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Crowdsourcing is an effective method to collect data by employing distributed human population. Researchers introduce appropriate reward mechanisms to incentivize agents to report accurately. In particular, this paper focuses on Peer-Based…

Computer Science and Game Theory · Computer Science 2021-12-23 Samhita Kanaparthy , Sankarshan Damle , Sujit Gujar

Realtime crowdsourcing research has demonstrated that it is possible to recruit paid crowds within seconds by managing a small, fast-reacting worker pool. Realtime crowds enable crowd-powered systems that respond at interactive speeds: for…

Social and Information Networks · Computer Science 2012-04-16 Michael S. Bernstein , David R. Karger , Robert C. Miller , Joel Brandt

The ability to distribute high-quality entanglement between remote parties is a necessary primitive for many quantum communication applications. A large range of schemes for realizing the long-distance delivery of remote entanglement has…

Quantum Physics · Physics 2022-02-09 Tim Coopmans , Sebastiaan Brand , David Elkouss

It is reported that task monetary prize is one of the most important motivating factors to attract crowd workers. While using expert-based methods to price Crowdsourcing tasks is a common practice, the challenge of validating the associated…

Software Engineering · Computer Science 2020-07-29 Mostaan Lotfalian Saremi , Razieh Saremi , Denisse Martinez-Mejorado

Crowdsensing, also known as participatory sensing, is a method of data collection that involves gathering information from a large number of common people (or individuals), often using mobile devices or other personal technologies. This…

Computer Science and Game Theory · Computer Science 2024-05-17 Chattu Bhargavi , Vikash Kumar Singh

Crowdsourcing is a common approach to rapidly annotate large volumes of data in machine learning applications. Typically, crowd workers are compensated with a flat rate based on an estimated completion time to meet a target hourly wage.…

Human-Computer Interaction · Computer Science 2024-12-03 Gordon Lim , Stefan Larson , Yu Huang , Kevin Leach

Designing a good reward function is essential to robot planning and reinforcement learning, but it can also be challenging and frustrating. The reward needs to work across multiple different environments, and that often requires many…

Robotics · Computer Science 2018-06-08 Ellis Ratner , Dylan Hadfield-Menell , Anca D. Dragan

Lately, software development has become a predominantly online process, as more teams host and monitor their projects remotely. Sophisticated approaches employ issue tracking systems like Jira, predicting the time required to resolve issues…

Software Engineering · Computer Science 2026-01-16 Dimitrios-Nikitas Nastos , Themistoklis Diamantopoulos , Davide Tosi , Martina Tropeano , Andreas L. Symeonidis

Reward design is a critical part of the application of reinforcement learning, the performance of which strongly depends on how well the reward signal frames the goal of the designer and how well the signal assesses progress in reaching…

Machine Learning · Computer Science 2022-08-01 Yixiang Wang , Yujing Hu , Feng Wu , Yingfeng Chen

The development of open-source software (OSS) projects usually have been driven through collaborations among contributors and strongly relies on volunteering. Thus, allocating software practitioners (e.g., contributors) to a particular task…

Optimistic responsiveness -- the ability of a consensus protocol to operate at the speed of the network -- is widely used in consensus protocol design to optimize latency and throughput. However, blockchain applications incentivize…

Computer Science and Game Theory · Computer Science 2025-10-30 Kaya Alpturer , Kushal Babel , Aditya Saraf

Low-quality results have been a long-standing problem on microtask crowdsourcing platforms, driving away requesters and justifying low wages for workers. To date, workers have been blamed for low-quality results: they are said to make as…

As the driving force of crowdsourcing is the interaction among participants, various incentive mechanisms have been proposed to attract sufficient participants. However, the existing works assume that all the providers always meet the…

Human-Computer Interaction · Computer Science 2017-07-04 Duin Back , Bong Jun Choi , Jing Chen

Crowdsourced software development (CSD) offers a series of specified tasks to a large crowd of trustworthy software workers. Topcoder is a leading platform to manage the whole process of CSD. While increasingly accepted as a realistic…

Software Engineering · Computer Science 2016-10-14 Muhammad Rezaul Karim , David Messinger , Ye Yang , Guenther Ruhe

This paper proposes an analytical framework for modelling resource contention in multi-robot systems, where the travel times and task durations are uncertain. It uses several approximation methods to quickly and accurately calculate the…

Multiagent Systems · Computer Science 2020-03-17 Andrew W. Palmer , Andrew J. Hill , Steven J. Scheding

With the significant rise in demand for same-day instant deliveries, several courier services are exploring alternatives to transport packages in a cost- and time-effective, as well as, sustainable manner. Motivated by a real-life case…

Computers and Society · Computer Science 2021-06-22 Suchithra Rajendran , Aidan Harper

Donations to charity-based crowdfunding environments have been on the rise in the last few years. Unsurprisingly, deception and fraud in such platforms have also increased, but have not been thoroughly studied to understand what…

Computers and Society · Computer Science 2020-07-01 Beatrice Perez , Sara R. Machado , Jerone T. A. Andrews , Nicolas Kourtellis

Context: Highly dynamic and competitive crowdsourcing software development (CSD) marketplaces may experience task failure due to unforeseen reasons, such as increased competition over shared supplier resources, or uncertainty associated…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-02-22 Jordan Urbaczek , Razieh Saremi , Mostaan Lotfalian Saremi , Julian Togelius

In this paper we consider a real time queuing system with rewards and deadlines. We assume that packet processing time is known upon arrival, as is the case in communication networks. This assumption allows us to demonstrate that the well…

Performance · Computer Science 2018-08-24 Li-on Raviv , Amir Leshem

Worker quality control is a crucial aspect of crowdsourcing systems; typically occupying a large fraction of the time and money invested on crowdsourcing. In this work, we devise techniques to generate confidence intervals for worker error…

Databases · Computer Science 2014-11-25 Manas Joglekar , Hector Garcia-Molina , Aditya Parameswaran