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Related papers: Beyond 16GB: Out-of-Core Stencil Computations

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This work presents a GPU thread mapping approach that allows doing fast parallel stencil-like computations on discrete fractals using their compact representation. The intuition behind is to employ two GPU tensor-core accelerated thread…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-10-26 Felipe A. Quezada , Cristóbal A. Navarro

Computing has a huge memory problem. The memory system, consisting of multiple technologies at different levels, is responsible for most of the energy consumption, performance bottlenecks, robustness problems, monetary cost, and hardware…

Hardware Architecture · Computer Science 2025-09-05 Onur Mutlu , Ataberk Olgun , Ismail Emir Yuksel

The biggest cost of computing with large matrices in any modern computer is related to memory latency and bandwidth. The average latency of modern RAM reads is 150 times greater than a clock step of the processor. Throughput is a little…

Data Structures and Algorithms · Computer Science 2013-03-04 Crysttian Arantes Paixão , Flávio Codeço Coelho

This paper investigates the multi-GPU performance of a 3D buoyancy driven cavity solver using MPI and OpenACC directives on different platforms. The paper shows that decomposing the total problem in different dimensions affects the strong…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-06-10 Weicheng Xue , Christopher J. Roy

Memory latency, bandwidth, capacity, and energy increasingly limit performance. In this paper, we reconsider proposed system architectures that consist of huge (many-terabyte to petabyte scale) memories shared among large numbers of CPUs.…

Hardware Architecture · Computer Science 2025-09-24 Samuel Dayo , Shuhan Liu , Peijing Li , Philip Levis , Subhasish Mitra , Thierry Tambe , David Tennenhouse , H. -S. Philip Wong

Conventional deep convolutional neural networks (CNNs) apply convolution operators uniformly in space across all feature maps for hundreds of layers - this incurs a high computational cost for real-time applications. For many problems such…

Computer Vision and Pattern Recognition · Computer Science 2018-06-08 Mengye Ren , Andrei Pokrovsky , Bin Yang , Raquel Urtasun

A number of known techniques for improving cache performance in scientific computations involve the reordering of the iteration space. Some of these reorderings can be considered coverings of the iteration space with sets having small…

Performance · Computer Science 2009-09-29 Michael Frumkin , Rob F. Van der Wijngaart

We present an efficient approach for writing architecture-agnostic parallel high-performance stencil computations in Julia, which is instantiated in the package ParallelStencil.jl. Powerful metaprogramming, costless abstractions and…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-12-01 Samuel Omlin , Ludovic Räss

There is a stage in the GPU computing pipeline where a grid of thread-blocks is mapped to the problem domain. Normally, this grid is a k-dimensional bounding box that covers a k-dimensional problem no matter its shape. Threads that fall…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-08-27 Cristobal A. Navarro , Nancy Hitschfeld

Graph processing requires irregular, fine-grained random access patterns incompatible with contemporary off-chip memory architecture, leading to inefficient data access. This inefficiency makes graph processing an extremely memory-bound…

Hardware Architecture · Computer Science 2025-03-11 Changmin Shin , Jaeyong Song , Hongsun Jang , Dogeun Kim , Jun Sung , Taehee Kwon , Jae Hyung Ju , Frank Liu , Yeonkyu Choi , Jinho Lee

We show in this work that memory intensive computations can result in severe performance problems due to off-chip memory access and CPU-GPU context switch overheads in a wide range of deep learning models. For this problem, current…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-12-20 Zhen Zheng , Pengzhan Zhao , Guoping Long , Feiwen Zhu , Kai Zhu , Wenyi Zhao , Lansong Diao , Jun Yang , Wei Lin

Domain-specific languages that execute image processing pipelineson GPUs, such as Halide and Forma, operate by 1) dividing the image into overlapped tiles, and 2) fusing loops to improve memory locality. However, current approaches have…

Programming Languages · Computer Science 2020-09-09 Abhinav Jangda , Arjun Guha

The growth of data to be processed in the Oil & Gas industry matches the requirements imposed by evolving algorithms based on stencil computations, such as Full Waveform Inversion and Reverse Time Migration. Graphical processing units…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-08-05 Vitor Hugo Mickus Rodrigues , Lucas Cavalcante , Maelso Bruno Pereira , Fabio Luporini , István Reguly , Gerard Gorman , Samuel Xavier de Souza

This report addresses larger-than-memory image analysis for petascale datasets such as 1.4 PB electron-microscopy volumes and 150 TB human-organ atlases. We argue that performance is fundamentally I/O-bound. We show that structuring…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Jon Sporring , David Stansby

The past decade has witnessed a dramatic acceleration of lattice quantum chromodynamics calculations in nuclear and particle physics. This has been due to both significant progress in accelerating the iterative linear solvers using…

High Energy Physics - Lattice · Physics 2016-12-26 M. A. Clark , Bálint Joó , Alexei Strelchenko , Michael Cheng , Arjun Gambhir , Richard Brower

The GPU programming model is primarily aimed at the development of applications that run one GPU. However, this limits the scalability of GPU code to the capabilities of a single GPU in terms of compute power and memory capacity. To scale…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-03-03 Stijn Heldens , Pieter Hijma , Ben van Werkhoven , Jason Maassen , Rob. V. van Nieuwpoort

On modern architectures, the performance of 32-bit operations is often at least twice as fast as the performance of 64-bit operations. By using a combination of 32-bit and 64-bit floating point arithmetic, the performance of many dense and…

Mathematical Software · Computer Science 2015-05-13 Marc Baboulin , Alfredo Buttari , Jack Dongarra , Jakub Kurzak , Julie Langou , Julien Langou , Piotr Luszczek , Stanimire Tomov

Latency Based Tiling provides a systems based approach to deriving approximate tiling solution that maximizes locality while maintaining a fast compile time. The method uses triangular loops to characterize miss ratio scaling of a machine…

Programming Languages · Computer Science 2025-10-21 Jack Cashman

We propose an optimization approach for determining both hardware and software parameters for the efficient implementation of a (family of) applications called dense stencil computations on programmable GPGPUs. We first introduce a simple,…

Hardware Architecture · Computer Science 2017-12-26 Nirmal Prajapati , Sanjay Rajopadhye , Hristo Djidjev , Nandkishore Santhi , Tobias Grosser , Rumen Andonov

Stencil computation is one of the fundamental computing patterns in many application domains such as scientific computing and image processing. While there are promising studies that accelerate stencils on FPGAs, there lacks an automated…

Hardware Architecture · Computer Science 2022-08-24 Xingyu Tian , Zhifan Ye , Alec Lu , Licheng Guo , Yuze Chi , Zhenman Fang