Related papers: CLAD: A Complex and Long Activities Dataset with R…
The application of activity recognition in the ``AI + Education" field is gaining increasing attention. However, current work mainly focuses on the recognition of activities in manually captured videos and a limited number of activity…
Advances in deep generative modeling have made it increasingly plausible to train human-level embodied agents. Yet progress has been limited by the absence of large-scale, real-time, multi-modal, and socially interactive datasets that…
Unlike images or videos data which can be easily labeled by human being, sensor data annotation is a time-consuming process. However, traditional methods of human activity recognition require a large amount of such strictly labeled data for…
Generally, crowd datasets can be collected or generated from real or synthetic sources. Real data is generated by using infrastructure-based sensors (such as static cameras or other sensors). The use of simulation tools can significantly…
We present a demonstration of a web-based system called M2LADS ("System for Generating Multimodal Learning Analytics Dashboards"), designed to integrate, synchronize, visualize, and analyze multimodal data recorded during computer-based…
With the continuously thriving popularity around the world, fitness activity analytic has become an emerging research topic in computer vision. While a variety of new tasks and algorithms have been proposed recently, there are growing…
Action recognition is so far mainly focusing on the problem of classification of hand selected preclipped actions and reaching impressive results in this field. But with the performance even ceiling on current datasets, it also appears that…
Recognizing human activities in videos is challenging due to the spatio-temporal complexity and context-dependence of human interactions. Prior studies often rely on single input modalities, such as RGB or skeletal data, limiting their…
The computer vision community is currently focusing on solving action recognition problems in real videos, which contain thousands of samples with many challenges. In this process, Deep Convolutional Neural Networks (D-CNNs) have played a…
There exist a wide range of intra class variations of the same actions and inter class similarity among the actions, at the same time, which makes the action recognition in videos very challenging. In this paper, we present a novel…
Active learning algorithms automatically identify the most informative samples from large amounts of unlabeled data and tremendously reduce human annotation effort in inducing a machine learning model. In a conventional active learning…
We present a new deep learning approach for real-time 3D human action recognition from skeletal data and apply it to develop a vision-based intelligent surveillance system. Given a skeleton sequence, we propose to encode skeleton poses and…
This paper presents a novel approach for automatic recognition of human activities for video surveillance applications. We propose to represent an activity by a combination of category components, and demonstrate that this approach offers…
Recent advances in data-centric artificial intelligence highlight inherent limitations in object recognition datasets. One of the primary issues stems from the semantic gap problem, which results in complex many-to-many mappings between…
Daily activity recognition has gained prominence due to its applications in context-aware computing. Current methods primarily rely on supervised learning for detecting simple, repetitive activities. This paper introduces LayeredSense, a…
Skeleton-based human action recognition has attracted a lot of research attention during the past few years. Recent works attempted to utilize recurrent neural networks to model the temporal dependencies between the 3D positional…
Active Learning (AL) is a machine learning technique where the model selectively queries the most informative data points for labeling by human experts. Integrating AL with crowdsourcing leverages crowd diversity to enhance data labeling…
We collected a new dataset that includes approximately eight hours of audiovisual recordings of a group of students and their self-evaluation scores for classroom engagement. The dataset and data analysis scripts are available on our…
We present the Moments in Time Dataset, a large-scale human-annotated collection of one million short videos corresponding to dynamic events unfolding within three seconds. Modeling the spatial-audio-temporal dynamics even for actions…
We present an integrated framework for simultaneous tracking, group detection and multi-level activity recognition in crowd videos. Instead of solving these problems independently and sequentially, we solve them together in a unified…