Related papers: Improving Shadow Suppression for Illumination Robu…
This paper presents a novel approach for enabling robust robotic perception in dark environments using infrared (IR) stream. IR stream is less susceptible to noise than RGB in low-light conditions. However, it is dominated by active emitter…
As vision based perception methods are usually built on the normal light assumption, there will be a serious safety issue when deploying them into low light environments. Recently, deep learning based methods have been proposed to enhance…
This paper addresses the task of estimating the light arriving from all directions to a 3D point observed at a selected pixel in an RGB image. This task is challenging because it requires predicting a mapping from a partial scene…
Inverse rendering of indoor scenes remains challenging due to the ambiguity between reflectance and lighting, exacerbated by inter-reflections among multiple objects. While natural illumination-based methods struggle to resolve this…
In this paper, we propose a new data augmentation method, Random Shadows and Highlights (RSH) to acquire robustness against lighting perturbations. Our method creates random shadows and highlights on images, thus challenging the neural…
Undoing the image formation process and therefore decomposing appearance into its intrinsic properties is a challenging task due to the under-constraint nature of this inverse problem. While significant progress has been made on inferring…
Intrinsic image decomposition (IID) is the task that decomposes a natural image into albedo and shade. While IID is typically solved through supervised learning methods, it is not ideal due to the difficulty in observing ground truth albedo…
Natural image matting is a fundamental and challenging computer vision task. Conventionally, the problem is formulated as an underconstrained problem. Since the problem is ill-posed, further assumptions on the data distribution are required…
Imaging through dense fog presents unique challenges, with essential visual information crucial for applications like object detection and recognition obscured, thereby hindering conventional image processing methods. Despite improvements…
The light stage has been widely used in computer graphics for the past two decades, primarily to enable the relighting of human faces. By capturing the appearance of the human subject under different light sources, one obtains the light…
Shadow removal is an important computer vision task aiming at the detection and successful removal of the shadow produced by an occluded light source and a photo-realistic restoration of the image contents. Decades of re-search produced a…
Enhancement of images from RGB cameras is of particular interest due to its wide range of ever-increasing applications such as medical imaging, satellite imaging, automated driving, etc. In autonomous driving, various techniques are used to…
Computational color constancy refers to the problem of computing the illuminant color so that the images of a scene under varying illumination can be normalized to an image under the canonical illumination. In this paper, we adopt a deep…
To make Robotics and Augmented Reality applications robust to illumination changes, the current trend is to train a Deep Network with training images captured under many different lighting conditions. Unfortunately, creating such a training…
Most existing works in Person Re-identification (ReID) focus on settings where illumination either is kept the same or has very little fluctuation. However, the changes in the illumination degree may affect the robustness of a ReID…
Recovering textures under shadows has remained a challenging problem due to the difficulty of inferring shadow-free scenes from shadow images. In this paper, we propose the use of diffusion models as they offer a promising approach to…
Real-time global illumination is key to enabling more dynamic and physically realistic worlds in performance-critical applications such as games or any other applications with real-time constraints.Hardware-accelerated ray tracing in modern…
With the advances in generative adversarial networks (GANs) and neural rendering, 3D relightable face generation has received significant attention. Among the existing methods, a particularly successful technique uses an implicit lighting…
We explore varying face recognition accuracy across demographic groups as a phenomenon partly caused by differences in face illumination. We observe that for a common operational scenario with controlled image acquisition, there is a large…
Shadows often create unwanted artifacts in photographs, and removing them can be very challenging. Previous shadow removal methods often produce de-shadowed regions that are visually inconsistent with the rest of the image. In this work we…