English
Related papers

Related papers: C-blox: A Scalable and Consistent TSDF-based Dense…

200 papers

In dynamic scenes, both localization and mapping in visual SLAM face significant challenges. In recent years, numerous outstanding research works have proposed effective solutions for the localization problem. However, there has been a…

Robotics · Computer Science 2023-09-25 Xinggang Hu

Scene graphs have emerged as a powerful tool for robots, providing a structured representation of spatial and semantic relationships for advanced task planning. Despite their potential, conventional 3D indoor scene graphs face critical…

Robotics · Computer Science 2025-10-17 Jeewon Kim , Minho Oh , Hyun Myung

In this work, we present a dense tracking and mapping system named Vox-Fusion, which seamlessly fuses neural implicit representations with traditional volumetric fusion methods. Our approach is inspired by the recently developed implicit…

Computer Vision and Pattern Recognition · Computer Science 2023-03-07 Xingrui Yang , Hai Li , Hongjia Zhai , Yuhang Ming , Yuqian Liu , Guofeng Zhang

We present Splatblox, a real-time system for autonomous navigation in outdoor environments with dense vegetation, irregular obstacles, and complex terrain. Our method fuses segmented RGB images and LiDAR point clouds using Gaussian…

Sparse and feature SLAM methods provide robust camera pose estimation. However, they often fail to capture the level of detail required for inspection and scene awareness tasks. Conversely, dense SLAM approaches generate richer scene…

Robotics · Computer Science 2025-05-16 Maaz Qureshi , Alexander Werner , Zhenan Liu , Amir Khajepour , George Shaker , William Melek

3D Gaussian Splatting (3DGS) has gained significant attention for its real-time, photo-realistic rendering in novel-view synthesis and 3D modeling. However, existing methods struggle with accurately modeling scenes affected by transient…

Computer Vision and Pattern Recognition · Computer Science 2025-07-30 Chuanyu Fu , Yuqi Zhang , Kunbin Yao , Guanying Chen , Yuan Xiong , Chuan Huang , Shuguang Cui , Xiaochun Cao

Recent advances in mapping techniques have enabled the creation of highly accurate dense 3D maps during robotic missions, such as point clouds, meshes, or NeRF-based representations. These developments present new opportunities for reusing…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Lintong Zhang , Yifu Tao , Jiarong Lin , Fu Zhang , Maurice Fallon

Autonomous navigation is one of the key requirements for every potential application of mobile robots in the real-world. Besides high-accuracy state estimation, a suitable and globally consistent representation of the 3D environment is…

Robotics · Computer Science 2024-03-05 Simon Boche , Sebastián Barbas Laina , Stefan Leutenegger

Map-centric SLAM utilizes elasticity as a means of loop closure. This approach reduces the cost of loop closure while still provides large-scale fusion-based dense maps, when compared to the trajectory-centric SLAM approaches. In this…

Robotics · Computer Science 2020-08-06 Chanoh Park , Peyman Moghadam , Jason Williams , Soohwan Kim , Sridha Sridharan , Clinton Fookes

Quadruped robots are currently a widespread platform for robotics research, thanks to powerful Reinforcement Learning controllers and the availability of cheap and robust commercial platforms. However, to broaden the adoption of the…

The application of monocular dense Simultaneous Localization and Mapping (SLAM) is often hindered by high latency, large GPU memory consumption, and reliance on camera calibration. To relax this constraint, we propose EC3R-SLAM, a novel…

Robotics · Computer Science 2025-10-03 Lingxiang Hu , Naima Ait Oufroukh , Fabien Bonardi , Raymond Ghandour

Digital deblurring of images is an important problem that arises in multifrequency observations of the Cosmic Microwave Background (CMB) where, because of the width of the point spread functions (PSF), maps at different frequencies suffer a…

Astrophysics · Physics 2009-11-07 R. Vio , J. G. Nagy , L. Tenorio , P. Andreani , C. Baccigalupi , W. Wamsteker

In this paper, a method for dense semantic 3D scene reconstruction from an RGB-D sequence is proposed to solve high-level scene understanding tasks. First, each RGB-D pair is consistently segmented into 2D semantic maps based on a camera…

Computer Vision and Pattern Recognition · Computer Science 2021-10-01 Yingcai Wan , Yanyan Li , Yingxuan You , Cheng Guo , Lijin Fang , Federico Tombari

Lightweight direct Time-of-Flight (dToF) sensors are ideal for 3D sensing on mobile devices. However, due to the manufacturing constraints of compact devices and the inherent physical principles of imaging, dToF depth maps are sparse and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Xuan Zhu , Jijun Xiang , Xianqi Wang , Longliang Liu , Yu Wang , Hong Zhang , Fei Guo , Xin Yang

A decomposition-based coverage control scheme is proposed for multi-agent, persistent surveillance missions operating in a communication-constrained, dynamic environment. The proposed approach decouples high-level task assignment from…

Multiagent Systems · Computer Science 2017-02-16 Jeffrey R. Peters , Sean J. Wang , Amit Surana , Francesco Bullo

This paper proposes a robust, high-precision positioning methodology to address localization failures arising from complex background interference in large-scale flight navigation and the computational inefficiency inherent in conventional…

Robotics · Computer Science 2026-01-14 Jing Tao , Banglei Guan , Yang Shang , Shunkun Liang , Qifeng Yu

Despite substantial technological advancements, the comprehensive mapping of surface water, particularly smaller bodies (<1ha), continues to be a challenge due to a lack of robust, scalable methods. Standard methods require either training…

Computer Vision and Pattern Recognition · Computer Science 2023-08-17 Hunsoo Song , Jinha Jung

In this paper, we propose a novel method for joint recovery of camera pose, object geometry and spatially-varying Bidirectional Reflectance Distribution Function (svBRDF) of 3D scenes that exceed object-scale and hence cannot be captured…

Computer Vision and Pattern Recognition · Computer Science 2023-06-07 Carolin Schmitt , Božidar Antić , Andrei Neculai , Joo Ho Lee , Andreas Geiger

3D Gaussian Splatting (3DGS) allows flexible adjustments to scene representation, enabling continuous optimization of scene quality during dense visual simultaneous localization and mapping (SLAM) in static environments. However, 3DGS faces…

Robotics · Computer Science 2024-11-26 Long Wen , Shixin Li , Yu Zhang , Yuhong Huang , Jianjie Lin , Fengjunjie Pan , Zhenshan Bing , Alois Knoll

The bundle of geometry and appearance in computer vision has proven to be a promising solution for robots across a wide variety of applications. Stereo cameras and RGB-D sensors are widely used to realise fast 3D reconstruction and…

Computer Vision and Pattern Recognition · Computer Science 2016-11-15 Xuanpeng Li , Rachid Belaroussi