Related papers: Normal Integration: A Survey
The need for an efficient method of integration of a dense normal field is inspired by several computer vision tasks, such as shape-from-shading, photometric stereo, deflectometry, etc. Inspired by edge-preserving methods from image…
Recovering a 3D surface from its surface normal map, a problem known as normal integration, is a key component for photometric shape reconstruction techniques such as shape-from-shading and photometric stereo. The vast majority of existing…
Surface normal integration is a fundamental problem in computer vision, dealing with the objective of reconstructing a surface from its corresponding normal map. Existing approaches require an iterative global optimization to jointly…
Many surface reconstruction methods incorporate normal integration, which is a process to obtain a depth map from surface gradients. In this process, the input may represent a surface with discontinuities, e.g., due to self-occlusion. To…
The integration of surface normals for the purpose of computing the shape of a surface in 3D space is a classic problem in computer vision. However, even nowadays it is still a challenging task to devise a method that combines the…
This paper proposes a fast and accurate surface normal estimation method which can be directly used on depth maps (organized point clouds). The surface normal estimation process is formulated as a closed-form expression. In order to reduce…
We address the problem of reconstructing 3D surfaces from depth and surface normal maps acquired by a sensor system based on a single perspective camera. Depth and normal maps can be obtained through techniques such as structured-light…
Normal integration reconstructs 3D surfaces from normal maps obtained e.g. by photometric stereo. These normal maps capture surface details down to the pixel level but require large computational resources for integration at high…
We present a new learning-based method for multi-frame depth estimation from a color video, which is a fundamental problem in scene understanding, robot navigation or handheld 3D reconstruction. While recent learning-based methods estimate…
Accurate stereo depth estimation plays a critical role in various 3D tasks in both indoor and outdoor environments. Recently, learning-based multi-view stereo methods have demonstrated competitive performance with a limited number of views.…
The goal of this paper is twofold. First, we present a unified way of formulating numerical integration problems from both approximation theory and discrepancy theory. Second, we show how techniques, developed in approximation theory, work…
Feature-based parametric modeling is the de facto standard in CAD. Boundary representation-based direct modeling is another CAD paradigm developed recently. They have complementary advantages and limitations, thereby offering huge potential…
Visible images offer rich texture details, while infrared images emphasize salient targets. Fusing these complementary modalities enhances scene understanding, particularly for advanced vision tasks under challenging conditions. Recently,…
The subject of features normalization plays an important central role in data representation, characterization, visualization, analysis, comparison, classification, and modeling, as it can substantially influence and be influenced by all of…
During a surface acquisition process using 3D scanners, noise is inevitable and an important step in geometry processing is to remove these noise components from these surfaces (given as points-set or triangulated mesh). The noise-removal…
We develop and test high-order methods for integration on surface point clouds. The task of integrating a function on a surface arises in a range of applications in engineering and the sciences, particularly those involving various integral…
Image deblurring is a classic problem in low-level computer vision with the aim to recover a sharp image from a blurred input image. Advances in deep learning have led to significant progress in solving this problem, and a large number of…
Preintegration is a technique for high-dimensional integration over $d$-dimensional Euclidean space, which is designed to reduce an integral whose integrand contains kinks or jumps to a $(d-1)$-dimensional integral of a smooth function. The…
We consider the problem of numerically integrating functions with hyperplane discontinuities over the entire Euclidean space in many dimensions. We describe a simple process through which the Euclidean space is partitioned into simplices on…
Computational knot theory and 3-manifold topology have seen significant breakthroughs in recent years, despite the fact that many key algorithms have complexity bounds that are exponential or greater. In this setting, experimentation is…