the power-flow equations in power grids, based on advanced complex analysis. In this paper, the theoretical foundations…

Systems and Control · Computer Science 2015-09-09 Antonio Trias

In this work, the principles of Homological Integration Theory are applied to the mathematical formulation of continuum mechanics. A central guideline in the currently acceptable formulation of continuum mechanics is that an admissible body…

Mathematical Physics · Physics 2013-05-21 Lior Falach

Virtual human simulation integrated into virtual reality applications is mainly used for virtual representation of the user in virtual environment or for interactions between the user and the virtual avatar for cognitive tasks. In this…

Robotics · Computer Science 2010-12-13 Liang Ma , Damien Chablat , Fouad Bennis , Bo Hu , Wei Zhang

The virtual element method (VEM) allows discretization of elasticity and plasticity problems with polygons in 2D and polyhedrals in 3D. The polygons (and polyhedrals) can have an arbitrary number of sides and can be concave or convex. These…

Numerical Analysis · Mathematics 2023-12-05 Louie L. Yaw

We present a principled method for motion prediction via dynamic simulation for rigid bodies in intermittent contact with each other where the contact region is a planar non-convex contact patch. Such methods are useful in planning and…

Robotics · Computer Science 2020-10-08 Jiayin Xie , Nilanjan Chakraborty

Manipulation tasks often require a robot to adjust its sensorimotor skills based on the state it finds itself in. Taking peg-in-hole as an example: once the peg is aligned with the hole, the robot should push the peg downwards. While high…

Robotics · Computer Science 2022-03-07 Toki Migimatsu , Wenzhao Lian , Jeannette Bohg , Stefan Schaal

Most of industrial robotic assembly tasks today require fixed initial conditions for successful assembly. These constraints induce high production costs and low adaptability to new tasks. In this work we aim towards flexible and adaptable…

Robotics · Computer Science 2019-03-26 Yuval Litvak , Armin Biess , Aharon Bar-Hillel

This paper introduces a discrete-continuous action space to learn insertion primitives for robotic assembly tasks. Primitive is a sequence of elementary actions with certain exit conditions, such as "pushing down the peg until contact".…

Robotics · Computer Science 2021-10-26 Xiang Zhang , Shiyu Jin , Changhao Wang , Xinghao Zhu , Masayoshi Tomizuka

The virtual element method (VEM) is a stabilized Galerkin method that is robust and accurate on general polygonal meshes. This feature makes it an appealing candidate for simulations involving meshes with embedded interfaces and evolving…

Numerical Analysis · Mathematics 2025-10-03 Ramsharan Rangarajan , N. Sukumar

Geometric modelling has been a crucial component of the design process ever since the introduction of the first Computer-Aided Design (CAD) systems. Additive Manufacturing (AM) pushes design freedom to previously unachievable limits. AM…

Computational Geometry · Computer Science 2026-05-22 Nikita Letov , Yaoyao Fiona Zhao

Modeling the hand-object (HO) interaction not only requires estimation of the HO pose, but also pays attention to the contact due to their interaction. Significant progress has been made in estimating hand and object separately with deep…

Computer Vision and Pattern Recognition · Computer Science 2021-09-14 Lixin Yang , Xinyu Zhan , Kailin Li , Wenqiang Xu , Jiefeng Li , Cewu Lu