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Related papers: Programming Not Only by Example

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Recent calls for pluralistic alignment of Large Language Models (LLMs) encourage adapting models to diverse user preferences. However, most prior work on personalized reward models heavily rely on additional identity information, such as…

Computation and Language · Computer Science 2025-06-09 Michael J Ryan , Omar Shaikh , Aditri Bhagirath , Daniel Frees , William Held , Diyi Yang

Automatic software generation based on some specification is known as program synthesis. Most existing approaches formulate program synthesis as a search problem with discrete parameters. In this paper, we present a novel formulation of…

Artificial Intelligence · Computer Science 2023-04-04 Shantanu Mandal , Todd A. Anderson , Javier Turek , Justin Gottschlich , Abdullah Muzahid

Personalized prompting offers large opportunities for deploying large language models (LLMs) to diverse users, yet existing prompt optimization methods primarily focus on task-level optimization while largely overlooking user-specific…

Machine Learning · Computer Science 2026-02-16 Yuchen Ma , Yue Huang , Wenjie Wang , Xiaonan Luo , Xiangliang Zhang , Stefan Feuerriegel

The Programmer's Assistant is an experimental prototype software development environment that integrates a chatbot with a code editor. Conversational capability was achieved by using an existing code-fluent Large Language Model and…

Computers and Society · Computer Science 2023-01-25 Steven I. Ross , Michael Muller , Fernando Martinez , Stephanie Houde , Justin D. Weisz

In this paper, we propose a multi-modal synthesis technique for automatically constructing regular expressions (regexes) from a combination of examples and natural language. Using multiple modalities is useful in this context because…

Programming Languages · Computer Science 2020-03-24 Qiaochu Chen , Xinyu Wang , Xi Ye , Greg Durrett , Isil Dillig

Personalization customizes information access. The PIPE ("Personalization is Partial Evaluation") modeling methodology represents interaction with an information space as a program. The program is then specialized to a user's known…

Human-Computer Interaction · Computer Science 2007-05-23 Naren Ramakrishnan , Mary Beth Rosson , John M. Carroll

When working on a program, developers traditionally have to simulate the behavior of the abstract code in their heads until they can execute the application. Live programming aims to support the development and comprehension of programs by…

Software Engineering · Computer Science 2019-02-05 David Rauch , Patrick Rein , Stefan Ramson , Jens Lincke , Robert Hirschfeld

Intuitive control of synthesis processes is an ongoing challenge within the domain of auditory perception and cognition. Previous works on sound modelling combined with psychophysical tests have enabled our team to develop a synthesizer…

Prompt engineering is a challenging and important task due to the high sensitivity of Large Language Models (LLMs) to the given prompt and the inherent ambiguity of a textual task instruction. Automatic prompt engineering is essential to…

Computation and Language · Computer Science 2024-02-06 Elad Levi , Eli Brosh , Matan Friedmann

Recent work has proposed a promising approach to improving scalability of program synthesis by allowing the user to supply a syntactic template that constrains the space of potential programs. Unfortunately, creating templates often…

Programming Languages · Computer Science 2017-04-18 Jeevana Priya Inala , Nadia Polikarpova , Xiaokang Qiu , Benjamin S. Lerner , Armando Solar-Lezama

Requirements engineering provides several practices to analyze how a user wants to interact with a future software. Mockups, prototypes, and scenarios are suitable to understand usability issues and user requirements early. Nevertheless,…

Software Engineering · Computer Science 2017-08-02 Oliver Karras , Carolin Unger-Windeler , Lennart Glauer , Kurt Schneider

Nowadays, developers often reuse existing APIs to implement their programming tasks. A lot of API usage patterns are mined to help developers learn API usage rules. However, there are still many missing variables to be synthesized when…

Software Engineering · Computer Science 2021-03-23 Qi Shen , Shijun Wu , Yanzhen Zou , Bing Xie

Designing a static analysis is generally a substantial undertaking, requiring significant expertise in both program analysis and the domain of the program analysis, and significant development resources. As a result, most program analyses…

Programming Languages · Computer Science 2018-10-17 Colin S. Gordon

We propose a real-time method for reactive motion synthesis based on the known trajectory of input character, predicting instant reactions using only historical, user-controlled motions. Our method handles the uncertainty of future…

Graphics · Computer Science 2025-07-15 Xiaotang Zhang , Ziyi Chang , Qianhui Men , Hubert Shum

The problem of automatically generating a computer program from some specification has been studied since the early days of AI. Recently, two competing approaches for automatic program learning have received significant attention: (1)…

Artificial Intelligence · Computer Science 2017-03-23 Jacob Devlin , Jonathan Uesato , Surya Bhupatiraju , Rishabh Singh , Abdel-rahman Mohamed , Pushmeet Kohli

Effective music mixing requires technical and creative finesse, but clear communication with the client is crucial. The mixing engineer must grasp the client's expectations, and preferences, and collaborate to achieve the desired sound. The…

Human-Computer Interaction · Computer Science 2023-10-02 Soumya Sai Vanka , Maryam Safi , Jean-Baptiste Rolland , György Fazekas

Probabilistic programming has become a standard practice to model stochastic events and learn about the behavior of nature in different scientific contexts, ranging from Genetics and Ecology to Linguistics and Psychology. However, domain…

Programming Languages · Computer Science 2025-07-10 Guilherme Espada , Alcides Fonseca

Many of the core disciplines of artificial intelligence have sets of standard benchmark problems well known and widely used by the community when developing new algorithms. Constraint programming and automated planning are examples of these…

Artificial Intelligence · Computer Science 2020-09-23 Özgür Akgün , Nguyen Dang , Joan Espasa , Ian Miguel , András Z. Salamon , Christopher Stone

We propose novel controller synthesis techniques for probabilistic systems modelled using stochastic two-player games: one player acts as a controller, the second represents its environment, and probability is used to capture uncertainty…

Logic in Computer Science · Computer Science 2017-01-11 Klaus Drager , Vojtech Forejt , Marta Kwiatkowska , David Parker , Mateusz Ujma

Customization has long been a central goal in interactive systems, yet prior work shows that end-user tailoring occurs infrequently and is often confined to initial setup or moments of breakdown. Recent advances in generative AI suggest…

Human-Computer Interaction · Computer Science 2026-05-13 Karthik Sreedhar , Aryan Kaul , Lydia B. Chilton
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