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Probability measures on the sphere form an important class of statistical models and are used, for example, in modeling directional data or shapes. Due to their widespread use, but also as an algorithmic building block, efficient sampling…

Methodology · Statistics 2026-03-10 Michael Habeck , Mareike Hasenpflug , Shantanu Kodgirwar , Daniel Rudolf

We introduce a fast algorithm for computing sparse Fourier transforms supported on smooth curves or surfaces. This problem appear naturally in several important problems in wave scattering and reflection seismology. The main observation is…

Numerical Analysis · Mathematics 2008-01-11 Lexing Ying

The 3D Gaussian splatting method has drawn a lot of attention, thanks to its high performance in training and high quality of the rendered image. However, it uses anisotropic Gaussian kernels to represent the scene. Although such…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Yuanhao Gong , Lantao Yu , Guanghui Yue

Transforms using random matrices have been found to have many applications. We are concerned with the projection of a signal onto Gaussian-distributed random orthogonal bases. We also would like to easily invert the process through…

Signal Processing · Electrical Eng. & Systems 2021-06-22 Ricardo L. de Queiroz

Statistical and machine-learning algorithms are frequently applied to high-dimensional data. In many of these applications data is scarce, and often much more costly than computation time. We provide the first sample-efficient…

Machine Learning · Computer Science 2014-02-20 Jayadev Acharya , Ashkan Jafarpour , Alon Orlitsky , Ananda Theertha Suresh

We construct time dependent random fields on the sphere through coordinates change and subordination and we study the associated angular power spectrum. Some of this random fields arise naturally as solutions of partial differential…

Probability · Mathematics 2012-12-12 Mirko D'Ovidio

We suggest fast algorithm for the matrix generator of pseudorandom numbers based on Kolmogorov-Anosov K systems which has been proposed earlier. This algorithm reduces $N^{2}$ operation of the matrix generator to $NlnN$ and essentially…

High Energy Physics - Lattice · Physics 2022-04-06 N. Z. Akopov , E. M. Madounts , A. B. Nersesian , G. K. Savvidy , W. Greiner

In this paper we propose an algorithm for the formation of matrices of isogeometric Galerkin methods. The algorithm is based on three ideas. The first is that we perform the external loop over the rows of the matrix. The second is that we…

Numerical Analysis · Mathematics 2017-04-05 Francesco Calabrò , Giancarlo Sangalli , Mattia Tani

A random recursive cell splitting scheme of the $2$-dimensional unit sphere is considered, which is the spherical analogue of the STIT tessellation process from Euclidean stochastic geometry. First-order moments are computed for a large…

Probability · Mathematics 2017-11-06 Christian Deuß , Julia Hörrmann , Christoph Thaele

Sparse variational approximations are popular methods for scaling up inference and learning in Gaussian processes to larger datasets. For $N$ training points, exact inference has $O(N^3)$ cost; with $M \ll N$ features, state of the art…

Machine Learning · Statistics 2024-04-15 Talay M Cheema , Carl Edward Rasmussen

Two algorithms are proposed to simulate space-time Gaussian random fields with a covariance function belonging to an extended Gneiting class, the definition of which depends on a completely monotone function associated with the spatial…

Computation · Statistics 2019-12-05 Denis Allard , Xavier Emery , Céline Lacaux , Christian Lantuéjoul

This paper introduces the Gaussian multi-Graphical Model, a model to construct sparse graph representations of matrix- and tensor-variate data. We generalize prior work in this area by simultaneously learning this representation across…

Machine Learning · Statistics 2024-02-28 Bailey Andrew , David Westhead , Luisa Cutillo

We describe a uniformly fast algorithm for generating points \vec{x} uniformly in a hypercube with the restriction that the difference between each pair of coordinates is bounded. We discuss the quality of the algorithm in the sense of its…

Computational Physics · Physics 2009-11-06 A. van Hameren , R. Kleiss

Random field models are mathematical structures used in the study of stochastic complex systems. In this paper, we compute the shape operator of Gaussian random field manifolds using the first and second fundamental forms (Fisher…

Information Theory · Computer Science 2022-02-01 Alexandre L. M. Levada

Kernel methods have recently attracted resurgent interest, showing performance competitive with deep neural networks in tasks such as speech recognition. The random Fourier features map is a technique commonly used to scale up kernel…

Machine Learning · Computer Science 2018-02-01 Tri Dao , Christopher De Sa , Christopher Ré

This paper describes an efficient algorithm for computing steady two-dimensional surface gravity wave in irrotational motion. The algorithm complexity is O(N log N), N being the number of Fourier modes. The algorithm allows the arbitrary…

Classical Physics · Physics 2020-02-20 Didier Clamond , Denys Dutykh

In this paper, we present a spherical Fast Multipole Method (sFMM) for ray tracing simulation of gravitational lensing (GL) on a curved sky. The sFMM is a non-trivial extension of the Fast Multiple Method (FMM) to sphere $\mathbb S^2$, and…

Instrumentation and Methods for Astrophysics · Physics 2023-05-17 Xingpao Suo , Xi Kang , Chengliang Wei , Guoliang Li

We introduce the Sphere Encoder, an efficient generative framework capable of producing images in a single forward pass and competing with many-step diffusion models using fewer than five steps. Our approach works by learning an encoder…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Kaiyu Yue , Menglin Jia , Ji Hou , Tom Goldstein

This paper presents an algorithm to simulate Gaussian random vectors whose precision matrix can be expressed as a polynomial of a sparse matrix. This situation arises in particular when simulating Gaussian Markov random fields obtained by…

Methodology · Statistics 2020-04-07 Mike Pereira , Nicolas Desassis

3D Gaussian Splatting (3DGS) enables high-fidelity real-time rendering, a key requirement for immersive applications. However, the extension of 3DGS to dynamic scenes remains limitations on the substantial data volume of dense Gaussians and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-01 Jiayu Yang , Weijian Su , Songqian Zhang , Yuqi Han , Jinli Suo , Qiang Zhang
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