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We theoretically analyze the Cops and Robber Game for the first time in a multidimensional grid. It is shown that for an $n$-dimensional grid, at least $n$ cops are necessary to ensure capture of the robber. We also present a set of cop…

Discrete Mathematics · Computer Science 2015-06-12 Sayan Bhattacharya , Goutam Paul , Swagato Sanyal

We consider a bandit problem over a graph where the rewards are not directly observed. Instead, the decision maker can compare two nodes and receive (stochastic) information pertaining to the difference in their value. The graph structure…

Machine Learning · Computer Science 2011-09-13 Dotan Di Castro , Claudio Gentile , Shie Mannor

We consider straight line drawings of a planar graph $G$ with possible edge crossings. The \emph{untangling problem} is to eliminate all edge crossings by moving as few vertices as possible to new positions. Let $fix(G)$ denote the maximum…

Computational Geometry · Computer Science 2011-11-14 Alexander Ravsky , Oleg Verbitsky

Conquerors of old (like, e.g., Alexander the Great or Ceasar) had to solve the following deployment problem. Sufficiently strong units had to be stationed at locations of strategic importance, and the moving forces had to be strong enough…

Data Structures and Algorithms · Computer Science 2014-12-02 Elmar Langetepe , Andreas Lenerz , Bernd Brüggemann

A mobile agent navigating along edges of a simple connected graph, either finite or countably infinite, has to find an inert target (treasure) hidden in one of the nodes. This task is known as treasure hunt. The agent has no a priori…

Data Structures and Algorithms · Computer Science 2021-02-16 Sébastien Bouchard , Yoann Dieudonné , Arnaud Labourel , Andrzej Pelc

A hole in a graph is an induced cycle of length at least 4. We give a simple winning strategy for t-3 cops to capture a robber in the game of cops and robbers played in a graph that does not contain a hole of length at least t. This…

Combinatorics · Mathematics 2020-01-03 Vaidy Sivaraman

We consider planning problems for graphs, Markov decision processes (MDPs), and games on graphs. While graphs represent the most basic planning model, MDPs represent interaction with nature and games on graphs represent interaction with an…

Data Structures and Algorithms · Computer Science 2018-04-20 Krishnendu Chatterjee , Wolfgang Dvořák , Monika Henzinger , Alexander Svozil

We consider a variant of Cops and Robbers in which the robber may traverse as many edges as he likes in each turn, with the constraint that he cannot pass through any vertex occupied by a cop. We study this model on several classes of…

Combinatorics · Mathematics 2022-05-17 William B. Kinnersley , Nikolas Townsend

In previous work, we introduced median decompositions, a generalisation of tree decompositions where a graph can be modelled after any median graph, along with a hierarchy of $i$-medianwidth parameters $(mw_i)_{i\geq 1}$ starting from…

Combinatorics · Mathematics 2016-03-23 Konstantinos Stavropoulos

We adapt the Gy\'{a}rf\'{a}s path argument to prove that $t-2$ cops can capture a robber, in at most $t-1$ moves, in the game of cops and robbers played in a graph that does not contain the $t$-vertex path as an induced subgraph.

Combinatorics · Mathematics 2019-03-06 Vaidy Sivaraman

We study the computational complexity of the map redistricting problem (gerrymandering). Mathematically, the electoral district designer (gerrymanderer) attempts to partition a weighted graph into $k$ connected components (districts) such…

Computer Science and Game Theory · Computer Science 2024-01-09 Jack Dippel , Max Dupré la Tour , April Niu , Sanjukta Roy , Adrian Vetta

We bound expected capture time and throttling number for the cop versus gambler game on a connected graph with $n$ vertices, a variant of the cop versus robber game that is played in darkness, where the adversary hops between vertices using…

Discrete Mathematics · Computer Science 2019-06-03 Jesse Geneson , Carl Joshua Quines , Espen Slettnes , Shen-Fu Tsai

In this paper, we consider the problem of exploring unknown environments with autonomous agents. We model the environment as a graph with edge weights and analyze the task of visiting all vertices of the graph at least once. The hardness of…

Computational Complexity · Computer Science 2016-11-04 Hans-Joachim Böckenhauer , Janosch Fuchs , Ulla Karhumäki , Walter Unger

We consider a search problem in which one or more targets must be rescued by a search party, or Searcher. The targets may be survivors of some natural disaster, or prisoners held by an adversary. The targets are hidden among a finite set of…

Data Structures and Algorithms · Computer Science 2019-12-25 Thomas Lidbetter

A straight-line drawing $\delta$ of a planar graph $G$ need not be plane, but can be made so by \emph{untangling} it, that is, by moving some of the vertices of $G$. Let shift$(G,\delta)$ denote the minimum number of vertices that need to…

Computational Geometry · Computer Science 2009-01-27 Xavier Goaoc , Jan Kratochvil , Yoshio Okamoto , Chan-Su Shin , Andreas Spillner , Alexander Wolff

We consider a patrolling game on a graph recently introduced by Alpern et al. (2011) where the Patroller wins if he is at the attacked node while the attack is taking place. This paper studies the periodic patrolling game in the case that…

Optimization and Control · Mathematics 2017-05-31 Steve Alpern , Thomas Lidbetter , Katerina Papadaki

The game of cops and robbers, played on a fixed graph $G$, is a two-player game, where the cop and the robber (the players) take turns in moving to adjacent vertices. The game finishes if the cop lands on the robber's vertex. In that case…

Combinatorics · Mathematics 2026-02-24 Jorge Cruz Chapital , Tomáš Flídr , Maria-Romina Ivan

Accurate localization represents a fundamental challenge in robotic navigation. Traditional methodologies, such as Lidar or QR-code based systems, suffer from inherent scalability and adaptability con straints, particularly in complex…

Computer Vision and Pattern Recognition · Computer Science 2025-08-11 Dominik Brämer , Diana Kleingarn , Oliver Urbann

We consider generalisations of tree width to directed graphs, that attracted much attention in the last fifteen years. About their relative strength with respect to "bounded width in one measure implies bounded width in the other" many…

Discrete Mathematics · Computer Science 2014-08-21 Łukasz Kaiser , Stephan Kreutzer , Roman Rabinovich , Sebastian Siebertz

Given an undirected graph, $G$, and vertices, $s$ and $t$ in $G$, the tracking paths problem is that of finding the smallest subset of vertices in $G$ whose intersection with any $s$-$t$ path results in a unique sequence. This problem is…

Data Structures and Algorithms · Computer Science 2021-04-27 Michael T. Goodrich , Siddharth Gupta , Hadi Khodabandeh , Pedro Matias
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