Related papers: Diff-DAC: Distributed Actor-Critic for Average Mul…
Discrete reinforcement learning (RL) algorithms have demonstrated exceptional performance in solving sequential decision tasks with discrete action spaces, such as Atari games. However, their effectiveness is hindered when applied to…
Many studies have applied reinforcement learning to train a dialog policy and show great promise these years. One common approach is to employ a user simulator to obtain a large number of simulated user experiences for reinforcement…
In this paper, we propose a new reinforcement learning (RL) algorithm, called encoding distributional soft actor-critic (E-DSAC), for decision-making in autonomous driving. Unlike existing RL-based decision-making methods, E-DSAC is…
We explore deep reinforcement learning methods for multi-agent domains. We begin by analyzing the difficulty of traditional algorithms in the multi-agent case: Q-learning is challenged by an inherent non-stationarity of the environment,…
In this paper, we study the problem of reinforcement learning in multi-agent systems where communication among agents is limited. We develop a decentralized actor-critic learning framework in which each agent performs several local updates…
Device-to-device (D2D) communication has been recognized as a promising technique to improve spectrum efficiency. However, D2D transmission as an underlay causes severe interference, which imposes a technical challenge to spectrum…
Credit assignment is a core challenge in multi-agent reinforcement learning (MARL), especially in large-scale systems with structured, local interactions. Graph-based Markov decision processes (GMDPs) capture such settings via an influence…
Actor-critic methods constitute a central paradigm in reinforcement learning (RL), coupling policy evaluation with policy improvement. While effective across many domains, these methods rely on separate actor and critic networks, which…
Distributed decision-making in multi-agent systems presents difficult challenges for interactive behavior learning in both cooperative and competitive systems. To mitigate this complexity, MAIDRL presents a semi-centralized Dense…
Distributional reinforcement learning (RL) aims to learn a value-network that predicts the full distribution of the returns for a given state, often modeled via a quantile-based critic. This approach has been successfully integrated into…
This paper introduces Team-Attention-Actor-Critic (TAAC), a reinforcement learning algorithm designed to enhance multi-agent collaboration in cooperative environments. TAAC employs a Centralized Training/Centralized Execution scheme…
In multi-agent systems, noise reduction techniques are important for improving the overall system reliability as agents are required to rely on limited environmental information to develop cooperative and coordinated behaviors with the…
It can largely benefit the reinforcement learning (RL) process of each agent if multiple geographically distributed agents perform their separate RL tasks cooperatively. Different from multi-agent reinforcement learning (MARL) where…
To date, distributional reinforcement learning (distributional RL) methods have exclusively focused on the discounted setting, where an agent aims to optimize a discounted sum of rewards over time. In this work, we extend distributional RL…
This paper investigates a futuristic spectrum sharing paradigm for heterogeneous wireless networks with imperfect channels. In the heterogeneous networks, multiple wireless networks adopt different medium access control (MAC) protocols to…
Many real world tasks require multiple agents to work together. Multi-agent reinforcement learning (RL) methods have been proposed in recent years to solve these tasks, but current methods often fail to efficiently learn policies. We thus…
In this paper, we devise three actor-critic algorithms with decentralized training for multi-agent reinforcement learning in cooperative, adversarial, and mixed settings with continuous action spaces. To this goal, we adapt the MADDPG…
The Network Slicing (NS) paradigm enables the partition of physical and virtual resources among multiple logical networks, possibly managed by different tenants. In such a scenario, network resources need to be dynamically allocated…
Autonomous Intersection Management (AIM) provides a signal-free intersection scheduling paradigm for Connected Autonomous Vehicles (CAVs). Distributed learning method has emerged as an attractive branch of AIM research. Compared with…
We study the policy evaluation problem in multi-agent reinforcement learning. In this problem, a group of agents works cooperatively to evaluate the value function for the global discounted accumulative reward problem, which is composed of…