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Educational Process Mining (EPM) is a data analysis technique that is used to improve educational processes. It is based on Process Mining (PM), which involves gathering records (logs) of events to discover process models and analyze the…

Databases · Computer Science 2025-06-27 Daniel Calegari , Andrea Delgado

Education materials for K-12 students often consist of multiple modalities, such as text and images, posing challenges for models to fully understand nuanced information in these materials. In this paper, we propose a unified language and…

Computation and Language · Computer Science 2025-10-10 Zhendong Chu , Jian Xie , Shen Wang , Zichao Wang , Qingsong Wen

Recent research demonstrates that external knowledge injection can advance pre-trained language models (PLMs) in a variety of downstream NLP tasks. However, existing knowledge injection methods are either applicable to structured knowledge…

Computation and Language · Computer Science 2023-05-08 Deming Ye , Yankai Lin , Zhengyan Zhang , Maosong Sun

Programming and software engineering courses in computer science curricula typically focus on both providing theoretical knowledge of programming languages and best-practices, and developing practical development skills. In a massive course…

Software Engineering · Computer Science 2018-04-06 Marco Torchiano , Giorgio Bruno

The increased usage of the information technologies in everyday life and especially in education leads to demands for new forms of teaching, studying and appropriate examination and evaluation of acquired knowledge and skills of the…

Computers and Society · Computer Science 2017-11-21 Hristo Manev , Mancho Manev

Implicit event argument extraction (EAE) aims to identify arguments that could scatter over the document. Most previous work focuses on learning the direct relations between arguments and the given trigger, while the implicit relations with…

Computation and Language · Computer Science 2022-06-14 Jiaju Lin , Qin Chen , Jie Zhou , Jian Jin , Liang He

We ran a study on engagement and achievement for a first year undergraduate programming module which used an online learning environment containing tasks which generate automated feedback. Students could also access human feedback from…

Computers and Society · Computer Science 2022-01-05 Beate Grawemeyer , John Halloran , Matthew England , David Croft

The Unified Modeling Language (UML) is commonly used in introductory Computer Science to teach basic object-oriented design. However, there appears to be a lack of suitable software to support this task. Many of the available programs that…

Human-Computer Interaction · Computer Science 2007-05-23 Scott Turner , Manuel A. Perez-Quinones , Stephen H. Edwards

Enterprise Integration Patterns (EIP) are a collection of widely used stencils for integrating enterprise applications and business processes. These patterns represent a "de-facto" standard reference for design decisions when integrating…

Software Engineering · Computer Science 2014-03-18 Daniel Ritter

The Louisiana Department of Education partnered with the Gordon A. Cain Center at LSU to pilot a Computing High School Graduation Pathway. The first course in the pathway, Introduction to Computational Thinking (ICT), is designed to teach…

Computers and Society · Computer Science 2019-12-03 Fernando Alegre , John Underwoood , Juana Moreno , Mario Alegre

This paper presents experiences from a flipped classroom M.Sc. course on Human-Computer Interaction (HCI). The students that finished successfully this course participated in twelve short workshops, based on a flipped classroom model. Each…

Human-Computer Interaction · Computer Science 2019-03-05 Michalis Xenos , Maria Rigou

This study was focused on the development of a web e-learning application for the database courses taken by Information Technology (IT) students at the College of Information and Communications Technology (CICT) of Bulacan State University…

Human-Computer Interaction · Computer Science 2022-12-02 Aaron Paul M. Dela Rosa , Luigi Miguel M. Villanueva , John Mardy R. San Miguel , John Emmanuel B. Quinto

When executed well, project-based learning (PBL) engages students' intrinsic motivation, encourages students to learn far beyond a course's limited curriculum, and prepares students to think critically and maturely about the skills and…

Computers and Society · Computer Science 2025-03-11 Gati Aher , Robin Schmucker , Tom Mitchell , Zachary C. Lipton

This research is endeavoring to design an e-learning web site on the internet having the course name as "Object Oriented Programming" (OOP) for the students of level four at Computer Science Department (CSD). This course is to be taught…

Computers and Society · Computer Science 2015-01-23 Mohammed A. Amasha , Salem Alkhalaf

Blended courses that mix in-person instruction with online platforms are increasingly popular in secondary education. These tools record a rich amount of data on students' study habits and social interactions. Prior research has shown that…

Computers and Society · Computer Science 2019-06-25 Niki Gitinabard , Yiqiao Xu , Sarah Heckman , Tiffany Barnes , Collin F. Lynch

In recent years, online education has been considered as one of the most widely used IT services. Researchers in this field face many challenges in the realm of Electronic learning services. Nowadays, many researchers in the field of…

Computers and Society · Computer Science 2015-06-10 Ahmad A. Kardan , Omid R. B. Speily , Yosra Bahrani

Todays, Intelligent and web-based E-learning is one of regarded topics. So researchers are trying to optimize and expand its application in the field of education. The aim of this paper is developing of E-learning software which is…

Computers and Society · Computer Science 2013-04-17 Hossein Movafegh Ghadirli , Maryam Rastgarpour

The article presents the authors' organizational model of blended learning on the basis of existing models of learning at higher educational establishments. The model provides for using the learning management system and reflects current…

Computers and Society · Computer Science 2018-08-16 Andrii M. Striuk , Serhiy O. Semerikov

Undergraduate programs in science and engineering include at least one course in basic programming, but seldom presented in a contextualized format, where computing is a tool for thinking and learning in the discipline. We have created a…

Computers and Society · Computer Science 2020-06-26 Lorena A. Barba

Computer-based learning platforms (CBLPs) have become a common medium in schools, transforming how students learn and interact with educational content. However, researchers still lack adequate tools to address the diverse set of challenges…