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Although online education has become a viable and major component of higher education in many fields, its employment in engineering disciplines has been limited. COVID-19 pandemic compelled the global and abrupt conversion of conventional…

Physics Education · Physics 2021-06-09 Shadnaz Asgari , Jelena Trajkovic , Mehran Rahmani , Wenlu Zhang , Roger C. Lo , Antonella Sciortino

The COVID-19 pandemic significantly disrupted the educational sector. Faced with this life-threatening pandemic, educators had to swiftly pivot to an alternate form of course delivery without severely impacting the quality of the…

Computers and Society · Computer Science 2021-08-06 Mouhamed Abdulla , Weijing Ma

The evolution of communication networks shows a clear shift of focus from just improving the communications aspects to enabling new important services, from Industry 4.0 to automated driving, virtual/augmented reality, Internet of Things…

Signal Processing · Electrical Eng. & Systems 2018-02-05 Sergio Barbarossa , Stefania Sardellitti , Elena Ceci , Mattia Merluzzi

The Bologna Process has triggered a major restructuring of the current university diploma into a bachelor/master system. As one effect, the administration effort for the new system has increased dramatically. As a second effect, students…

Computers and Society · Computer Science 2014-09-24 Dirk Reiß , Bernhard Rumpe , Marvin Schulze-Quester , Mark Stein

In manufacturing, many use cases of Industry 4.0 require vendor-neutral and machine-readable information models to describe, implement and execute resource functions. Such models have been researched under the terms capabilities and skills.…

The development of Internet technology give a chance for application in all kind of humans activity include education specially for higher education in university in order to increase education quality. In this paper we will discuss about…

Computers and Society · Computer Science 2010-06-11 Chairil Anwar , H. L. H Spits Warnars

This paper examines the changing nature of knowledge-based innovation systems in light of the dynamic interconnections between the university, industry and government. Industries have to assess in what way and to what extent they decide to…

Physics and Society · Physics 2009-11-24 Loet Leydesdorff

The article is devoted to the problem of incorporation geographic information systems (GIS) in world school practice. The authors single out the stages of GIS application in school geographical education based on the retrospective analysis…

Computers and Society · Computer Science 2022-02-21 Ihor Kholoshyn , Tetiana Nazarenko , Olga Bondarenko , Olena Hanchuk , Iryna Varfolomyeyeva

The Internet of Things, or the IoT is a vision for a ubiquitous society wherein people and "Things" are connected in an immersively networked computing environment, with the connected "Things" providing utility to people/enterprises and…

Computers and Society · Computer Science 2016-04-11 Prasant Misra , Yogesh Simmhan , Jay Warrior

The Urban Metaverse describes an immersive 3D environment that connects the physical world of the city and its citizens with its digital data and systems. Physical and digital realities merge, opening up new possibilities for the design and…

Computers and Society · Computer Science 2025-04-22 Christina Dienhart , Luis Kaufhold , Frank Piller

Intelligent vehicles (IVs) have gained worldwide attention due to their increased convenience, safety advantages, and potential commercial value. Despite predictions of commercial deployment by 2025, implementation remains limited to…

Robotics · Computer Science 2023-05-11 Siyu Teng , Xuemin Hu , Peng Deng , Bai Li , Yuchen Li , Dongsheng Yang , Yunfeng Ai , Lingxi Li , Zhe Xuanyuan , Fenghua Zhu , Long Chen

The article discusses the quantitative assessment approach to the innovation of engineering system components. The validity of the approach is based on the expert appraisal of the university's electronic information educational environment…

Computers and Society · Computer Science 2021-04-12 V. K. Ivanov , A. G. Glebova , I. V. Obrazthov

An overview concerning 3D printing (a.k.a. additive manufacturing) within the context of Science, Technology, Engineering, and Mathematics (STEM) education at the college/university level is provided. The vast majority of quoted papers…

Physics Education · Physics 2020-01-14 Peter Moeck , Paul DeStefano , Werner Kaminsky , Trevor Snyder

Information and communication technology (ICT) is an enabler for establishing automated vehicles (AVs) in today's traffic systems. By providing complementary and/or redundant information via radio communication to the AV's perception by…

As virtual reality (VR) is emerging in the tech sector, developers and designers are under pressure to create immersive experiences for their products. However, the current curricula from top institutions focus primarily on technical…

Human-Computer Interaction · Computer Science 2022-06-10 Oloff C. Biermann , Daniel Ajisafe , Dongwook Yoon

Generative AI is rapidly reshaping STEM higher education. Not only are our educational practices changing, but how we think about educational transformation must adapt. Existing models of institutional change in STEM, aimed at interactive…

Physics Education · Physics 2026-05-14 David Perl-Nussbaum , Noah D. Finkelstein

Quantum Information Science and Engineering (QISE) education and workforce development are top priorities at the national level in the US. This has included a push for academia to support the development of programs that will prepare…

Physics Education · Physics 2025-10-29 A. R. Pina , Shams El-Adawy , H. J. Lewandowski , Benjamin M. Zwickl

The increasing demands for highly individual products as well as for flexible production lines represent new challenges. To address these demands, future plants must be highly flexible and dynamically reconfigurable. Current systems are…

Networking and Internet Architecture · Computer Science 2019-06-04 Mathias Strufe , Michael Gundall , Hans D. Schotten , Christian Markwart , Rakash S. Ganesan , Markus Aleksy

IoT is a fundamental enabling technology for creating smart spaces, which can assist the effective face-to-face and online education systems. The transition to smart education (integrating IoT and AI into the education system) is appealing,…

Computers and Society · Computer Science 2023-07-27 Afzal Badshah , Anwar Ghani , Ali Daud , Ateeqa Jalal , Muhammad Bilal , Jon Crowcroft

Mobile edge computing (MEC) has been considered as a promising technique for internet of things (IoT). By deploying edge servers at the proximity of devices, it is expected to provide services and process data at a relatively low delay by…

Networking and Internet Architecture · Computer Science 2020-04-30 Shuo Wan , Jiaxun Lu , Pingyi Fan , Khaled B. Letaief