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This work aims to propose a method to support students in finding appropriate peers in collaborative and blended learning settings. The main goal of this research is to bridge the gap between pedagogical theory and data driven practice to…

Human-Computer Interaction · Computer Science 2019-10-17 Irene-Angelica Chounta

An exploratory study on social interactions of MOOC students in FutureLearn was conducted, to answer "how can we cluster students based on their social interactions?" Comments were categorized based on how students interacted with them,…

Human-Computer Interaction · Computer Science 2020-08-11 Lei Shi , Alexandra Cristea , Ahmad Alamri , Armando M. Toda , Wilk Oliveira

Reuse has been proposed as a microarchitecture-level mechanism to reduce the amount of executed instructions, collapsing dependencies and freeing resources for other instructions. Previous works have used reuse domains such as memory…

Hardware Architecture · Computer Science 2017-11-20 Andrey M. Coppieters , Sheila de Oliveira , Felipe M. G. França , Maurício L. Pilla , Amarildo T. da Costa

Early identification of college dropouts can provide tremendous value for improving student success and institutional effectiveness, and predictive analytics are increasingly used for this purpose. However, ethical concerns have emerged…

Computers and Society · Computer Science 2021-04-20 Renzhe Yu , Hansol Lee , René F. Kizilcec

In this paper, we study the problem of MOOC quality evaluation which is essential for improving the course materials, promoting students' learning efficiency, and benefiting user services. While achieving promising performances, current…

Computers and Society · Computer Science 2023-01-05 Lu Jiang , Yibin Wang , Jianan Wang , Pengyang Wang , Minghao Yin

This research is comparing learning environments to students dropout intentions. While using statistics I looked at data and the correlations between two articles to see how the two studies looked side to side. Learning environments and…

Computers and Society · Computer Science 2021-06-01 Edward Simmons

We present Breakout, a group interaction platform for online courses that enables the creation and measurement of face-to-face peer learning groups in online settings. Breakout is designed to help students easily engage in synchronous,…

Human-Computer Interaction · Computer Science 2016-07-07 Dan Calacci , Oren Lederman , David Shrier , Alex 'Sandy' Pentland

Educational videos are widely used across various instructional models in higher education to support flexible and self-paced learning. However, student engagement with these videos varies significantly depending on how they are designed.…

Applications · Statistics 2025-12-19 Mohamed Tolba , Olivia Kendall , Daniel Tudball Smith , Alexander Gregg , Tony Vo , Scott Wordley

To enhance student learning, we demonstrate an experimental study to analyze student learning outcomes in online and in-class sections of a core data communications course of the Undergraduate IT program in the Information Sciences and…

Physics Education · Physics 2017-12-15 Pouyan Ahmadi , Khondkar Islam. Salman Yousaf

Almost no modern software system is written from scratch, and developers are required to effectively learn to use third-party libraries or software services. Thus, many practitioners and researchers have looked for ways to create effective…

Software Engineering · Computer Science 2024-03-04 Daye Nam , Andrew Macvean , Brad Myers , Bogdan Vasilescu

Resource sharing between multiple workloads has become a prominent practice among cloud service providers, motivated by demand for improved resource utilization and reduced cost of ownership. Effective resource sharing, however, remains an…

Evidence suggests that Free/Libre Open Source Software (FLOSS) environments provide unlimited learning opportunities. Community members engage in a number of activities both during their interaction with their peers and while making use of…

Software Engineering · Computer Science 2023-07-18 Patrick Mukala , Antonio Cerone , Franco Turini

Much of the delivery of University education is now by synchronous or asynchronous video. For students, one of the challenges is managing the sheer volume of such video material as video presentations of taught material are difficult to…

Multimedia · Computer Science 2021-06-28 Hyowon Lee , Mingming Liu , Michael Scriney , Alan F. Smeaton

Big data repositories from online learning platforms such as Massive Open Online Courses (MOOCs) represent an unprecedented opportunity to advance research on education at scale and impact a global population of learners. To date, such…

Software Engineering · Computer Science 2018-08-23 Josh Gardner , Christopher Brooks , Juan Miguel L. Andres , Ryan Baker

In the last two decades, number of Higher Education Institutions (HEI) grows rapidly in India. Since most of the institutions are opened in private mode therefore, a cut throat competition rises among these institutions while attracting the…

Information Retrieval · Computer Science 2012-06-15 Saurabh Pal

We explore an active learning approach for dynamic fair resource allocation problems. Unlike previous work that assumes full feedback from all agents on their allocations, we consider feedback from a select subset of agents at each epoch of…

Machine Learning · Computer Science 2024-06-24 Riddhiman Bhattacharya , Thanh Nguyen , Will Wei Sun , Mohit Tawarmalani

Informal learning on the Web using search engines as well as more structured learning on MOOC platforms have become very popular in recent years. As a result of the vast amount of available learning resources, intelligent retrieval and…

Information Retrieval · Computer Science 2022-12-14 Christian Otto , Markos Stamatakis , Anett Hoppe , Ralph Ewerth

Transformer-based language models are widely deployed for reasoning, yet their behavior under inference-time stochasticity remains underexplored. While dropout is common during training, its inference-time effects via Monte Carlo sampling…

Machine Learning · Computer Science 2026-03-19 Antônio Junior Alves Caiado , Michael Hahsler

Since its introduction in 2011, there have been over 4000 MOOCs on various subjects on the Web, serving over 35 million learners. MOOCs have shown the ability to democratize knowledge dissemination and bring the best education in the world…

Computers and Society · Computer Science 2021-01-13 Shang-Wen Li

This work presents the IMPROVE dataset, a multimodal resource designed to evaluate the effects of mobile phone usage on learners during online education. It includes behavioral, biometric, physiological, and academic performance data…

Human-Computer Interaction · Computer Science 2025-08-29 Roberto Daza , Alvaro Becerra , Ruth Cobos , Julian Fierrez , Aythami Morales
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