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Performance and reliability of content access in mobile networks is conditioned by the number and location of content replicas deployed at the network nodes. Location theory has been the traditional, centralized approach to study content…

Networking and Internet Architecture · Computer Science 2011-02-16 Chi-Anh La , Pietro Michiardi , Claudio Casetti , Carla-Fabiana Chiasserini , Marco Fiore

Existing proactive caching policies are designed by assuming that all users request contents with identical activity level at uniformly-distributed or known locations, among which most of the policies are optimized by assuming that user…

Information Theory · Computer Science 2018-10-29 Dong Liu , Chenyang Yang

Recently, along with the rapid development of mobile communication technology, edge computing theory and techniques have been attracting more and more attentions from global researchers and engineers, which can significantly bridge the…

Networking and Internet Architecture · Computer Science 2019-12-23 Xiaofei Wang , Yiwen Han , Chenyang Wang , Qiyang Zhao , Xu Chen , Min Chen

Emerging heterogeneous wireless architectures consist of a dense deployment of local-coverage wireless access points (APs) with high data rates, along with sparsely-distributed, large-coverage macro-cell base stations (BS). We design a…

Information Theory · Computer Science 2016-11-17 Jad Hachem , Nikhil Karamchandani , Suhas Diggavi

Data sponsoring is a widely-used incentive method in today's cellular networks, where video content providers (CPs) cover part or all of the cellular data cost for mobile users so as to attract more video users and increase data traffic. In…

Networking and Internet Architecture · Computer Science 2017-09-04 Haitian Pang , Lin Gao , Qinghua Ding , Lifeng Sun

Recently, wireless caching techniques have been studied to satisfy lower delay requirements and offload traffic from peak periods. By storing parts of the popular files at the mobile users, users can locate some of their requested files in…

Information Theory · Computer Science 2018-09-30 Yi Li , Chen Zhong , M. Cenk Gursoy , Senem Velipasalar

In this paper, storage efficient caching based on time domain buffer sharing is considered. The caching policy allows a user to determine whether and how long it should cache a content item according to the prediction of its random request…

Information Theory · Computer Science 2018-04-10 Wei Chen , H. Vincent Poor

Mobile edge computing (MEC) pushes computing resources to the edge of the network and distributes them at the edge of the mobile network. Offloading computing tasks to the edge instead of the cloud can reduce computing latency and backhaul…

Networking and Internet Architecture · Computer Science 2024-02-22 Run Yang , Hui He , Weizhe Zhang

The dimensioning of caching systems represents a difficult task in the design of infrastructures for content distribution in the current Internet. This paper addresses the problem of defining a realistic arrival process for the content…

Networking and Internet Architecture · Computer Science 2020-03-04 Mohamed Ahmed , Stefano Traverso , Michele Garetto , Paolo Giaccone , Emilio Leonardi , Saverio Niccolini

A Content Delivery Network (CDN) is a powerful system of distributed caching servers that aims to accelerate content delivery, like high-definition video, IoT applications, and ultra-low-latency services, efficiently and with fast velocity.…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-12-13 Md Nurul Absur , Sourya Saha , Sifat Nawrin Nova , Kazi Fahim Ahmad Nasif , Md Rahat Ul Nasib

Caching of popular content during off-peak hours is a strategy to reduce network loads during peak hours. Recent work has shown significant benefits of designing such caching strategies not only to deliver part of the content locally, but…

Information Theory · Computer Science 2016-06-14 Nikhil Karamchandani , Urs Niesen , Mohammad Ali Maddah-Ali , Suhas Diggavi

In this paper, we present a novel content caching and delivery approach for mobile virtual reality (VR) video streaming. The proposed approach aims to maximize VR video streaming performance, i.e., minimizing video frame missing rate, by…

Signal Processing · Electrical Eng. & Systems 2023-11-20 Mushu Li , Jie Gao , Conghao Zhou , Xuemin Shen , Weihua Zhuang

This article explores one of the key enablers of beyond $4$G wireless networks leveraging small cell network deployments, namely proactive caching. Endowed with predictive capabilities and harnessing recent developments in storage,…

Networking and Internet Architecture · Computer Science 2014-05-26 Ejder Baştuğ , Mehdi Bennis , Mérouane Debbah

Device-to-device (D2D) communication is a promising approach to optimize the utilization of air interface resources in 5G networks, since it allows decentralized opportunistic short-range communication. For D2D to be useful, mobile nodes…

Information Theory · Computer Science 2016-11-15 Derya Malak , Mazin Al-Shalash , Jeffrey G. Andrews

Computation task service delivery in a computing-enabled and caching-aided multi-user mobile edge computing (MEC) system is studied in this paper, where a MEC server can deliver the input or output datas of tasks to mobile devices over a…

Information Theory · Computer Science 2018-07-17 Yaping Sun , Zhiyong Chen , Meixia Tao , Hui Liu

It is always a challenging problem to deliver a huge volume of videos over the Internet. To meet the high bandwidth and stringent playback demand, one feasible solution is to cache video contents on edge servers based on predicted video…

Multimedia · Computer Science 2021-02-02 Xianzhi Zhang , Yipeng Zhou , Di Wu , Miao Hu , James Xi Zheng , Min Chen , Song Guo

In this paper, we propose a novel algorithm for energy-efficient, low-latency dynamic mobile edge computing (MEC), in the context of beyond 5G networks endowed with Reconfigurable Intelligent Surfaces (RISs). In our setting, new computing…

Signal Processing · Electrical Eng. & Systems 2021-12-22 Paolo Di Lorenzo , Mattia Merluzzi , Emilio Calvanese Strinati , Sergio Barbarossa

Once self-driving car becomes a reality and passengers are no longer worry about it, they will need to find new ways of entertainment. However, retrieving entertainment contents at the Data Center (DC) can hinder content delivery service…

Networking and Internet Architecture · Computer Science 2020-02-14 Anselme Ndikumana , Nguyen H. Tran , Choong Seon Hong

In this paper, we propose a more refined video segment based Mobile Edge Computing (MEC) enhanced cache update strategy, which takes into account the client's playback status and transmission state, MEC cache capacity and the popularity of…

Image and Video Processing · Electrical Eng. & Systems 2019-12-02 Xinyu Huang , Lijun He , Xin Chen , Fan Li , Guizhong Liu

In mobile edge computing systems, base stations (BSs) equipped with edge servers can provide computing services to users to reduce their task execution time. However, there is always a conflict of interest between the BS and users. The BS…

Machine Learning · Computer Science 2024-07-08 Yiming Chen , Xingyuan Hu , Bo Gu , Shimin Gong , Zhou Su