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In this paper we consider pushdown graphs, i.e. infinite graphs that can be described as transition graphs of deterministic real-time pushdown automata. We consider the case where some vertices are designated as being final and we built, in…
We investigate the decidability and complexity status of model-checking problems on unlabelled reachability graphs of Petri nets by considering first-order and modal languages without labels on transitions or atomic propositions on…
One Counter Nets (OCNs) are finite-state automata equipped with a counter that cannot become negative, but cannot be explicitly tested for zero. Their close connection to various other models (e.g., PDAs, Vector Addition Systems, and…
In the theory of games on infinite-state arenas, there is a stark contrast between (i) recursion-based models such as pushdown systems and extensions on one hand, and (ii) counter-based models like vector addition systems with states (VASS)…
This papers presents a general framework for the uniform random generation of deterministic real-time accessible pushdown automata. A polynomial time algorithm to randomly generate a pushdown automaton having a fixed stack operations total…
Checking two probabilistic automata for equivalence has been shown to be a key problem for efficiently establishing various behavioural and anonymity properties of probabilistic systems. In recent experiments a randomised equivalence test…
In many kinds of infinite-state systems, the coverability problem has significantly lower complexity than the reachability problem. In order to delineate the border of computational hardness between coverability and reachability, we propose…
An automata network is a graph of entities, each holding a state from a finite set and evolving according to a local update rule which depends only on its neighbors in the network's graph. It is freezing if there is an order on the states…
We investigate Petri nets with data, an extension of plain Petri nets where tokens carry values from an infinite data domain, and executability of transitions is conditioned by equalities between data values. We provide a decision procedure…
The determinisation problem for min-plus (tropical) weighted automata was recently shown to be decidable. However, the proof is purely existential, relying on several non-constructive arguments. Our contribution in this work is twofold:…
The locality of a graph problem is the smallest distance $T$ such that each node can choose its own part of the solution based on its radius-$T$ neighborhood. In many settings, a graph problem can be solved efficiently with a distributed or…
A two-dimensional finite automaton has a read-only input head that moves in four directions on a finite array of cells labelled by symbols of the input alphabet. A three-way two-dimensional automaton is prohibited from making upward moves,…
Nonuniform Deterministic Finite Automata (NUDFA) over monoids were invented by Barrington to study boundaries of nonuniform constant-memory computation. Later, results on these automata helped to indentify interesting classes of groups for…
We consider blind, deterministic, finite automata equipped with a register which stores an element of a given monoid, and which is modified by right multiplication by monoid elements. We show that, for monoids M drawn from a large class…
The knapsack problem is a classic optimisation problem that has been recently extended in the setting of groups. Its study reveals to be interesting since it provides many different behaviours, depending on the considered class of groups.…
Critical observability is a property of cyber-physical systems to detect whether the current state belongs to a set of critical states. In safety-critical applications, critical states model operations that may be unsafe or of a particular…
During the last decades, classical models in language theory have been extended by control mechanisms defined by monoids. We study which monoids cause the extensions of context-free grammars, finite automata, or finite state transducers to…
A pushdown vector addition system with states (PVASS) extends the model of vector addition systems with a pushdown stack. The algorithmic analysis of PVASS has applications such as static analysis of recursive programs manipulating integer…
Nonuniform families of polynomial-size finite automata and pushdown automata respectively have strong connections to nonuniform-NL and nonuniform-LOGCFL. We examine the behaviors of unambiguous and co-nondeterministic computations produced…
We define guarded variable automata (GVAs), a simple extension of finite automata over infinite alphabets. In this model the transitions are labelled by letters or variables ranging over an infinite alphabet and guarded by conjunction of…