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Autonomous multi-agent systems such as hospital robots and package delivery drones often operate in highly uncertain environments and are expected to achieve complex temporal task objectives while ensuring safety. While learning-based…

Multiagent Systems · Computer Science 2024-11-19 Sheryl Paul , Anand Balakrishnan , Xin Qin , Jyotirmoy V. Deshmukh

Differences in perception, information asymmetries, and bounded rationality lead game-theoretic players to derive a private, subjective view of the game that may diverge from the underlying ground-truth scenario and may be misaligned with…

Artificial Intelligence · Computer Science 2025-12-16 Vince Trencsenyi

Intelligent wireless networks have long been expected to have self-configuration and self-optimization capabilities to adapt to various environments and demands. In this paper, we develop a novel distributed hierarchical deep reinforcement…

Signal Processing · Electrical Eng. & Systems 2023-12-06 Kaiwen Yu , Chonghao Zhao , Gang Wu , Geoffrey Ye Li

We investigate a prototypical agent-based model, the Naming Game, on two-dimensional random geometric networks. The Naming Game [A. Baronchelli et al., J. Stat. Mech.: Theory Exp. (2006) P06014.] is a minimal model, employing local…

Statistical Mechanics · Physics 2011-03-29 Qiming Lu , G. Korniss , B. K. Szymanski

Wireless networks are increasingly facing challenges due to their expanding scale and complexity. These challenges underscore the need for advanced AI-driven strategies, particularly in the upcoming 6G networks. In this article, we…

Networking and Internet Architecture · Computer Science 2024-09-13 Jingwen Tong , Jiawei Shao , Qiong Wu , Wei Guo , Zijian Li , Zehong Lin , Jun Zhang

Deep hierarchical reinforcement learning has gained a lot of attention in recent years due to its ability to produce state-of-the-art results in challenging environments where non-hierarchical frameworks fail to learn useful policies.…

Artificial Intelligence · Computer Science 2018-05-21 Marc Brittain , Peng Wei

Reinforcement learning has been successful in many tasks ranging from robotic control, games, energy management etc. In complex real world environments with sparse rewards and long task horizons, sample efficiency is still a major…

Artificial Intelligence · Computer Science 2021-10-12 Bharat Prakash , Nicholas Waytowich , Tim Oates , Tinoosh Mohsenin

In this paper, we introduce a game theoretic framework for studying the problem of minimizing the completion time of instantly decodable network coding (IDNC) for cooperative data exchange (CDE) in decentralized wireless network. In this…

Information Theory · Computer Science 2014-04-16 Ahmed Douik , Sameh Sorour , Hamidou Tembine , Mohamed-Slim Alouini , Tareq Y. Al-Naffouri

Game theory is a powerful analytical tool for modeling decision makers strategies, behaviors and interactions. Act and decisions of a decision maker can benefit or negatively impact other decision makers interests. Game theory has been…

Systems and Control · Computer Science 2018-05-01 Ali Mohammadi , Sanaz Rabinia

Peer-to-peer (P2P) energy trading has emerged as a next-generation energy management mechanism for the smart grid that enables each prosumer of the network to participate in energy trading with one another and the grid. This poses a…

Signal Processing · Electrical Eng. & Systems 2018-08-01 Wayes Tushar , Chau Yuen , Hamed Mohsenian-Rad , Tapan Saha , H. Vincent Poor , Kristin L Wood

We study a referential game (a type of signaling game) where two agents communicate with each other via a discrete bottleneck to achieve a common goal. In our referential game, the goal of the speaker is to compose a message or a symbolic…

Computer Vision and Pattern Recognition · Computer Science 2021-11-03 Kamal Gupta , Gowthami Somepalli , Anubhav Gupta , Vinoj Jayasundara , Matthias Zwicker , Abhinav Shrivastava

With increasing game size, a problem of computational complexity arises. This is especially true in real world problems such as in social systems, where there is a significant population of players involved in the game, and the complexity…

Computer Science and Game Theory · Computer Science 2016-09-12 Tatsuya Iwase , Takahiro Shiga

Classical game-theoretic models typically assume rational agents, complete information, and common knowledge of payoffs - assumptions that are often violated in real-world MAS characterized by uncertainty, misaligned perceptions, and nested…

Artificial Intelligence · Computer Science 2026-02-16 Vince Trencsenyi , Agnieszka Mensfelt , Kostas Stathis

For prediction of interacting agents' trajectories, we propose an end-to-end trainable architecture that hybridizes neural nets with game-theoretic reasoning, has interpretable intermediate representations, and transfers to downstream…

Computer Science and Game Theory · Computer Science 2022-02-21 Philipp Geiger , Christoph-Nikolas Straehle

The growing popularity of social deduction games has created an increasing need for intelligent frameworks where humans can collaborate with AI agents, particularly in post-pandemic contexts with heightened psychological and social…

Computation and Language · Computer Science 2025-08-12 Qihui Fan , Wenbo Li , Enfu Nan , Yixiao Chen , Lei Lu , Pu Zhao , Yanzhi Wang

In order to better accommodate the dramatically increasing demand for data caching and computing services, storage and computation capabilities should be endowed to some of the intermediate nodes within the network. In this paper, we design…

Networking and Internet Architecture · Computer Science 2017-06-30 Yuchen Zhou , F. Richard Yu , Jian Chen , Yonghong Kuo

The swift evolution of Large-scale Models (LMs), either language-focused or multi-modal, has garnered extensive attention in both academy and industry. But despite the surge in interest in this rapidly evolving area, there are scarce…

Artificial Intelligence · Computer Science 2024-03-18 Xinrun Xu , Yuxin Wang , Chaoyi Xu , Ziluo Ding , Jiechuan Jiang , Zhiming Ding , Börje F. Karlsson

We propose a type of non-cooperative game, termed multi-cluster aggregative game, which is composed of clusters as players, where each cluster consists of collaborative agents with cost functions depending on their own decisions and the…

Multiagent Systems · Computer Science 2023-05-16 Yue Chen , Peng Yi

This paper considers a game-theoretic formulation of the covert communications problem with finite blocklength, where the transmitter (Alice) can randomly vary her transmit power in different blocks, while the warden (Willie) can randomly…

Information Theory · Computer Science 2020-05-28 Alex S. Leong , Daniel E. Quevedo , Subhrakanti Dey

Decision making in large scale urban environments is critical for many applications involving continuous distribution of resources and utilization of infrastructure, such as ambient lighting control and traffic management. Traditional…