Related papers: Viewpoint Invariant Action Recognition using RGB-D…
Learning the spatial-temporal representation of motion information is crucial to human action recognition. Nevertheless, most of the existing features or descriptors cannot capture motion information effectively, especially for long-term…
This paper proposes a two-stream flow-guided convolutional attention networks for action recognition in videos. The central idea is that optical flows, when properly compensated for the camera motion, can be used to guide attention to the…
Two-stream convolutional networks have shown strong performance in video action recognition tasks. The key idea is to learn spatiotemporal features by fusing convolutional networks spatially and temporally. However, it remains unclear how…
Multi-view action recognition (MVAR) leverages complementary temporal information from different views to improve the learning performance. Obtaining informative view-specific representation plays an essential role in MVAR. Attention has…
A common strategy to video understanding is to incorporate spatial and motion information by fusing features derived from RGB frames and optical flow. In this work, we introduce a new way to leverage semantic segmentation as an intermediate…
In this work we tackle the task of video-based visual emotion recognition in the wild. Standard methodologies that rely solely on the extraction of bodily and facial features often fall short of accurate emotion prediction in cases where…
Dynamic environments are challenging for visual SLAM since the moving objects occlude the static environment features and lead to wrong camera motion estimation. In this paper, we present a novel dense RGB-D SLAM solution that…
This paper studies how to introduce viewpoint-invariant feature representations that can help action recognition and detection. Although we have witnessed great progress of action recognition in the past decade, it remains challenging yet…
In this paper we present an event aggregation strategy to convert the output of an event camera into frames processable by traditional Computer Vision algorithms. The proposed method first generates sequences of intermediate binary…
Fake content has grown at an incredible rate over the past few years. The spread of social media and online platforms makes their dissemination on a large scale increasingly accessible by malicious actors. In parallel, due to the growing…
Recently, the popularity of depth-sensors such as Kinect has made depth videos easily available while its advantages have not been fully exploited. This paper investigates, for gesture recognition, to explore the spatial and temporal…
Deep learning models have achieved excellent recognition results on large-scale video benchmarks. However, they perform poorly when applied to videos with rare scenes or objects, primarily due to the bias of existing video datasets. We…
It remains a challenge to efficiently extract spatialtemporal information from skeleton sequences for 3D human action recognition. Although most recent action recognition methods are based on Recurrent Neural Networks which present…
We propose an approach to learn spatio-temporal features in videos from intermediate visual representations we call "percepts" using Gated-Recurrent-Unit Recurrent Networks (GRUs).Our method relies on percepts that are extracted from all…
Gesture recognition opens up new ways for humans to intuitively interact with machines. Especially for service robots, gestures can be a valuable addition to the means of communication to, for example, draw the robot's attention to someone…
In this paper we address the problem of human action recognition from video sequences. Inspired by the exemplary results obtained via automatic feature learning and deep learning approaches in computer vision, we focus our attention towards…
The rapid advancement of diffusion-based video generation models has led to increasingly realistic synthetic content, presenting new challenges for video forgery detection. Existing methods often struggle to capture fine-grained temporal…
Robotic research encounters a significant hurdle when it comes to the intricate task of grasping objects that come in various shapes, materials, and textures. Unlike many prior investigations that heavily leaned on specialized point-cloud…
This paper focuses on designing data-driven models to learn a discriminant representation space for face recognition using RGB-D data. Unlike hand-crafted representations, learned models can extract and organize the discriminant information…
In this paper we present a dense ground truth dataset of nonrigidly deforming real-world scenes. Our dataset contains both long and short video sequences, and enables the quantitatively evaluation for RGB based tracking and registration…