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Related papers: Shapley Facility Location Games

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Various peer-to-peer energy markets have emerged in recent years in an attempt to manage distributed energy resources in a more efficient way. One of the main challenges these models face is how to create and allocate incentives to…

Computer Science and Game Theory · Computer Science 2019-03-27 Liyang Han , Thomas Morstyn , Malcolm McCulloch

In resource buying games a set of players jointly buys a subset of a finite resource set E (e.g., machines, edges, or nodes in a digraph). The cost of a resource e depends on the number (or load) of players using e, and has to be paid…

Computer Science and Game Theory · Computer Science 2012-04-19 Tobias Harks , Britta Peis

Nash equilibrium is a key concept in game theory fundamental for elucidating the equilibrium state of strategic interactions, finding applications in diverse fields such as economics, political science, and biology. However, the Nash…

Computer Science and Game Theory · Computer Science 2024-04-02 Elie Eshoa , Ali R. Zomorrodi

Recommendation systems are extremely popular tools for matching users and contents. However, when content providers are strategic, the basic principle of matching users to the closest content, where both users and contents are modeled as…

Computer Science and Game Theory · Computer Science 2018-09-11 Omer Ben-Porat , Gregory Goren , Itay Rosenberg , Moshe Tennenholtz

We study heterogeneous $k$-facility location games. In this model there are $k$ facilities where each facility serves a different purpose. Thus, the preferences of the agents over the facilities can vary arbitrarily. Our goal is to design…

Computer Science and Game Theory · Computer Science 2020-10-13 Eleftherios Anastasiadis , Argyrios Deligkas

We introduce and study incentive equilibria for multi-player meanpayoff games. Incentive equilibria generalise well-studied solution concepts such as Nash equilibria and leader equilibria (also known as Stackelberg equilibria). Recall that…

Computer Science and Game Theory · Computer Science 2015-11-03 Anshul Gupta , M. S. Krishna Deepak , Bharath Kumar Padarthi , Sven Schewe , Ashutosh Trivedi

Facility location games provide an abstract model of mechanism design. In such games, a mechanism takes a profile of $n$ single-peaked preferences over an interval as an input and determines the location of a facility on the interval. In…

Computer Science and Game Theory · Computer Science 2024-10-18 Kento Yoshida , Kei Kimura , Taiki Todo , Makoto Yokoo

Shapley value is originally a concept in econometrics to fairly distribute both gains and costs to players in a coalition game. In the recent decades, its application has been extended to other areas such as marketing, engineering and…

Machine Learning · Statistics 2023-09-19 Liuqing Yang , Yongdao Zhou , Haoda Fu , Min-Qian Liu , Wei Zheng

This paper studies partially observable two-person zero-sum semi-Markov games under a probability criterion, in which the system state may not be completely observed. It focuses on the probability that the accumulated rewards of player 1…

Optimization and Control · Mathematics 2025-08-26 Xin Wen , Li Xia , Zhihui Yu

We study incentive designs for a class of stochastic Stackelberg games with one leader and a large number of (finite as well as infinite population of) followers. We investigate whether the leader can craft a strategy under a dynamic…

Computer Science and Game Theory · Computer Science 2024-02-13 Sina Sanjari , Subhonmesh Bose , Tamer Başar

In this paper, we introduce and study a class of games called price-coupling games that arise in many scenarios, especially in the electricity industry. In a price-coupling game, there is a part of the objective function of a player which…

Optimization and Control · Mathematics 2019-01-08 Mathew P. Abraham , Ankur A. Kulkarni

This paper considers a non-cooperative game in which competing users sharing a frequency-selective interference channel selfishly optimize their power allocation in order to improve their achievable rates. Previously, it was shown that a…

Computer Science and Game Theory · Computer Science 2008-11-04 Yi Su , Mihaela van der Schaar

In a facility game one or more facilities are placed in a metric space to serve a set of selfish agents whose addresses are their private information. In a classical facility game, each agent wants to be as close to a facility as possible,…

Computer Science and Game Theory · Computer Science 2015-03-26 Yukun Cheng , Sanming Zhou

Interactions among selfish users sharing a common transmission channel can be modeled as a non-cooperative game using the game theory framework. When selfish users choose their transmission probabilities independently without any…

Computer Science and Game Theory · Computer Science 2009-05-31 Jaeok Park , Mihaela van der Schaar

Under what conditions do the behaviors of players, who play a game repeatedly, converge to a Nash equilibrium? If one assumes that the players' behavior is a discrete-time or continuous-time rule whereby the current mixed strategy profile…

Computer Science and Game Theory · Computer Science 2022-03-29 Jason Milionis , Christos Papadimitriou , Georgios Piliouras , Kelly Spendlove

In this paper, we present and analyze the properties of a new class of games - the spatial congestion game (SCG), which is a generalization of the classical congestion game (CG). In a classical congestion game, multiple users share the same…

Computer Science and Game Theory · Computer Science 2010-12-13 Sahand Ahmad , Cem Tekin , Mingyan Liu , Richard Southwell , Jianwei Huang

In cooperative games, we study how values created or costs incurred by a coalition are shared among the members within it, and the players may join the coalition in a online manner such as investors invest a startup. Recently, Ge et al.…

Computer Science and Game Theory · Computer Science 2024-10-25 Junyu Zhang , Yao Zhang , Yaoxin Ge , Dengji Zhao , Hu Fu , Zhihao Gavin Tang , Pinyan Lu

In this study, we present models where participants strategically select their risk levels and earn corresponding rewards, mirroring real-world competition across various sectors. Our analysis starts with a normal form game involving two…

Computational Finance · Quantitative Finance 2023-05-31 Louis Abraham

We study pure-strategy Nash equilibria in multi-player concurrent deterministic games, for a variety of preference relations. We provide a novel construction, called the suspect game, which transforms a multi-player concurrent game into a…

Logic in Computer Science · Computer Science 2017-01-11 Patricia Bouyer , Romain Brenguier , Nicolas Markey , Michael Ummels

Consider an important meeting to be held in a team-based organization. Taking availability constraints into account, an online scheduling poll is being used in order to decide upon the exact time of the meeting. Decisions are to be taken…

Computer Science and Game Theory · Computer Science 2016-11-29 Robert Bredereck , Jiehua Chen , Rolf Niedermeier , Svetlana Obraztsova , Nimrod Talmon
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