Related papers: Improving Shadow Suppression for Illumination Robu…
In this work we investigate a novel approach to handle the challenges of face recognition, which includes rotation, scale, occlusion, illumination etc. Here, we have used thermal face images as those are capable to minimize the affect of…
This paper proposes an automatic image correction method for portrait photographs, which promotes consistency of facial skin color by suppressing skin color changes due to background colors. In portrait photographs, skin color is often…
There is a requirement to determine whether a given person of interest has already been observed over a network of cameras in video surveillance systems. A human appearance obtained in one camera is usually different from the ones obtained…
Illuminating a scene with artificial light is a prerequisite for seeing in dark environments. However, nonuniform and dynamic illumination can deteriorate or even break computer vision approaches, for instance when operating a robot with…
Mask-based lensless cameras can be flat, thin, and light-weight, which makes them suitable for novel designs of computational imaging systems with large surface areas and arbitrary shapes. Despite recent progress in lensless cameras, the…
Separating an image into reflectance and shading layers poses a challenge for learning approaches because no large corpus of precise and realistic ground truth decompositions exists. The Intrinsic Images in the Wild~(IIW) dataset provides a…
This project aims to adopt preprocessing operations to get less distortions for shadow image enlargement. The preprocessing operations consists of three main steps: first enlarge the original shadow image by using any kind of interpolation…
We address the problem of decomposing a single image into reflectance and shading. The difficulty comes from the fact that the components of image---the surface albedo, the direct illumination, and the ambient illumination---are coupled…
We introduce LightIt, a method for explicit illumination control for image generation. Recent generative methods lack lighting control, which is crucial to numerous artistic aspects of image generation such as setting the overall mood or…
Underwater image restoration has been a challenging problem for decades since the advent of underwater photography. Most solutions focus on shallow water scenarios, where the scene is uniformly illuminated by the sunlight. However, the vast…
We present a novel strategy to automatically reconstruct 3D faces from monocular images with explicitly disentangled facial geometry (pose, identity and expression), reflectance (diffuse and specular albedo), and self-shadows. The scene…
Face recognition in real-time scenarios is mainly affected by illumination, expression and pose variations and also by occlusion. This paper presents the framework for pose adaptive component-based face recognition system. The framework…
Contrast enhancement and noise removal are coupled problems for low-light image enhancement. The existing Retinex based methods do not take the coupling relation into consideration, resulting in under or over-smoothing of the enhanced…
Unsupervised learning techniques in computer vision often require learning latent representations, such as low-dimensional linear and non-linear subspaces. Noise and outliers in the data can frustrate these approaches by obscuring the…
Aiming to restore the original intensity of shadow regions in an image and make them compatible with the remaining non-shadow regions without a trace, shadow removal is a very challenging problem that benefits many downstream…
Visual perception is a challenging problem in part due to illumination variations. A possible solution is to first estimate an illumination invariant representation before using it for recognition. The object albedo and surface normals are…
Generating realistic shadows for inserted objects requires reasoning about scene geometry and illumination. However, most existing methods operate purely in image space, leaving the physical relationship between objects, lighting, and…
Color constancy is the recovery of true surface color from observed color, and requires estimating the chromaticity of scene illumination to correct for the bias it induces. In this paper, we show that the per-pixel color statistics of…
We present a differentiable framework to adaptively compute 4D illumination conditions with respect to an object, for efficient, high-quality simultaneous acquisition of its shape and reflectance, with a unified spatial-angular structured…
The advancement of generative radiance fields has pushed the boundary of 3D-aware image synthesis. Motivated by the observation that a 3D object should look realistic from multiple viewpoints, these methods introduce a multi-view constraint…