Related papers: Viewport-aware adaptive 360{\deg} video streaming …
Volumetric video, also known as hologram video, is a novel medium that portrays natural content in Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR). It is expected to be the next-gen video technology and a prevalent use…
In this paper, we study the optimal transmission of a multi-quality tiled 360 virtual reality (VR) video from a multi-antenna server (e.g., access point or base station) to multiple single-antenna users in a multiple-input multiple-output…
Multiview applications endow final users with the possibility to freely navigate within 3D scenes with minimum-delay. A real feeling of scene navigation is enabled by transmitting multiple high-quality camera views, which can be used to…
Online video streaming has fundamental limitations on the transmission bandwidth and computational capacity and super-resolution is a promising potential solution. However, applying existing video super-resolution methods to online…
Streaming rendered content is an attractive way to bring high-quality graphics to billions of mobile devices that do not have sufficient rendering power. Existing solutions render content on a server at a fixed frame rate, typically 30 or…
Video service providers need their delivery systems to be able to adapt to network conditions, user preferences, display settings, and other factors. HTTP Adaptive Streaming (HAS) offers dynamic switching between different video…
Remaining a dominant force in Internet traffic, video streaming captivates end users, service providers, and researchers. This paper takes a pragmatic approach to reviewing recent advances in the field by focusing on the prevalent streaming…
The popularity of immersive videos has prompted extensive research into neural adaptive tile-based streaming to optimize video transmission over networks with limited bandwidth. However, the diversity of users' viewing patterns and Quality…
Omnidirectional Videos (or 360{\deg} videos) are widely used in Virtual Reality (VR) to facilitate immersive and interactive viewing experiences. However, the limited spatial resolution in 360{\deg} videos does not allow for each degree of…
The increase in video streaming has presented a challenge of handling stream request effectively, especially over networks that are variable. This paper describes a new adaptive video streaming architecture capable of changing the video…
Zoomable video streaming refers to a new class of interactive video applications, where users can zoom into a video stream to view a selected region of interest in higher resolutions and pan around to move the region of interest. The zoom…
Streaming 360{\deg} videos requires more bandwidth than non-360{\deg} videos. This is because current solutions assume that users perceive the quality of 360{\deg} videos in the same way they perceive the quality of non-360{\deg} videos.…
Multimedia content delivery over the Internet is predominantly using the Hypertext Transfer Protocol (HTTP) as its primary protocol and multiple proprietary solutions exits. The MPEG standard Dynamic Adaptive Streaming over HTTP (DASH)…
Dynamic Adaptive Streaming over HTTP (DASH) is a video streaming technique largely used. One key point is the adaptation mechanism which resides at the client's side. This mechanism impacts greatly on the overall Quality of Experience (QoE)…
Implicit neural representations for videos (NeRV) have shown strong potential for video compression. However, applying NeRV to high-resolution 360-degree videos causes high memory usage and slow decoding, making real-time applications…
HTTP video streaming is in wide use to deliver video over the Internet. With HTTP adaptive steaming, a video playback dynamically selects a video stream from a pre-encoded representation based on available bandwidth and viewport (screen)…
The Metaverse through VR headsets is a rapidly growing concept, but the high cost of entry currently limits access for many users. This project aims to provide an accessible entry point to the immersive Metaverse experience by leveraging…
Many XR applications require the delivery of volumetric video to users with six degrees of freedom (6-DoF) movements. Point Cloud has become a popular volumetric video format. A dense point cloud consumes much higher bandwidth than a 2D/360…
Volumetric video emerges as a new attractive video paradigm in recent years since it provides an immersive and interactive 3D viewing experience with six degree-of-freedom (DoF). Unlike traditional 2D or panoramic videos, volumetric videos…
Dynamic adaptive streaming over HTTP (DASH) has recently been widely deployed in the Internet and adopted in the industry. It, however, does not impose any adaptation logic for selecting the quality of video fragments requested by clients…