Related papers: CAMREP- Concordia Action and Motion Repository
Recent advances in 3D human motion and language integration have primarily focused on text-to-motion generation, leaving the task of motion understanding relatively unexplored. We introduce Dense Motion Captioning, a novel task that aims to…
Generating long-range skeleton-based human actions has been a challenging problem since small deviations of one frame can cause a malformed action sequence. Most existing methods borrow ideas from video generation, which naively treat…
Research on video activity detection has primarily focused on identifying well-defined human activities in short video segments. The majority of the research on video activity recognition is focused on the development of large parameter…
3D human motion generation has seen substantial advancement in recent years. While state-of-the-art approaches have improved performance significantly, they still struggle with complex and detailed motions unseen in training data, largely…
Assembly101 is a new procedural activity dataset featuring 4321 videos of people assembling and disassembling 101 "take-apart" toy vehicles. Participants work without fixed instructions, and the sequences feature rich and natural variations…
Beyond possessing large enough size to feed data hungry machines (eg, transformers), what attributes measure the quality of a dataset? Assuming that the definitions of such attributes do exist, how do we quantify among their relative…
It is a challenging task to identify a person based on her/his gait patterns. State-of-the-art approaches rely on the analysis of temporal or spatial characteristics of gait, and gait recognition is usually performed on single modality data…
The articulated and complex nature of human actions makes the task of action recognition difficult. One approach to handle this complexity is dividing it to the kinetics of body parts and analyzing the actions based on these partial…
Monocular 3D motion capture (mocap) is beneficial to many applications. The use of a single camera, however, often fails to handle occlusions of different body parts and hence it is limited to capture relatively simple movements. We present…
This paper addresses the challenging task of reconstructing the poses of multiple individuals engaged in close interactions, captured by multiple calibrated cameras. The difficulty arises from the noisy or false 2D keypoint detections due…
A long-standing challenge in scene analysis is the recovery of scene arrangements under moderate to heavy occlusion, directly from monocular video. While the problem remains a subject of active research, concurrent advances have been made…
Multiple people tracking is a key problem for many applications such as surveillance, animation or car navigation, and a key input for tasks such as activity recognition. In crowded environments occlusions and false detections are common,…
Video action recognition is one of the representative tasks for video understanding. Over the last decade, we have witnessed great advancements in video action recognition thanks to the emergence of deep learning. But we also encountered…
We propose a method for human action recognition, one that can localize the spatiotemporal regions that `define' the actions. This is a challenging task due to the subtlety of human actions in video and the co-occurrence of contextual…
A person's movement or relative positioning can be effectively captured by different types of sensors and corresponding sensor output can be utilized in various manipulative techniques for the classification of different human activities.…
Gait recognition from motion capture data, as a pattern classification discipline, can be improved by the use of machine learning. This paper contributes to the state-of-the-art with a statistical approach for extracting robust gait…
Vision based human motion recognition has fascinated many researchers due to its critical challenges and a variety of applications. The applications range from simple gesture recognition to complicated behaviour understanding in…
Human action recognition has been widely used in many fields of life, and many human action datasets have been published at the same time. However, most of the multi-modal databases have some shortcomings in the layout and number of…
Human motion capture is the foundation for many computer vision and graphics tasks. While industrial motion capture systems with complex camera arrays or expensive wearable sensors have been widely adopted in movie and game production,…
Action recognition, which is formulated as a task to identify various human actions in a video, has attracted increasing interest from computer vision researchers due to its importance in various applications. Recently, appearance-based…