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We study a probability distribution d on the truth assignments to a uniform binary AND-OR tree. Liu and Tanaka [2007, Inform. Process. Lett.] showed the following: If d achieves the equilibrium among independent distributions (ID) then d is…

Artificial Intelligence · Computer Science 2015-11-05 Toshio Suzuki , Yoshinao Niida

We investigate an AND-OR tree T and a probability distribution d on the truth assignments to the leaves. Tarsi (1983) showed that if d is an independent and identical distribution (IID) such that probability of a leaf having value 0 is…

Data Structures and Algorithms · Computer Science 2024-06-03 Mika Shigemizu , Toshio Suzuki , Koki Usami

Herein, we investigate the zero-error randomized complexity, which is the least cost against the worst input, of AND-OR tree computation by imposing various restrictions on the algorithm to find the Boolean value of the root of that tree…

Artificial Intelligence · Computer Science 2025-05-26 Fuki Ito , Toshio Suzuki

We present an analysis of the depth-first search algorithm in a random digraph model with independent outdegrees having a geometric distribution. The results include asymptotic results for the depth profile of vertices, the height (maximum…

Data Structures and Algorithms · Computer Science 2023-01-02 Philippe Jacquet , Svante Janson

A layerwise search in a split-by-edges tree (as defined by Br{\ae}ndeland, 2015) of agiven graph produces a maximum independent set in exponential time. A depth-first search produces an independent set, which may or may not be a maximum, in…

Data Structures and Algorithms · Computer Science 2015-05-06 Asbjørn Brændeland

Searching in partially ordered structures has been considered in the context of information retrieval and efficient tree-like indexes, as well as in hierarchy based knowledge representation. In this paper we focus on tree-like partial…

Data Structures and Algorithms · Computer Science 2016-12-16 Ferdinando Cicalese , Balázs Keszegh , Bernard Lidický , Dömötör Pálvölgyi , Tomáš Valla

We study the inference of network archaeology in growing random geometric graphs. We consider the root finding problem for a random nearest neighbor tree in dimension $d \in \mathbb{N}$, generated by sequentially embedding vertices…

Probability · Mathematics 2024-11-22 Anna Brandenberger , Cassandra Marcussen , Elchanan Mossel , Madhu Sudan

Dual-tree algorithms are a widely used class of branch-and-bound algorithms. Unfortunately, developing dual-tree algorithms for use with different trees and problems is often complex and burdensome. We introduce a four-part logical split:…

Data Structures and Algorithms · Computer Science 2013-04-17 Ryan R. Curtin , William B. March , Parikshit Ram , David V. Anderson , Alexander G. Gray , Charles L. Isbell

We consider root-finding algorithms for random rooted trees grown by uniform attachment. Given an unlabeled copy of the tree and a target accuracy $\varepsilon > 0$, such an algorithm outputs a set of nodes that contains the root with…

Data Structures and Algorithms · Computer Science 2024-11-28 Louigi Addario-Berry , Catherine Fontaine , Robin Khanfir , Louis-Roy Langevin , Simone Têtu

Asymmetric Distributed Constraint Optimization Problems (ADCOPs) have emerged as an important formalism in multi-agent community due to their ability to capture personal preferences. However, the existing search-based complete algorithms…

Multiagent Systems · Computer Science 2019-04-12 Yanchen Deng , Ziyu Chen , Dingding Chen , Xingqiong Jiang , Qiang Li

Influence Diagrams (ID) are a flexible tool to represent discrete stochastic optimization problems, including Markov Decision Process (MDP) and Partially Observable MDP as standard examples. More precisely, given random variables considered…

Optimization and Control · Mathematics 2019-07-08 Axel Parmentier , Victor Cohen , Vincent Leclère , Guillaume Obozinski , Joseph Salmon

The problem of {\em efficiently} finding the best match for a query in a given set with respect to the Euclidean distance or the cosine similarity has been extensively studied in literature. However, a closely related problem of efficiently…

Computational Geometry · Computer Science 2021-06-24 Parikshit Ram , Alexander G. Gray

In tree search problem the best-first search algorithm needs too much of space . To remove such drawbacks of these algorithms the IDA* was developed which is both space and time cost efficient. But again IDA* can give an optimal solution…

Artificial Intelligence · Computer Science 2007-05-23 S. Mohanty , R. N. Behera

We provide improved differentially private algorithms for identity testing of high-dimensional distributions. Specifically, for $d$-dimensional Gaussian distributions with known covariance $\Sigma$, we can test whether the distribution…

Data Structures and Algorithms · Computer Science 2022-07-26 Shyam Narayanan

We introduce two novel tree search algorithms that use a policy to guide search. The first algorithm is a best-first enumeration that uses a cost function that allows us to prove an upper bound on the number of nodes to be expanded before…

Artificial Intelligence · Computer Science 2018-11-29 Laurent Orseau , Levi H. S. Lelis , Tor Lattimore , Théophane Weber

In this paper, we study learning and testing decision tree of size and depth that are significantly smaller than the number of attributes $n$. Our main result addresses the problem of poly$(n,1/\epsilon)$ time algorithms with…

Data Structures and Algorithms · Computer Science 2021-08-11 Nader H. Bshouty , Catherine A. Haddad-Zaknoon

Computing the coordinate-wise maxima of a planar point set is a classic and well-studied problem in computational geometry. We give an algorithm for this problem in the \emph{self-improving setting}. We have $n$ (unknown) independent…

Computational Geometry · Computer Science 2014-04-29 Kenneth L. Clarkson , Wolfgang Mulzer , C. Seshadhri

Search trees are commonly used to implement access operations to a set of stored keys. If this set is static and the probabilities of membership queries are known in advance, then one can precompute an optimal search tree, namely one that…

Data Structures and Algorithms · Computer Science 2022-02-14 Marek Chrobak , Mordecai Golin , J. Ian Munro , Neal E. Young

The $k$-d tree is one of the oldest and most widely used data structures for nearest neighbor search. It partitions Euclidean space into axis-aligned rectangular cells. There are two standard ways to find the nearest neighbor to a query in…

Data Structures and Algorithms · Computer Science 2026-05-13 Marco Bazzani , Sanjoy Dasgupta

The prior independent framework for algorithm design considers how well an algorithm that does not know the distribution of its inputs approximates the expected performance of the optimal algorithm for this distribution. This paper gives a…

Computer Science and Game Theory · Computer Science 2021-07-13 Jason Hartline , Aleck Johnsen
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