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This paper focuses on the issue of energy efficiency in wireless data networks through a game theoretic approach. The case considered is that in which each user is allowed to vary its transmit power, spreading code, and uplink receiver in…

Information Theory · Computer Science 2007-07-13 Stefano Buzzi , H. Vincent Poor

Modern control systems routinely employ wireless networks to exchange information between spatially distributed plants, actuators and sensors. With wireless networks defined by random, rapidly changing transmission conditions that challenge…

Signal Processing · Electrical Eng. & Systems 2022-05-02 Vinicius Lima , Mark Eisen , Konstantinos Gatsis , Alejandro Ribeiro

In natural language, referencing objects at different levels of specificity is a fundamental pragmatic mechanism for efficient communication in context. We develop a novel communication game, the hierarchical reference game, to study the…

Artificial Intelligence · Computer Science 2022-09-16 Xenia Ohmer , Marko Duda , Elia Bruni

In multi-agent settings, game theory is a natural framework for describing the strategic interactions of agents whose objectives depend upon one another's behavior. Trajectory games capture these complex effects by design. In competitive…

Computer Science and Game Theory · Computer Science 2022-05-04 Lasse Peters , David Fridovich-Keil , Laura Ferranti , Cyrill Stachniss , Javier Alonso-Mora , Forrest Laine

We investigate a game-theoretic model of a social system where both the rules of the game and the interaction structure are shaped by the behavior of the agents. We call this type of model, with several types of feedback couplings from the…

Populations and Evolution · Quantitative Biology 2016-11-25 Sungmin Lee , Petter Holme , Zhi-Xi Wu

Enabled and driven by modern advances in wireless telecommunication and artificial intelligence, the convergence of communication, computing, and control is becoming inevitable in future industrial applications. Analytical and optimizing…

Systems and Control · Electrical Eng. & Systems 2022-11-07 Bin Han , Hans D. Schotten

This work tackles the problem of energy-efficient distributed power control in wireless networks with a large number of transmitters. The problem is modeled by a dynamic game. Each transmitter-receiver communication is characterized by a…

Information Theory · Computer Science 2013-01-30 François Mériaux , Vineeth Varma , Samson Lasaulce

This paper develops a game-theoretic decision-making framework for autonomous driving in multi-agent scenarios. A novel hierarchical game-based decision framework is developed for the ego vehicle. This framework features an interaction…

Systems and Control · Electrical Eng. & Systems 2025-07-30 Mushuang Liu , Yan Wan , Frank Lewis , Subramanya Nageshrao , H. Eric Tseng , Dimitar Filev

New larger and more diverse wireless markets have emerged. Modelling them can be challenging due to various business and network aspects. Existing models of wireless markets are either microscopic, focusing on a specific technical aspect…

Networking and Internet Architecture · Computer Science 2019-01-10 Georgios Fortetsanakis , Maria Papadopouli

Underlying relationships among Multi-Agent Systems (MAS) in hazardous scenarios can be represented as Game-theoretic models. This paper proposes a new hierarchical network-based model called Game-theoretic Utility Tree (GUT), which…

Multiagent Systems · Computer Science 2023-03-30 Qin Yang , Ramviyas Parasuraman

The fast development of Artificial Intelligence (AI) agents provides a promising way for the realization of intelligent and customized wireless networks. In this paper, we propose a Wireless Multi-Agent System (WMAS), which can provide…

Multiagent Systems · Computer Science 2025-08-04 Jingchen Peng , Dingli Yuan , Boxiang Ren , Jie Fan , Hao Wu , Lu Yang

This report aims to survey multi-agent Q-Learning algorithms, analyze different game theory frameworks used, address each framework's applications, and report challenges and future directions. The target application for this study is…

Multiagent Systems · Computer Science 2021-05-07 Arvin Tashakori

Recent advances in agent development have focused on scaling model size and raw interaction data, mirroring successes in large language models. However, for complex, long-horizon multi-agent tasks such as robotic soccer, this end-to-end…

Artificial Intelligence · Computer Science 2025-11-05 Brennen Hill

In a noncooperative dynamic game, multiple agents operating in a changing environment aim to optimize their utilities over an infinite time horizon. Time-varying environments allow to model more realistic scenarios (e.g., mobile devices…

Systems and Control · Computer Science 2015-12-29 Santiago Zazo , Sergio Valcarcel Macua , Matilde Sánchez-Fernández , Javier Zazo

Wireless communications with unmanned aerial vehicles (UAVs) offer a promising solution to provide cost-effective wireless connectivity and extend coverage. In recent years, the area of wireless communications for UAV system design and…

Networking and Internet Architecture · Computer Science 2018-10-18 Mbazingwa E. Mkiramweni , Chungang Yang , Jiandong Li , Zhu Han

The rapidly growing wave of wireless data service is pushing against the boundary of our communication network's processing power. The pervasive and exponentially increasing data traffic present imminent challenges to all the aspects of the…

Networking and Internet Architecture · Computer Science 2016-11-17 Suzhi Bi , Rui Zhang , Zhi Ding , Shuguang Cui

Semantic communications (SC) is an emerging communication paradigm in which wireless devices can send only relevant information from a source of data while relying on computing resources to regenerate missing data points. However, the…

Information Theory · Computer Science 2024-09-30 Christo Kurisummoottil Thomas , Walid Saad

This paper presents a substantially reworked examination of how advanced game-theoretic paradigms can serve as a foundation for the next-generation challenges in Artificial Intelligence (AI), forecasted to arrive in or around 2025. Our…

Multiagent Systems · Computer Science 2025-06-24 Pavel Malinovskiy

In recent years, reinforcement learning has been successful in solving video games from Atari to Star Craft II. However, the end-to-end model-free reinforcement learning (RL) is not sample efficient and requires a significant amount of…

Multiagent Systems · Computer Science 2019-06-26 Yunqi Zhao , Igor Borovikov , Jason Rupert , Caedmon Somers , Ahmad Beirami

Multi-agent reinforcement learning has recently shown great promise as an approach to networked system control. Arguably, one of the most difficult and important tasks for which large scale networked system control is applicable is…