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In the standard CONGEST model for distributed network computing, it is known that "global" tasks such as minimum spanning tree, diameter, and all-pairs shortest paths, consume large bandwidth, for their running-time is…
In the distributed triangle detection problem, we have an $n$-vertex network $G=(V,E)$ with one player for each vertex of the graph who sees the edges incident on the vertex. The players communicate in synchronous rounds using the edges of…
Given a graph $G = (V,E)$, an $(\alpha, \beta)$-ruling set is a subset $S \subseteq V$ such that the distance between any two vertices in $S$ is at least $\alpha$, and the distance between any vertex in $V$ and the closest vertex in $S$ is…
We study the complexity of fundamental distributed graph problems in the recently popular setting where information about the input graph is available to the nodes before the start of the computation. We focus on the most common such…
We prove several new tight distributed lower bounds for classic symmetry breaking graph problems. As a basic tool, we first provide a new insightful proof that any deterministic distributed algorithm that computes a $\Delta$-coloring on…
We present improved distributed algorithms for triangle detection and its variants in the CONGEST model. We show that Triangle Detection, Counting, and Enumeration can be solved in $\tilde{O}(n^{1/2})$ rounds. In contrast, the previous…
The distance of a graph from being triangle-free is a fundamental graph parameter, counting the number of edges that need to be removed from a graph in order for it to become triangle-free. Its corresponding computational problem is the…
Triangle-free graphs play a central role in graph theory, and triangle detection (or triangle finding) as well as triangle enumeration (triangle listing) play central roles in the field of graph algorithms. In distributed computing,…
In the past few years, a successful line of research has lead to lower bounds for several fundamental local graph problems in the distributed setting. These results were obtained via a technique called round elimination. On a high level,…
We consider the problem of coloring graphs of maximum degree $\Delta$ with $\Delta$ colors in the distributed setting with limited bandwidth. Specifically, we give a $\mathsf{poly}\log\log n$-round randomized algorithm in the CONGEST model.…
We present a new technique to efficiently sample and communicate a large number of elements from a distributed sampling space. When used in the context of a recent LOCAL algorithm for $(\operatorname{degree}+1)$-list-coloring (D1LC), this…
This paper proves strong lower bounds for distributed computing in the CONGEST model, by presenting the bit-gadget: a new technique for constructing graphs with small cuts. The contribution of bit-gadgets is twofold. First, developing…
Bonne and Censor-Hillel (ICALP 2019) initiated the study of distributed subgraph finding in dynamic networks of limited bandwidth. For the case where the target subgraph is a clique, they determined the tight bandwidth complexity bounds in…
We prove three new lower bounds for graph connectivity in the $1$-bit broadcast congested clique model, BCC$(1)$. First, in the KT-$0$ version of BCC$(1)$, in which nodes are aware of neighbors only through port numbers, we show an…
The problem of detecting network structures plays a central role in distributed computing. One of the fundamental problems studied in this area is to determine whether for a given graph $H$, the input network contains a subgraph isomorphic…
This paper addresses the cornerstone family of \emph{local problems} in distributed computing, and investigates the curious gap between randomized and deterministic solutions under bandwidth restrictions. Our main contribution is in…
Subgraph detection has recently been one of the most studied problems in the CONGEST model of distributed computing. In this work, we study the distributed complexity of problems closely related to subgraph detection, mainly focusing on…
We develop a new technique for constructing sparse graphs that allow us to prove near-linear lower bounds on the round complexity of computing distances in the CONGEST model. Specifically, we show an $\widetilde{\Omega}(n)$ lower bound for…
The $CONGEST$ model for distributed network computing is well suited for analyzing the impact of limiting the throughput of a network on its capacity to solve tasks efficiently. For many "global" problems there exists a lower bound of…
We address the fundamental network design problem of constructing approximate minimum spanners. Our contributions are for the distributed setting, providing both algorithmic and hardness results. Our main hardness result shows that an…