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Obliging games have been introduced in the context of the game perspective on reactive synthesis in order to enforce a degree of cooperation between the to-be-synthesized system and the environment. Previous approaches to the analysis of…

Computer Science and Game Theory · Computer Science 2024-07-17 Daniel Hausmann , Nir Piterman

We investigate a new class of congestion games, called Totally Unimodular (TU) Congestion Games, where the players' strategies are binary vectors inside polyhedra defined by totally unimodular constraint matrices. Network congestion games…

Computer Science and Game Theory · Computer Science 2016-07-29 Alberto Del Pia , Michael Ferris , Carla Michini

Permutation sorting, one of the fundamental steps in pre-processing data for the efficient application of other algorithms, has a long history in mathematical research literature and has numerous applications. Two special-purpose sorting…

Combinatorics · Mathematics 2017-08-22 K. L. M. Adamyk , E. Holmes , G. R. Mayfield , D. J. Moritz , M. Scheepers , B. E. Tenner , H. C. Wauck

We show that a cooperative game may be decomposed into a sum of component games, one for each player, using the combinatorial Hodge decomposition on a graph. This decomposition is shown to satisfy certain efficiency, null-player, symmetry,…

Computer Science and Game Theory · Computer Science 2019-03-28 Ari Stern , Alexander Tettenhorst

The study of combinatorial games is intimately tied to the study of graphs, as any game can be realized as a directed graph in which players take turns traversing the edges until reaching a sink. However, there have heretofore been few…

Combinatorics · Mathematics 2019-05-21 Craig Tennenhouse

Partial methods play an important role in formal methods and beyond. Recently such methods were developed for parity games, where polynomial-time partial solvers decide the winners of a subset of nodes. We investigate here how effective…

Logic in Computer Science · Computer Science 2016-09-15 Patrick Ah-Fat , Michael Huth

We consider the problem of determining the minimum number of moves needed to solve a certain one-dimensional peg puzzle. Let N be a positive integer. The puzzle apparatus consists of a block with a single row of 2N+1 equally spaced holes…

Combinatorics · Mathematics 2007-05-23 David M. Bradley , Hugh Thomas

Value methods for solving stochastic games with partial observability model the uncertainty about states of the game as a probability distribution over possible states. The dimension of this belief space is the number of states. For many…

Computer Science and Game Theory · Computer Science 2019-03-14 Karel Horák , Branislav Bošanský , Christopher Kiekintveld , Charles Kamhoua

Our earlier work titled: "Win-move is Coordination-Free (Sometimes)" has shown that the classes of queries that can be distributedly computed in a coordination-free manner form a strict hierarchy depending on the assumptions of the model…

Databases · Computer Science 2015-03-20 Daniel Zinn

Bin Packing with Minimum Color Fragmentation (BPMCF) is an extension of the Bin Packing Problem in which each item has a size and a color and the goal is to minimize the sum of the number of bins containing items of each color. In this…

Data Structures and Algorithms · Computer Science 2018-12-04 David Bergman , Carlos Cardonha , Saharnaz Mehrani

We propose that systems exhibiting compositional patterning at the nanoscale, so far assumed to be due to some kind of ordered phase segregation, can be understood instead in terms of coherent, single phase ordering of minority motifs,…

Materials Science · Physics 2013-01-09 Santiago Gonzalez , J. M. Perez-Mato , Luis Elcoro , Alberto Garcia , Ray L. Withers , L. Bourgeois

Recent successes of game-theoretic formulations in ML have caused a resurgence of research interest in differentiable games. Overwhelmingly, that research focuses on methods and upper bounds on their speed of convergence. In this work, we…

Machine Learning · Computer Science 2020-09-16 Adam Ibrahim , Waïss Azizian , Gauthier Gidel , Ioannis Mitliagkas

We survey recent results on combinatorial optimization problems in which the objective function is the entropy of a discrete distribution. These include the minimum entropy set cover, minimum entropy orientation, and minimum entropy…

Data Structures and Algorithms · Computer Science 2013-05-24 Jean Cardinal , Samuel Fiorini , Gwenaël Joret

There are many combinatorial games in which a move can terminate the game, such as a checkmate in chess. These moves give rise to diverse situations that fall outside the scope of the classical normal play structure. To analyze these games,…

Combinatorics · Mathematics 2024-02-09 Urban Larsson , Richard J. Nowakowski , Carlos P. Santos

Modulated symmetries are internal symmetries that are not invariant under spacetime symmetry actions. We propose a general way to describe the lattice translation modulated symmetries in 1+1D, including the non-invertible ones, via the…

Strongly Correlated Electrons · Physics 2025-12-09 Ching-Yu Yao

Parity games are combinatorial representations of closed Boolean mu-terms. By adding to them draw positions, they have been organized by Arnold and one of the authors into a mu-calculus. As done by Berwanger et al. for the propositional…

Logic in Computer Science · Computer Science 2008-03-13 Walid Belkhir , Luigi Santocanale

We introduce a topological combinatorial game called the Link Smoothing Game. The game is played on the shadow of a link diagram and legal moves consist of smoothing precrossings. One player's goal is to keep the diagram connected while the…

Combinatorics · Mathematics 2012-08-15 Allison Henrich , Inga Johnson

We examine a type of modified Monte Carlo Tree Search (MCTS) for strategising in combinatorial games. The modifications are derived by analysing simplified strategies and simplified versions of the underlying game and then using the results…

Computer Science and Game Theory · Computer Science 2025-01-14 Michael Haythorpe , Alex Newcombe , Damian O'Dea

Edge-matching problems, also called edge matching puzzles, are abstractions of placement problems with neighborhood conditions. Pieces with colored edges have to be placed on a board such that adjacent edges have the same color. The problem…

Data Structures and Algorithms · Computer Science 2017-03-29 Martin Ebbesen , Paul Fischer , Carsten Witt

The research on coalitional games has focused on how to share the reward among a coalition such that players are incentivised to collaborate together. It assumes that the (deterministic or stochastic) characteristic function is known in…

Computer Science and Game Theory · Computer Science 2019-10-28 Dengji Zhao , Yiqing Huang , Liat Cohen , Tal Grinshpoun