Related papers: Controlled Quantum Search
Grover's algorithm, orginally conceived as a means of searching an unordered database, can also be used to extract solutions from the result sets generated by quantum computations. The Grover algorithm exploits the concept of an oracle…
Studies on Quantum Computing have been developed since the 1980s, motivating researches on quantum algorithms better than any classical algorithm possible. An example of such algorithms is Grover's algorithm, capable of finding $k$ (marked)…
Can Grover's algorithm speed up search of a physical region - for example a 2-D grid of size sqrt(n) by sqrt(n)? The problem is that sqrt(n) time seems to be needed for each query, just to move amplitude across the grid. Here we show that…
We present a continuous time quantum search algorithm analogous to Grover's. In particular, the optimal search time for this algorithm is proportional to $\sqrt{N}$, where $N$ is the database size. This search algorithm can be implemented…
Grover's quantum algorithm can find a marked item from an unstructured database faster than any classical algorithm, and hence it has been used for several applications such as cryptanalysis and optimization. When there exist multiple…
Grover's quantum search algorithm provides a way to speed up combinatorial search, but is not directly applicable to searching a physical database. Nevertheless, Aaronson and Ambainis showed that a database of N items laid out in d spatial…
We show how to search N items arranged on a $\sqrt{N}\times\sqrt{N}$ grid in time $O(\sqrt N \log N)$, using a discrete time quantum walk. This result for the first time exhibits a significant difference between discrete time and continuous…
Consider the unstructured search of an unknown number l of items in a large unsorted database of size N. The multi-object quantum search algorithm consists of two parts. The first part of the algorithm is to generalize Grover's…
In the multitarget Grover algorithm, we are given an unstructured N-element list of objects S_i containing a T-element subset tau and function f, called an oracle, such that f(S_i)=1 if S_i is in tau, otherwise f(S_i) = 0. By using quantum…
Spatial search on graphs is one of the most important algorithmic applications of quantum walks. To show that a quantum-walk-based search is more efficient than a random-walk-based search is a difficult problem, which has been addressed in…
We show that by a suitable choice of time-dependent Hamiltonian, the search for a marked item in an unstructured database can be achieved in unit time, using Adiabatic Quantum Computation. This is a considerable improvement over the…
We propose a quantum algorithm for closest pattern matching which allows us to search for as many distinct patterns as we wish in a given string (database), requiring a query function per symbol of the pattern alphabet. This represents a…
We present a novel methodological framework for quantum spatial search, generalising the Childs & Goldstone ($\mathcal{CG}$) algorithm via alternating applications of marked-vertex phase shifts and continuous-time quantum walks. We…
We consider the problem of search of an unstructured list for a marked element, when one is given advice as to where this element might be located, in the form of a probability distribution. The goal is to minimise the expected number of…
We present quantum algorithms to search for marked vertices in structured databases with low connectivity. Adopting a multi-stage search process, we achieve a success probability close to $100\%$ on Cayley trees with large branching…
This work examines the time complexity of quantum search algorithms on combinatorial $t$-designs with multiple marked elements using the continuous-time quantum walk. Through a detailed exploration of $t$-designs and their incidence…
We study variable time search, a form of quantum search where queries to different items take different time. Our first result is a new quantum algorithm that performs variable time search with complexity $O(\sqrt{T}\log n)$ where…
Although strongly regular graphs and the hypercube are not complete, they are "sufficiently complete" such that a randomly walking quantum particle asymptotically searches on them in the same $\Theta(\sqrt{N})$ time as on the complete…
It has recently been shown that starting with a classical query algorithm (decision tree) and a guessing algorithm that tries to predict the query answers, we can design a quantum algorithm with query complexity $O(\sqrt{GT})$ where $T$ is…
In the quantum database search problem we are required to search for an item in a database. In this paper, we consider a generalization of this problem, where we are provided d identical copes of a database each with N items which we can…