Related papers: MHD Code Using Multi Graphical Processing Units: S…
We present Horizon, a new graphics processing unit (GPU)-accelerated code to solve the equations of general relativistic magnetohydrodynamics in a given spacetime. We evaluate the code in several test cases, including magnetized Riemann…
We present a GPU-accelerated implementation of a magnetohydrodynamic (MHD) solver using directive-based programming with OpenMP target offloading. The solver is integrated into the DISPATCH framework, which organises the computational…
We present preliminary performance results of gPLUTO, the new GPU-optimized implementation of the PLUTO code for computational plasma astrophysics. Like its predecessor, gPLUTO employs a finite-volume formulation to numerically solve the…
A new magnetohydrodynamics (MHD) code based on initial value approach, GMEC_I, has been developed for simulating various MHD physics in tokamak plasmas, as the MHD foundation of the gyrokinetic-MHD energetic particle simulation code (GMEC)…
This paper highlights first steps towards enabling graphics processing unit (GPU) acceleration of the task-parallel smoothed particle hydrodynamics (SPH) solver SWIFT. Novel combinations of algorithms are presented, enabling SWIFT to…
Due to the prevalence of magnetic fields in astrophysical environments, magnetohydrodynamic (MHD) simulation has become a basic tool for studying astrophysical fluid dynamics. To further advance the precision of MHD simulations, we have…
We present a novel method of magnetohydrodynamics (MHD) within the smoothed particle hydrodynamics scheme using the Geometric Density average force expression (GDSPH). GDSPH has recently been shown to reduce the leading order errors and…
BATSRUS, our state-of-the-art extended magnetohydrodynamic code, is the most used and one of the most resource-consuming models in the Space Weather Modeling Framework. It has always been our objective to improve its efficiency and speed…
We introduce Gradient Particle Magnetohydrodynamics (GPM), a new Lagrangian method for magnetohydrodynamics based on gradients corrected for the locally disordered particle distribution. The development of a numerical code for MHD…
PPMLR-MHD is a new magnetohydrodynamics (MHD) model used to simulate the interactions of the solar wind with the magnetosphere, which has been proved to be the key element of the space weather cause-and-effect chain process from the Sun to…
Molecular dynamics (MD) is an important research tool extensively applied in materials science. Running MD on a graphics processing unit (GPU) is an attractive new approach for accelerating MD simulations. Currently, GPU implementations of…
Magnetohydrodynamics (MHD) couples the Navier--Stokes and Maxwell equations into a nonlinear system of partial differential equations governing stellar interiors, astrophysical jets, fusion plasmas, and space weather. Numerical advances,…
Classical molecular dynamics (MD) simulations are important tools in life and material sciences since they allow studying chemical and biological processes in detail. However, the inherent scalability problem of particle-particle…
A modern graphics processing unit (GPU) is able to perform massively parallel scientific computations at low cost. We extend our implementation of the checkerboard algorithm for the two dimensional Ising model [T. Preis et al., J. Comp.…
We present an extension of the massively parallel, GPU native, astrophysical hydrodynamics code Cholla to magnetohydrodynamics (MHD). Cholla solves the ideal MHD equations in their Eulerian form on a static Cartesian mesh utilizing the Van…
General-relativistic magnetohydrodynamic (GRMHD) simulations have revolutionized our understanding of black hole accretion. Here, we present a graphics processing unit (GPU) accelerated GRMHD code \hammer{} with multi-faceted optimizations…
We present for astrophysical use a multi-dimensional numerical code to solve the equations for ideal magnetohydrodynamics (MHD). It is based on an explicit finite difference method on an Eulerian grid, called the Total Variation Diminishing…
Much of the current focus in high performance computing (HPC) for computational fluid dynamics (CFD) deals with grid based methods. However, parallel implementations for new meshfree particle methods such as Smoothed Particle Hydrodynamics…
GAMER, a parallel Graphic-processing-unit-accelerated Adaptive-MEsh-Refinement hydrodynamic code, has been extended to support magnetohydrodynamics (MHD) with both the corner-transport-upwind (CTU) and MUSCL-Hancock schemes and the…
We present a new implementation of the SFUMATO code, called SFUMATO#, for solving self-gravitational radiation hydrodynamics problems using adaptive mesh refinement (AMR) with the CUDA/HIP programming frameworks. The code incorporates a…