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We present an approach for safe and object-independent human-to-robot handovers using real time robotic vision and manipulation. We aim for general applicability with a generic object detector, a fast grasp selection algorithm and by using…

In immersive Virtual Reality (VR), your brain can trick you into believing that your virtual hands are your real hands. Manipulating the representation of the body, namely the avatar, is a potentially powerful tool for the design of…

Human-Computer Interaction · Computer Science 2020-07-28 Tugce Akkoc , Emre Ugur , Inci Ayhan

Recent temporal action segmentation approaches need frame annotations during training to be effective. These annotations are very expensive and time-consuming to obtain. This limits their performances when only limited annotated data is…

Computer Vision and Pattern Recognition · Computer Science 2022-11-04 Sovan Biswas , Anthony Rhodes , Ramesh Manuvinakurike , Giuseppe Raffa , Richard Beckwith

In the context of imitation learning applied to dexterous robotic hands, the high complexity of the systems makes learning complex manipulation tasks challenging. However, the numerous datasets depicting human hands in various different…

Robotics · Computer Science 2024-04-26 Davide Liconti , Yasunori Toshimitsu , Robert Katzschmann

From an image sequence captured by a stationary camera, background subtraction can detect moving foreground objects in the scene. Distinguishing foreground from background is further improved by various heuristics. Then each object's motion…

Computer Vision and Pattern Recognition · Computer Science 2015-12-07 Camille Goudeseune

Human activity recognition in videos has been widely studied and has recently gained significant advances with deep learning approaches; however, it remains a challenging task. In this paper, we propose a novel framework that simultaneously…

Computer Vision and Pattern Recognition · Computer Science 2021-01-25 Dong-Gyu Lee , Seong-Whan Lee

We propose a method for generating video-realistic animations of real humans under user control. In contrast to conventional human character rendering, we do not require the availability of a production-quality photo-realistic 3D model of…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Lingjie Liu , Weipeng Xu , Michael Zollhoefer , Hyeongwoo Kim , Florian Bernard , Marc Habermann , Wenping Wang , Christian Theobalt

Head Mounted Displays (HMDs) allow users to experience virtual reality with a great level of immersion. However, even simple physical tasks like drinking a beverage can be difficult and awkward while in a virtual reality experience. We…

Human-Computer Interaction · Computer Science 2015-02-18 Pulkit Budhiraja , Rajinder Sodhi , Brett Jones , Kevin Karsch , Brian Bailey , David Forsyth

Video stabilization algorithms are of greater importance nowadays with the prevalence of hand-held devices which unavoidably produce videos with undesirable shaky motions. In this paper we propose a data-driven online video stabilization…

Computer Vision and Pattern Recognition · Computer Science 2019-07-25 Chia-Hung Huang , Hang Yin , Yu-Wing Tai , Chi-Keung Tang

This paper proposes a novel method for understanding daily hand-object manipulation by developing computer vision-based techniques. Specifically, we focus on recognizing hand grasp types, object attributes and manipulation actions within an…

Computer Vision and Pattern Recognition · Computer Science 2018-07-24 Minjie Cai , Kris Kitani , Yoichi Sato

Transparent object perception is a rapidly developing research problem in artificial intelligence. The ability to perceive transparent objects enables robots to achieve higher levels of autonomy, unlocking new applications in various…

Robotics · Computer Science 2023-10-18 Jiaqi Jiang , Guanqun Cao , Jiankang Deng , Thanh-Toan Do , Shan Luo

This paper proposes a novel approach to create an automated visual surveillance system which is very efficient in detecting and tracking moving objects in a video captured by moving camera without any apriori information about the captured…

Computer Vision and Pattern Recognition · Computer Science 2017-06-09 Kumar S. Ray , Soma Chakraborty

The advent of personalized reality has arrived. Rapid development in AR/MR/VR enables users to augment or diminish their perception of the physical world. Robust tooling for digital interface modification enables users to change how their…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Siddhartha Datta

Diminished reality (DR) refers to the digital removal of real-world objects by compositing background content in their place. This thesis presents a real-time, inpainting-based DR system designed to enable privacy control in shared-space…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Christian Fane

The objective of this paper is to be able to separate a video into its natural layers, and to control which of the separated layers to attend to. For example, to be able to separate reflections, transparency or object motion. We make the…

Computer Vision and Pattern Recognition · Computer Science 2019-10-25 Jean-Baptiste Alayrac , João Carreira , Relja Arandjelović , Andrew Zisserman

We propose a novel solution for semi-supervised video object segmentation. By the nature of the problem, available cues (e.g. video frame(s) with object masks) become richer with the intermediate predictions. However, the existing methods…

Computer Vision and Pattern Recognition · Computer Science 2019-08-13 Seoung Wug Oh , Joon-Young Lee , Ning Xu , Seon Joo Kim

With increasing focus on augmented and virtual reality applications (XR) comes the demand for algorithms that can lift objects from images and videos into representations that are suitable for a wide variety of related 3D tasks. Large-scale…

Computer Vision and Pattern Recognition · Computer Science 2022-09-28 Felix Wimbauer , Shangzhe Wu , Christian Rupprecht

In order to learn object segmentation models in videos, conventional methods require a large amount of pixel-wise ground truth annotations. However, collecting such supervised data is time-consuming and labor-intensive. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2019-01-09 Yi-Wen Chen , Yi-Hsuan Tsai , Chu-Ya Yang , Yen-Yu Lin , Ming-Hsuan Yang

We present a method for controlling a simulated humanoid to grasp an object and move it to follow an object's trajectory. Due to the challenges in controlling a humanoid with dexterous hands, prior methods often use a disembodied hand and…

Robotics · Computer Science 2025-05-20 Zhengyi Luo , Jinkun Cao , Sammy Christen , Alexander Winkler , Kris Kitani , Weipeng Xu

In this work, we investigate facial anonymization techniques in 360{\deg} videos and assess their influence on the perceived realism, anonymization effect, and presence of participants. In comparison to traditional footage, 360{\deg} videos…

Human-Computer Interaction · Computer Science 2024-08-12 Leslie Wöhler , Satoshi Ikehata , Kiyoharu Aizawa