Related papers: SBG-Sketch: A Self-Balanced Sketch for Labeled-Gra…
This paper follows cognitive studies to investigate a graph representation for sketches, where the information of strokes, i.e., parts of a sketch, are encoded on vertices and information of inter-stroke on edges. The resultant graph…
Scene Graph Generation (SGG) is a visual understanding task, aiming to describe a scene as a graph of entities and their relationships with each other. Existing works rely on location labels in form of bounding boxes or segmentation masks,…
Estimating cardinality, i.e., the number of distinct elements, of a data stream is a fundamental problem in areas like databases, computer networks, and information retrieval. This study delves into a broader scenario where each element…
Imbalanced node classification is a critical challenge in graph learning, where most existing methods typically utilize Graph Neural Networks (GNNs) to learn node representations. These methods can be broadly categorized into the data-level…
Existing approaches to federated learning suffer from a communication bottleneck as well as convergence issues due to sparse client participation. In this paper we introduce a novel algorithm, called FetchSGD, to overcome these challenges.…
In rapid and massive data streams, it is often not possible to estimate the frequency of items with complete accuracy. To perform the operation in a reasonable amount of space and with sufficiently low latency, approximated methods are…
Graph Neural Networks (GNNs) are exemplary deep models designed for graph data. Message passing mechanism enables GNNs to effectively capture graph topology and push the performance boundaries across various graph tasks. However, the trend…
Graph, such as citation networks, social networks, and transportation networks, are prevalent in the real world. Graph Neural Networks (GNNs) have gained widespread attention for their robust expressiveness and exceptional performance in…
Graphs may be used to represent many different problem domains -- a concrete example is that of detecting communities in social networks, which are represented as graphs. With big data and more sophisticated applications becoming widespread…
Scene graph generation (SGG) is built on top of detected objects to predict object pairwise visual relations for describing the image content abstraction. Existing works have revealed that if the links between objects are given as prior…
Graph clustering aims to partition nodes into distinct clusters based on their similarity, thereby revealing relationships among nodes. Nevertheless, most existing methods do not fully utilize these edge weights. Leveraging edge weights in…
Graph learning algorithms have attained state-of-the-art performance on many graph analysis tasks such as node classification, link prediction, and clustering. It has, however, become hard to track the field's burgeoning progress. One…
Graph is a natural representation of data for a variety of real-word applications, such as knowledge graph mining, social network analysis and biological network comparison. For these applications, graph embedding is crucial as it provides…
Sketch-based streaming algorithms allow efficient processing of big data. These algorithms use small fixed-size storage to store a summary ("sketch") of the input data, and use probabilistic algorithms to estimate the desired quantity.…
In the domain of supervised scene flow estimation, the process of manual labeling is both time-intensive and financially demanding. This paper introduces SSFlowNet, a semi-supervised approach for scene flow estimation, that utilizes a blend…
We survey graph reachability indexing techniques for efficient processing of graph reachability queries in two types of popular graph models: plain graphs and edge-labeled graphs. Reachability queries are Boolean in nature, determining…
Scene graph generation (SGG) aims to predict graph-structured descriptions of input images, in the form of objects and relationships between them. This task is becoming increasingly useful for progress at the interface of vision and…
Nowadays, the data to be processed by database systems has grown so large that any conventional, centralized technique is inadequate. At the same time, general purpose computation on GPU (GPGPU) recently has successfully drawn attention…
We analyse signed networks from the perspective of balance theory which predicts structural balance as a global structure for signed social networks that represent groups of friends and enemies. The scarcity of balanced networks encouraged…
Recently, graph neural networks (GNNs) have shown its unprecedented success in many graph-related tasks. However, GNNs face the label scarcity issue as other neural networks do. Thus, recent efforts try to pre-train GNNs on a large-scale…