Related papers: On the Complexity of Sampling Nodes Uniformly from…
Networks are a popular tool for representing elements in a system and their interconnectedness. Many observed networks can be viewed as only samples of some true underlying network. Such is frequently the case, for example, in the…
This article investigates emergence and complexity in complex systems that can share information on a network. To this end, we use a theoretical approach from information theory, computability theory, and complex networks. One key studied…
We consider the problem of estimating the topology of multiple networks from nodal observations, where these networks are assumed to be drawn from the same (unknown) random graph model. We adopt a graphon as our random graph model, which is…
Most real complex networks -- such as protein interactions, social contacts, the internet -- are only partially known and available to us. While the process of exploring such networks in many cases resembles a random walk, it becomes a key…
People today typically use multiple online social networks (Facebook, Twitter, Google+, LinkedIn, etc.). Each online network represents a subset of their "real" ego-networks. An interesting and challenging problem is to reconcile these…
Digital presence in the world of online social media entails significant privacy risks. In this work we consider a privacy threat to a social network in which an attacker has access to a subset of random walk-based node similarities, such…
Triangle counting and sampling are two fundamental problems for streaming algorithms. Arguably, designing sampling algorithms is more challenging than their counting variants. It may be noted that triangle counting has received far greater…
We consider the problem of graph generation guided by network statistics, i.e., the generation of graphs which have given values of various numerical measures that characterize networks, such as the clustering coefficient and the number of…
Given a network represented by a graph $G=(V,E)$, we consider a dynamical process of influence diffusion in $G$ that evolves as follows: Initially only the nodes of a given $S\subseteq V$ are influenced; subsequently, at each round, the set…
Motivated by the increasing need for fast processing of large-scale graphs, we study a number of fundamental graph problems in a message-passing model for distributed computing, called $k$-machine model, where we have $k$ machines that…
A graph-based sampling and consensus (GraphSAC) approach is introduced to effectively detect anomalous nodes in large-scale graphs. Existing approaches rely on connectivity and attributes of all nodes to assign an anomaly score per node.…
Characterizing motif (i.e., locally connected subgraph patterns) statistics is important for understanding complex networks such as online social networks and communication networks. Previous work made the strong assumption that the graph…
In this paper, we study the problem of recovering the latent vertex correspondence between two correlated random graphs with vastly inhomogeneous and unknown edge probabilities between different pairs of vertices. Inspired by and extending…
Analyzing massive data sets has been one of the key motivations for studying streaming algorithms. In recent years, there has been significant progress in analysing distributions in a streaming setting, but the progress on graph problems…
We consider decentralized optimization problems in which a number of agents collaborate to minimize the average of their local functions by exchanging over an underlying communication graph. Specifically, we place ourselves in an…
The purpose of this paper is to analyze the degree index and clustering index in random graphs. The degree index in our setup is a certain measure of degree irregularity whose basic properties are well studied in the literature, and the…
Many resource allocation problems in the cloud can be described as a basic Virtual Network Embedding Problem (VNEP): finding mappings of request graphs (describing the workloads) onto a substrate graph (describing the physical…
Graph isomorphism is an important computer science problem. The problem for the general case is unknown to be in polynomial time. The base algorithm for the general case works in quasi-polynomial time. The solutions in polynomial time for…
Complex systems, ranging from soft materials to wireless communication, are often organised as random geometric networks in which nodes and edges evenly fill up the volume of some space. Studying such networks is difficult because they…
We consider information diffusion on Web-like networks and how random walks can simulate it. A well-studied problem in this domain is Partial Cover Time, i.e., the calculation of the expected number of steps a random walker needs to visit a…