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Group interactions take place within a particular socio-temporal context, which should be taken into account when modelling interactions in online communities. We propose a method for jointly modelling community structure and language over…
Living beings are able to solve a wide variety of problems that they encounter rarely or only once. Without the benefit of extensive and repeated experience with these problems, they can solve them in an ad-hoc manner. We call this capacity…
To investigate the detection of students' behavioral engagement (On-Task vs. Off-Task), we propose a two-phase approach in this study. In Phase 1, contextual logs (URLs) are utilized to assess active usage of the content platform. If there…
We present three new diagnostic prediction problems inspired by classical-conditioning experiments to facilitate research in online prediction learning. Experiments in classical conditioning show that animals such as rabbits, pigeons, and…
Much of the delivery of University education is now by synchronous or asynchronous video. For students, one of the challenges is managing the sheer volume of such video material as video presentations of taught material are difficult to…
Event data is present in a variety of domains such as electronic health records, daily living activities and web clickstream records. Current visualization methods to explore event data focus on discovering sequential patterns but present…
We present two deep learning approaches to narrative text understanding for character relationship modelling. The temporal evolution of these relations is described by dynamic word embeddings, that are designed to learn semantic changes…
Tracking humans that are interacting with the other subjects or environment remains unsolved in visual tracking, because the visibility of the human of interests in videos is unknown and might vary over time. In particular, it is still…
In this work, we attempted to predict student performance on a suite of laboratory assessments using students' interactions with associated instructional videos. The students' performance is measured by a graded presentation for each of…
The pervasive deployment of surveillance cameras produces a massive volume of data, requiring nuanced interpretation. This study thoroughly examines data representation and visualization techniques tailored for AI surveillance data within…
An ambient sensor network is installed in Smart Homes to identify low-level events taking place by residents, which are then analysed to generate a profile of activities of daily living. These profiles are compared to both the resident's…
Causal interventions in language model representations have largely targeted discrete features, like grammatical number. However, language models must also make use of features that are graded. We introduce a method for causal intervention…
Prior natural language datasets for data visualization have focused on tasks such as visualization literacy assessment, insight generation, and visualization generation from natural language instructions. These studies often rely on…
Academic performance is perceived as a product of complex interactions between students' overall experience, personal characteristics and upbringing. Data science techniques, most commonly involving regression analysis and related…
Immersive technologies are capable of transporting people to distant or inaccessible environments that they might not otherwise visit. Practitioners and researchers alike are discovering new ways to replicate and enhance existing tourism…
Spatiotemporal flows of neural activity, such as traveling waves, have been observed throughout the brain since the earliest recordings; yet there is still little consensus on their functional role. Recent experiments and models have linked…
The field of varying feature space in online learning settings, also known as haphazard inputs, is very prominent nowadays due to its applicability in various fields. However, the current solutions to haphazard inputs are model-dependent…
Learning good feature representations is important for deep reinforcement learning (RL). However, with limited experience, RL often suffers from data inefficiency for training. For un-experienced or less-experienced trajectories (i.e.,…
Video-based programming tutorials are a popular form of tutorial used by authors to guide learners to code. Still, the interactivity of these videos is limited primarily to control video flow. There are existing works with increased…
Artificial Intelligence is a central topic in the computer science curriculum. From the year 2011 a project-based learning methodology based on computer games has been designed and implemented into the intelligence artificial course at the…