Related papers: Face Transfer with Generative Adversarial Network
The paper proposes a novel generative adversarial network for one-shot face reenactment, which can animate a single face image to a different pose-and-expression (provided by a driving image) while keeping its original appearance. The core…
Endoscopic videos from multicentres often have different imaging conditions, e.g., color and illumination, which make the models trained on one domain usually fail to generalize well to another. Domain adaptation is one of the potential…
We present a technique to synthesize and analyze volume-rendered images using generative models. We use the Generative Adversarial Network (GAN) framework to compute a model from a large collection of volume renderings, conditioned on (1)…
The Generator of a Generative Adversarial Network (GAN) is trained to transform latent vectors drawn from a prior distribution into realistic looking photos. These latent vectors have been shown to encode information about the content of…
Face attributes are interesting due to their detailed description of human faces. Unlike prior researches working on attribute prediction, we address an inverse and more challenging problem called face attribute manipulation which aims at…
Face synthesis is an important problem in computer vision with many applications. In this work, we describe a new method, namely LandmarkGAN, to synthesize faces based on facial landmarks as input. Facial landmarks are a natural, intuitive,…
Existing deep learning methods of video recognition usually require a large number of labeled videos for training. But for a new task, videos are often unlabeled and it is also time-consuming and labor-intensive to annotate them. Instead of…
Facial caricature is an art form of drawing faces in an exaggerated way to convey humor or sarcasm. In this paper, we propose the first Generative Adversarial Network (GAN) for unpaired photo-to-caricature translation, which we call…
There are many applications of Generative Adversarial Networks (GANs) in fields like computer vision, natural language processing, speech synthesis, and more. Undoubtedly the most notable results have been in the area of image synthesis and…
Formulated as a conditional generation problem, face animation aims at synthesizing continuous face images from a single source image driven by a set of conditional face motion. Previous works mainly model the face motion as conditions with…
The primary motivation of Image-to-Image Transformation is to convert an image of one domain to another domain. Most of the research has been focused on the task of image transformation for a set of pre-defined domains. Very few works are…
Facial attribute editing aims to manipulate attributes on the human face, e.g., adding a mustache or changing the hair color. Existing approaches suffer from a serious compromise between correct attribute generation and preservation of the…
Talking head video generation aims to produce a synthetic human face video that contains the identity and pose information respectively from a given source image and a driving video.Existing works for this task heavily rely on 2D…
Several research groups have shown that Generative Adversarial Networks (GANs) can generate photo-realistic images in recent years. Using the GANs, a map is created between a latent code and a photo-realistic image. This process can also be…
Facial attribute editing aims to manipulate single or multiple attributes of a face image, i.e., to generate a new face with desired attributes while preserving other details. Recently, generative adversarial net (GAN) and encoder-decoder…
Adversarial patch attacks can fool the face recognition (FR) models via small patches. However, previous adversarial patch attacks often result in unnatural patterns that are easily noticeable. Generating transferable and stealthy…
We propose a framework based on Generative Adversarial Networks to disentangle the identity and attributes of faces, such that we can conveniently recombine different identities and attributes for identity preserving face synthesis in open…
We are interested in learning visual representations which allow for 3D manipulations of visual objects based on a single 2D image. We cast this into an image-to-image transformation task, and propose Iterative Generative Adversarial…
Arbitrary attribute editing generally can be tackled by incorporating encoder-decoder and generative adversarial networks. However, the bottleneck layer in encoder-decoder usually gives rise to blurry and low quality editing result. And…
Recently, generative adversarial networks (GANs) can generate photo-realistic fake facial images which are perceptually indistinguishable from real face photos, promoting research on fake face detection. Though fake face forensics can…